// // Copyright (c) 2014-2017, THUNDERBEAST GAMES LLC All rights reserved // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #pragma once #include #include "UIWidget.h" namespace Atomic { /// A grid of buttons that keep their shape and size, with minimal programming. class ATOMIC_API UIButtonGrid : public UIWidget { ATOMIC_OBJECT(UIButtonGrid, UIWidget) public: UIButtonGrid(Context* context, int numRows, int numColumns, int margin=0, bool createWidget = true ); virtual ~UIButtonGrid(); /// returns id text for a row,column location, ie, A1 for location 0,0 String GetGridId( int row, int column ); /// set the button text at the row,column location void SetGridText ( int row, int column, String str ); /// returns the button text at the row,column location String GetGridText( int row, int column ); /// returns widget at the row,column location UIWidget* GetGridWidget( int row, int column ); /// adds button text strings starting at 0,0 and filling out by cols, then rows, returns count int AddGridText ( String str ); /// resets the counter for AddGridText() void ResetAddCount() { addCount_ = 0; } /// returns the widget at count UIWidget* AtGridWidget( int count ); /// returns the button text at count String AtGridText( int count ); /// convience function to disable buttons with no text, and enable those with text. void DisableEmptyButtons(); /// returns number of rows that were programmed int GetNumRows() const; /// returns number of columns that were programmed int GetNumColumns() const; /// returns current row height value int GetRowHeight() const; /// returns current column width value int GetColumnWidth() const; /// returns current margin value int GetMargin() const; protected: virtual bool OnEvent(const tb::TBWidgetEvent &ev); virtual void OnResized(int old_w, int old_h); private: /// internal method to create the widgets in the assembly void GenerateGrid(); /// internal method to adjust the row and column sizes based on new geometry void ResizeGrid(); /// internal utility method to create a row of widgets. virtual void AddGridRow( int rownum ); int rows_; int columns_; int margin_; int rowHeight_; int columnWidth_; int addCount_; }; }