// Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved // Please see LICENSE.md in repository root for license information // https://github.com/AtomicGameEngine/AtomicGameEngine #pragma once #include "UIModalOps.h" #include #include namespace AtomicEditor { class InfoModule3D : public UIModalOpWindow { OBJECT(InfoModule3D); public: InfoModule3D(Context* context, const String &exampleFolder, const String &exampleScreenshot); virtual ~InfoModule3D(); bool OnEvent(const TBWidgetEvent &ev); private: String exampleFolder_; String exampleScreenshot_; }; }