// // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include #include #include #include "../IO/Log.h" #include "UI.h" #include "UIEvents.h" #include "UIWindow.h" using namespace tb; namespace Atomic { UIWindow::UIWindow(Context* context, bool createWidget) : UIWidget(context, false) { if (createWidget) { widget_ = new TBWindow(); widget_->SetDelegate(this); GetSubsystem()->WrapWidget(this, widget_); } } UI_WINDOW_SETTINGS UIWindow::GetSettings() { if (!widget_) return UI_WINDOW_SETTINGS_DEFAULT; return (UI_WINDOW_SETTINGS) ((TBWindow*)widget_)->GetSettings(); } void UIWindow::SetSettings(UI_WINDOW_SETTINGS settings) { if (!widget_) return; ((TBWindow*)widget_)->SetSettings((WINDOW_SETTINGS) settings); } void UIWindow::ResizeToFitContent() { if (!widget_) return; ((TBWindow*)widget_)->ResizeToFitContent(); } void UIWindow::Close() { if (!widget_) return; ((TBWindow*)widget_)->Close(); } void UIWindow::AddChild(UIWidget *child) { if (!widget_ || !child->GetInternalWidget()) return; UIWidget::AddChild(child); // this is to get proper padding, this may cause problems // as this is called from the widget_reader, and not as part of // AddChild. This may also need to be called from other widgets // that have padding, etc widget_->OnInflateChild(child->GetInternalWidget()); } UIWindow::~UIWindow() { } bool UIWindow::OnEvent(const tb::TBWidgetEvent &ev) { return UIWidget::OnEvent(ev); } void UIWindow::SetAxis(UI_AXIS axis) { if (!widget_) return; widget_->SetAxis((AXIS) axis); } }