// Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved // Please see LICENSE.md in repository root for license information // https://github.com/AtomicGameEngine/AtomicGameEngine #pragma once #include namespace tb { class TBWindow; class TBDimmer; class TBTextField; } using namespace Atomic; using namespace tb; namespace AtomicEditor { class ProgressModal : public AEWidget { OBJECT(ProgressModal); public: /// Construct. ProgressModal(Context* context, const String& title, const String& message); /// Destruct. virtual ~ProgressModal(); void Show(); void Hide(); void Center(); void SetMessage(const String& message); private: TBWindow* window_; TBDimmer* dimmer_; TBTextField* message_; }; }