// // Copyright (c) 2008-2017 the Urho3D project. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include "../Precompiled.h" #include "../Graphics/Graphics.h" #include "../Graphics/GPUObject.h" #include "../DebugNew.h" namespace Atomic { GPUObject::GPUObject(Graphics* graphics) : graphics_(graphics), dataLost_(false), dataPending_(false) { #ifdef ATOMIC_OPENGL object_.name_ = 0; #else object_.ptr_ = 0; #endif if (graphics_) graphics->AddGPUObject(this); } GPUObject::~GPUObject() { if (graphics_) graphics_->RemoveGPUObject(this); } void GPUObject::OnDeviceLost() { #ifdef ATOMIC_OPENGL // On OpenGL the object has already been lost at this point; reset object name object_.name_ = 0; #endif } void GPUObject::OnDeviceReset() { } void GPUObject::Release() { } void GPUObject::ClearDataLost() { dataLost_ = false; } Graphics* GPUObject::GetGraphics() const { return graphics_; } }