// // Copyright (c) 2008-2017 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include "../Precompiled.h" #include "../Core/Context.h" #include "../Atomic2D/ConstraintGear2D.h" #include "../Atomic2D/PhysicsUtils2D.h" #include "../Atomic2D/RigidBody2D.h" #include "../DebugNew.h" namespace Atomic { extern const char* ATOMIC2D_CATEGORY; ConstraintGear2D::ConstraintGear2D(Context* context) : Constraint2D(context) { } ConstraintGear2D::~ConstraintGear2D() { } void ConstraintGear2D::RegisterObject(Context* context) { context->RegisterFactory(ATOMIC2D_CATEGORY); ATOMIC_ACCESSOR_ATTRIBUTE("Is Enabled", IsEnabled, SetEnabled, bool, true, AM_DEFAULT); ATOMIC_ACCESSOR_ATTRIBUTE("Ratio", GetRatio, SetRatio, float, 0.0f, AM_DEFAULT); ATOMIC_COPY_BASE_ATTRIBUTES(Constraint2D); } void ConstraintGear2D::SetOwnerConstraint(Constraint2D* constraint) { if (constraint == ownerConstraint_) return; if (ownerConstraint_) ownerConstraint_->SetAttachedConstraint(0); ownerConstraint_ = constraint; if (ownerConstraint_) ownerConstraint_->SetAttachedConstraint(this); RecreateJoint(); MarkNetworkUpdate(); } void ConstraintGear2D::SetOtherConstraint(Constraint2D* constraint) { WeakPtr constraintPtr(constraint); if (constraintPtr == otherConstraint_) return; if (otherConstraint_) otherConstraint_->SetAttachedConstraint(0); otherConstraint_ = constraintPtr; if (otherConstraint_) otherConstraint_->SetAttachedConstraint(this); RecreateJoint(); MarkNetworkUpdate(); } void ConstraintGear2D::SetRatio(float ratio) { if (ratio == jointDef_.ratio) return; jointDef_.ratio = ratio; if (joint_) static_cast(joint_)->SetRatio(ratio); else RecreateJoint(); MarkNetworkUpdate(); } b2JointDef* ConstraintGear2D::GetJointDef() { if (!ownerBody_ || !otherBody_) return 0; b2Body* bodyA = ownerBody_->GetBody(); b2Body* bodyB = otherBody_->GetBody(); if (!bodyA || !bodyB) return 0; if (!ownerConstraint_ || !otherConstraint_) return 0; b2Joint* jointA = ownerConstraint_->GetJoint(); b2Joint* jointB = otherConstraint_->GetJoint(); if (!jointA || !jointB) return 0; InitializeJointDef(&jointDef_); jointDef_.joint1 = jointA; jointDef_.joint2 = jointB; return &jointDef_; } }