// // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved // LICENSE: Atomic Game Engine Editor and Tools EULA // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for // license information: https://github.com/AtomicGameEngine/AtomicGameEngine // #pragma once #include "BuildBase.h" namespace ToolCore { class Project; class BuildWindows : public BuildBase { OBJECT(BuildWindows); public: BuildWindows(Context* context, Project* project); virtual ~BuildWindows(); String GetBuildSubfolder() { return "Windows-Build"; } void Build(const String& buildPath); protected: void Initialize(); private: void BuildAtomicNET(); }; }