#pragma once #include #include #include "Asset.h" using namespace Atomic; namespace ToolCore { class Project; class AssetDatabase : public Object { OBJECT(AssetDatabase); public: /// Construct. AssetDatabase(Context* context); virtual ~AssetDatabase(); Asset* GetAssetByGUID(const String& guid); Asset* GetAssetByPath(const String& guid); String GetCachePath(); void Scan(); void GetFolderAssets(String folder, PODVector& assets) const; void GetDirtyAssets(PODVector& assets); private: void HandleProjectLoaded(StringHash eventType, VariantMap& eventData); String GeneratePathGUID(const String& path); void Import(const String& path); SharedPtr project_; List> assets_; }; }