// Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved // Please see LICENSE.md in repository root for license information // https://github.com/AtomicGameEngine/AtomicGameEngine #pragma once #include "BuildBase.h" namespace ToolCore { class Project; class BuildWindows : public BuildBase { OBJECT(BuildWindows); public: BuildWindows(Context* context, Project* project); virtual ~BuildWindows(); String GetBuildSubfolder() { return "Windows-Build"; } void Build(const String& buildPath); protected: void Initialize(); }; }