// // Copyright (c) 2008-2017 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #pragma once #include "Atomic/Atomic.h" #include "../Container/Swap.h" namespace Atomic { /// Random access iterator. template struct RandomAccessIterator { /// Construct. RandomAccessIterator() : ptr_(0) { } /// Construct with an object pointer. explicit RandomAccessIterator(T* ptr) : ptr_(ptr) { } /// Point to the object. T* operator ->() const { return ptr_; } /// Dereference the object. T& operator *() const { return *ptr_; } /// Preincrement the pointer. RandomAccessIterator& operator ++() { ++ptr_; return *this; } /// Postincrement the pointer. RandomAccessIterator operator ++(int) { RandomAccessIterator it = *this; ++ptr_; return it; } /// Predecrement the pointer. RandomAccessIterator& operator --() { --ptr_; return *this; } /// Postdecrement the pointer. RandomAccessIterator operator --(int) { RandomAccessIterator it = *this; --ptr_; return it; } /// Add an offset to the pointer. RandomAccessIterator& operator +=(int value) { ptr_ += value; return *this; } /// Subtract an offset from the pointer. RandomAccessIterator& operator -=(int value) { ptr_ -= value; return *this; } /// Add an offset to the pointer. RandomAccessIterator operator +(int value) const { return RandomAccessIterator(ptr_ + value); } /// Subtract an offset from the pointer. RandomAccessIterator operator -(int value) const { return RandomAccessIterator(ptr_ - value); } /// Calculate offset to another iterator. int operator -(const RandomAccessIterator& rhs) const { return (int)(ptr_ - rhs.ptr_); } /// Test for equality with another iterator. bool operator ==(const RandomAccessIterator& rhs) const { return ptr_ == rhs.ptr_; } /// Test for inequality with another iterator. bool operator !=(const RandomAccessIterator& rhs) const { return ptr_ != rhs.ptr_; } /// Test for less than with another iterator. bool operator <(const RandomAccessIterator& rhs) const { return ptr_ < rhs.ptr_; } /// Test for greater than with another iterator. bool operator >(const RandomAccessIterator& rhs) const { return ptr_ > rhs.ptr_; } /// Test for less than or equal with another iterator. bool operator <=(const RandomAccessIterator& rhs) const { return ptr_ <= rhs.ptr_; } /// Test for greater than or equal with another iterator. bool operator >=(const RandomAccessIterator& rhs) const { return ptr_ >= rhs.ptr_; } /// Pointer. T* ptr_; }; /// Random access const iterator. template struct RandomAccessConstIterator { /// Construct. RandomAccessConstIterator() : ptr_(0) { } /// Construct with an object pointer. explicit RandomAccessConstIterator(T* ptr) : ptr_(ptr) { } /// Construct from a non-const iterator. RandomAccessConstIterator(const RandomAccessIterator& rhs) : ptr_(rhs.ptr_) { } /// Assign from a non-const iterator. RandomAccessConstIterator& operator =(const RandomAccessIterator& rhs) { ptr_ = rhs.ptr_; return *this; } /// Point to the object. const T* operator ->() const { return ptr_; } /// Dereference the object. const T& operator *() const { return *ptr_; } /// Preincrement the pointer. RandomAccessConstIterator& operator ++() { ++ptr_; return *this; } /// Postincrement the pointer. RandomAccessConstIterator operator ++(int) { RandomAccessConstIterator it = *this; ++ptr_; return it; } /// Predecrement the pointer. RandomAccessConstIterator& operator --() { --ptr_; return *this; } /// Postdecrement the pointer. RandomAccessConstIterator operator --(int) { RandomAccessConstIterator it = *this; --ptr_; return it; } /// Add an offset to the pointer. RandomAccessConstIterator& operator +=(int value) { ptr_ += value; return *this; } /// Subtract an offset from the pointer. RandomAccessConstIterator& operator -=(int value) { ptr_ -= value; return *this; } /// Add an offset to the pointer. RandomAccessConstIterator operator +(int value) const { return RandomAccessConstIterator(ptr_ + value); } /// Subtract an offset from the pointer. RandomAccessConstIterator operator -(int value) const { return RandomAccessConstIterator(ptr_ - value); } /// Calculate offset to another iterator. int operator -(const RandomAccessConstIterator& rhs) const { return (int)(ptr_ - rhs.ptr_); } /// Test for equality with another iterator. bool operator ==(const RandomAccessConstIterator& rhs) const { return ptr_ == rhs.ptr_; } /// Test for inequality with another iterator. bool operator !=(const RandomAccessConstIterator& rhs) const { return ptr_ != rhs.ptr_; } /// Test for less than with another iterator. bool operator <(const RandomAccessConstIterator& rhs) const { return ptr_ < rhs.ptr_; } /// Test for greater than with another iterator. bool operator >(const RandomAccessConstIterator& rhs) const { return ptr_ > rhs.ptr_; } /// Test for less than or equal with another iterator. bool operator <=(const RandomAccessConstIterator& rhs) const { return ptr_ <= rhs.ptr_; } /// Test for greater than or equal with another iterator. bool operator >=(const RandomAccessConstIterator& rhs) const { return ptr_ >= rhs.ptr_; } /// Pointer. T* ptr_; }; /// Returns an iterator pointing to the first element in the range [first, last) that is not less than value. template TRandomAccessIterator LowerBound(TRandomAccessIterator first, TRandomAccessIterator last, const T& value) { unsigned count = last - first; while (count > 0) { const unsigned step = count / 2; const TRandomAccessIterator it = first + step; if (*it < value) { first = it + 1; count -= step + 1; } else { count = step; } } return first; } /// Returns an iterator pointing to the first element in the range [first, last) that is greater than value. template TRandomAccessIterator UpperBound(TRandomAccessIterator first, TRandomAccessIterator last, const T& value) { unsigned count = last - first; while (count > 0) { const unsigned step = count / 2; const TRandomAccessIterator it = first + step; if (!(value < *it)) { first = it + 1; count -= step + 1; } else { count = step; }; } return first; } /// %Vector base class. /** Note that to prevent extra memory use due to vtable pointer, %VectorBase intentionally does not declare a virtual destructor and therefore %VectorBase pointers should never be used. */ class ATOMIC_API VectorBase { public: /// Construct. VectorBase() : size_(0), capacity_(0), buffer_(0) { } /// Swap with another vector. void Swap(VectorBase& rhs) { Atomic::Swap(size_, rhs.size_); Atomic::Swap(capacity_, rhs.capacity_); Atomic::Swap(buffer_, rhs.buffer_); } protected: static unsigned char* AllocateBuffer(unsigned size); /// Size of vector. unsigned size_; /// Buffer capacity. unsigned capacity_; /// Buffer. unsigned char* buffer_; }; }