// // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // import EditorUI = require("../EditorUI"); class ProgressModal extends Atomic.UIWindow { constructor(title: string, message: string) { super(); this.settings = Atomic.UI_WINDOW_SETTINGS_DEFAULT & ~Atomic.UI_WINDOW_SETTINGS_CLOSE_BUTTON; this.text = title; this.load("AtomicEditor/editor/ui/progressmodal.tb.txt"); var messageField = this.getWidget("message"); messageField.text = message; this.resizeToFitContent(); this.center(); this.dimmer = new Atomic.UIDimmer(); } show() { var view = EditorUI.getView(); view.addChild(this.dimmer); view.addChild(this); } hide() { if (this.dimmer.parent) this.dimmer.parent.removeChild(this.dimmer, false); if (this.parent) this.parent.removeChild(this, false); } dimmer: Atomic.UIDimmer; } export = ProgressModal;