#include "ScriptSystem.h" #include "ScriptComponent.h" #include "ScriptComponentFile.h" namespace Atomic { void RegisterScriptLibrary(Context* context); ScriptSystem::ScriptSystem(Context* context) : Object(context) { RegisterScriptLibrary(context); } ScriptSystem::~ScriptSystem() { } void RegisterScriptLibrary(Context* context) { ScriptComponentFile::RegisterObject(context); ScriptComponent::RegisterObject(context); } }