// // Copyright (c) 2008-2014 the Urho3D project. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include #include #include "NETCore.h" #include "NETServiceApplication.h" #ifdef ATOMIC_PLATFORM_OSX #include #endif #ifdef ATOMIC_PLATFORM_WINDOWS #include #endif namespace Atomic { NETServiceApplication::NETServiceApplication(Context* context) : IPCClientApp(context) { #ifdef WIN32 ParseArguments(GetCommandLineW()); #else #warning Implement Argument Parsing #endif arguments_ = GetArguments(); } void NETServiceApplication::Setup() { IPCClientApp::Setup(); // NETService is always headless engineParameters_["Headless"] = true; // FIXME AtomicNET: engineParameters_["ResourcePrefixPath"] = "C:/Dev/atomic/AtomicGameEngine/Resources/"; FileSystem* filesystem = GetSubsystem(); engineParameters_.InsertNew("LogName", filesystem->GetAppPreferencesDir("AtomicEditor", "Logs") + "NETServiceApplication.log"); } int NETServiceApplication::Initialize() { Setup(); if (exitCode_) return exitCode_; if (!engine_->Initialize(engineParameters_)) { ErrorExit(); return exitCode_; } Start(); if (exitCode_) return exitCode_; IPCClientApp::Initialize(arguments_); return 0; } bool NETServiceApplication::RunFrame() { engine_->RunFrame(); if (engine_->IsExiting()) { return false; } return true; } void NETServiceApplication::Shutdown() { Stop(); } void NETServiceApplication::Stop() { Application::Stop(); } NETServiceApplication* NETServiceApplication::CreateInternal() { return new NETServiceApplication(NETCore::GetContext()); } }