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Application.cpp
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5b7a672d26
Updates
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%!s(int64=10) %!d(string=hai) anos |
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Application.h
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46fe3060a6
Updates
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%!s(int64=10) %!d(string=hai) anos |
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Engine.cpp
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fa41bca07c
Don't require CoreData for headless builds
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%!s(int64=9) %!d(string=hai) anos |
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Engine.h
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119a17dabf
Adding AtomicCommon.cmake, ATOMIC_DEBUG preprocessor, Engine::GetDebugBuild, and catch UIDebugger being available in Debug build only currently
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%!s(int64=10) %!d(string=hai) anos |
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EngineConfig.cpp
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d60fb38af8
When playing from the editor, project's Engine.json settings take precidence over those passed from the editor as commandline arguments. Default settings also don't take precidence over those set in the settings file.
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%!s(int64=10) %!d(string=hai) anos |
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EngineConfig.h
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d60fb38af8
When playing from the editor, project's Engine.json settings take precidence over those passed from the editor as commandline arguments. Default settings also don't take precidence over those set in the settings file.
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%!s(int64=10) %!d(string=hai) anos |
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EngineEvents.h
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46fe3060a6
Updates
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%!s(int64=10) %!d(string=hai) anos |