// // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #pragma once #include using namespace Atomic; namespace ToolCore { class JSBSourceWriter { public: void SetIndentSpaces(int spaces) { indentSpaces_ = spaces; } void Indent() { indentLevel_++; GenerateIndentSpaces(); } void Dedent() { indentLevel_--; assert(indentLevel_ >= 0); GenerateIndentSpaces(); } String IndentLine(const String& line) { return indent_ + line; } const String& GetIndent() { return indent_; } protected: void GenerateIndentSpaces() { int spaces = indentSpaces_ * indentLevel_; indent_.Clear(); while (spaces--) { indent_ += " "; } } String indent_; JSBSourceWriter() : indentLevel_(0), indentSpaces_(3) {} ~JSBSourceWriter() {} int indentSpaces_; int indentLevel_; }; }