#include #include #include #include "WebClient.h" #include "WebRenderHandler.h" namespace Atomic { WebRenderHandler::WebRenderHandler(Context* context) : Object (context) { } WebRenderHandler::~WebRenderHandler() { } void WebRenderHandler::SetWebClient(WebClient* webClient) { webClient_ = webClient; } WebClient* WebRenderHandler::GetWebClient() const { return webClient_; } }