UI.cpp 23 KB

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  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include <TurboBadger/tb_core.h>
  23. #include <TurboBadger/tb_system.h>
  24. #include <TurboBadger/tb_debug.h>
  25. #include <TurboBadger/animation/tb_widget_animation.h>
  26. #include <TurboBadger/renderers/tb_renderer_batcher.h>
  27. #include <TurboBadger/tb_font_renderer.h>
  28. #include <TurboBadger/tb_node_tree.h>
  29. #include <TurboBadger/tb_widgets_reader.h>
  30. #include <TurboBadger/tb_window.h>
  31. #include <TurboBadger/tb_message_window.h>
  32. #include <TurboBadger/tb_editfield.h>
  33. #include <TurboBadger/tb_select.h>
  34. #include <TurboBadger/tb_inline_select.h>
  35. #include <TurboBadger/tb_tab_container.h>
  36. #include <TurboBadger/tb_toggle_container.h>
  37. #include <TurboBadger/tb_scroll_container.h>
  38. #include <TurboBadger/image/tb_image_widget.h>
  39. void register_tbbf_font_renderer();
  40. void register_stb_font_renderer();
  41. void register_freetype_font_renderer();
  42. using namespace tb;
  43. #include "../Core/CoreEvents.h"
  44. #include "../IO/Log.h"
  45. #include "../IO/FileSystem.h"
  46. #include "../Input/Input.h"
  47. #include "../Input/InputEvents.h"
  48. #include "../Resource/ResourceCache.h"
  49. #include "../Graphics/Graphics.h"
  50. #include "../Graphics/GraphicsEvents.h"
  51. #include "../Graphics/Texture2D.h"
  52. #include "../Graphics/VertexBuffer.h"
  53. #include "UIEvents.h"
  54. #include "UIRenderer.h"
  55. #include "UI.h"
  56. #include "UIButton.h"
  57. #include "UITextField.h"
  58. #include "UIEditField.h"
  59. #include "UILayout.h"
  60. #include "UIImageWidget.h"
  61. #include "UIClickLabel.h"
  62. #include "UICheckBox.h"
  63. #include "UISelectList.h"
  64. #include "UIMessageWindow.h"
  65. #include "UISkinImage.h"
  66. #include "UITabContainer.h"
  67. #include "UISceneView.h"
  68. #include "UIDragDrop.h"
  69. #include "UIContainer.h"
  70. #include "UISection.h"
  71. #include "UIInlineSelect.h"
  72. #include "UIScrollContainer.h"
  73. #include "UISeparator.h"
  74. #include "UIDimmer.h"
  75. #include "UISelectDropdown.h"
  76. #include "SystemUI/SystemUI.h"
  77. #include "SystemUI/SystemUIEvents.h"
  78. #include "SystemUI/DebugHud.h"
  79. #include "SystemUI/Console.h"
  80. #include "SystemUI/MessageBox.h"
  81. namespace tb
  82. {
  83. void TBSystem::RescheduleTimer(double fire_time)
  84. {
  85. }
  86. }
  87. namespace Atomic
  88. {
  89. WeakPtr<Context> UI::uiContext_;
  90. UI::UI(Context* context) :
  91. Object(context),
  92. rootWidget_(0),
  93. inputDisabled_(false),
  94. keyboardDisabled_(false),
  95. initialized_(false),
  96. skinLoaded_(false),
  97. consoleVisible_(false),
  98. exitRequested_(false),
  99. changedEventsBlocked_(0)
  100. {
  101. SubscribeToEvent(E_EXITREQUESTED, HANDLER(UI, HandleExitRequested));
  102. }
  103. UI::~UI()
  104. {
  105. if (initialized_)
  106. {
  107. initialized_ = false;
  108. tb::TBAnimationManager::AbortAllAnimations();
  109. tb::TBWidgetListener::RemoveGlobalListener(this);
  110. TBFile::SetReaderFunction(0);
  111. TBID::tbidRegisterCallback = 0;
  112. tb::TBWidgetsAnimationManager::Shutdown();
  113. widgetWrap_.Clear();
  114. delete rootWidget_;
  115. // leak
  116. //delete TBUIRenderer::renderer_;
  117. tb_core_shutdown();
  118. }
  119. uiContext_ = 0;
  120. }
  121. void UI::HandleExitRequested(StringHash eventType, VariantMap& eventData)
  122. {
  123. Shutdown();
  124. }
  125. void UI::Shutdown()
  126. {
  127. }
  128. bool UI::GetFocusedWidget()
  129. {
  130. if (!TBWidget::focused_widget)
  131. return false;
  132. return TBWidget::focused_widget->IsOfType<TBEditField>();
  133. }
  134. void UI::SetBlockChangedEvents(bool blocked)
  135. {
  136. if (blocked)
  137. changedEventsBlocked_++;
  138. else
  139. {
  140. changedEventsBlocked_--;
  141. if (changedEventsBlocked_ < 0)
  142. {
  143. LOGERROR("UI::BlockChangedEvents - mismatched block calls, setting to 0");
  144. changedEventsBlocked_ = 0;
  145. }
  146. }
  147. }
  148. void UI::Initialize(const String& languageFile)
  149. {
  150. Graphics* graphics = GetSubsystem<Graphics>();
  151. assert(graphics);
  152. assert(graphics->IsInitialized());
  153. graphics_ = graphics;
  154. vertexBuffer_ = new VertexBuffer(context_);
  155. uiContext_ = context_;
  156. TBFile::SetReaderFunction(TBFileReader);
  157. TBID::tbidRegisterCallback = UI::TBIDRegisterStringCallback;
  158. TBWidgetsAnimationManager::Init();
  159. renderer_ = new UIRenderer(graphics_->GetContext());
  160. tb_core_init(renderer_, languageFile.CString());
  161. //register_tbbf_font_renderer();
  162. //register_stb_font_renderer();
  163. register_freetype_font_renderer();
  164. rootWidget_ = new TBWidget();
  165. int width = graphics_->GetWidth();
  166. int height = graphics_->GetHeight();
  167. rootWidget_->SetSize(width, height);
  168. rootWidget_->SetVisibilility(tb::WIDGET_VISIBILITY_VISIBLE);
  169. // register the UIDragDrop subsystem
  170. context_->RegisterSubsystem(new UIDragDrop(context_));
  171. SubscribeToEvent(E_MOUSEBUTTONDOWN, HANDLER(UI, HandleMouseButtonDown));
  172. SubscribeToEvent(E_MOUSEBUTTONUP, HANDLER(UI, HandleMouseButtonUp));
  173. SubscribeToEvent(E_MOUSEMOVE, HANDLER(UI, HandleMouseMove));
  174. SubscribeToEvent(E_MOUSEWHEEL, HANDLER(UI, HandleMouseWheel));
  175. SubscribeToEvent(E_KEYDOWN, HANDLER(UI, HandleKeyDown));
  176. SubscribeToEvent(E_KEYUP, HANDLER(UI, HandleKeyUp));
  177. SubscribeToEvent(E_TEXTINPUT, HANDLER(UI, HandleTextInput));
  178. SubscribeToEvent(E_UPDATE, HANDLER(UI, HandleUpdate));
  179. SubscribeToEvent(E_SCREENMODE, HANDLER(UI, HandleScreenMode));
  180. SubscribeToEvent(SystemUI::E_CONSOLECLOSED, HANDLER(UI, HandleConsoleClosed));
  181. SubscribeToEvent(E_TOUCHBEGIN, HANDLER(UI, HandleTouchBegin));
  182. SubscribeToEvent(E_TOUCHEND, HANDLER(UI, HandleTouchEnd));
  183. SubscribeToEvent(E_TOUCHMOVE, HANDLER(UI, HandleTouchMove));
  184. SubscribeToEvent(E_RENDERUPDATE, HANDLER(UI, HandleRenderUpdate));
  185. tb::TBWidgetListener::AddGlobalListener(this);
  186. initialized_ = true;
  187. SystemUI::SystemUI* systemUI = new SystemUI::SystemUI(context_);
  188. context_->RegisterSubsystem(systemUI);
  189. systemUI->CreateConsoleAndDebugHud();
  190. //TB_DEBUG_SETTING(LAYOUT_BOUNDS) = 1;
  191. }
  192. void UI::LoadSkin(const String& skin, const String& overrideSkin)
  193. {
  194. // Load the default skin, and override skin (if any)
  195. tb::g_tb_skin->Load(skin.CString(), overrideSkin.CString());
  196. skinLoaded_ = true;
  197. }
  198. void UI::LoadDefaultPlayerSkin()
  199. {
  200. ResourceCache* cache = GetSubsystem<ResourceCache>();
  201. String skin = "DefaultUI/skin/skin.tb.txt";
  202. String overrideSkin;
  203. // see if we have an override skin
  204. SharedPtr<File> skinFile = cache->GetFile("UI/Skin/skin.ui.txt", false);
  205. if (skinFile.NotNull())
  206. {
  207. skinFile->Close();
  208. skin = "UI/Skin/skin.ui.txt";
  209. }
  210. // see if we have an override skin
  211. SharedPtr<File> overrideFile = cache->GetFile("UI/Skin/Override/skin.ui.txt", false);
  212. if (overrideFile.NotNull())
  213. {
  214. overrideFile->Close();
  215. overrideSkin = "UI/Skin/Override/skin.ui.txt";
  216. }
  217. LoadSkin(skin, overrideSkin);
  218. if (skin == "DefaultUI/skin/skin.tb.txt")
  219. {
  220. AddFont("DefaultUI/fonts/vera.ttf", "Vera");
  221. SetDefaultFont("Vera", 12);
  222. }
  223. }
  224. void UI::SetDefaultFont(const String& name, int size)
  225. {
  226. tb::TBFontDescription fd;
  227. fd.SetID(tb::TBIDC(name.CString()));
  228. fd.SetSize(tb::g_tb_skin->GetDimensionConverter()->DpToPx(12));
  229. tb::g_font_manager->SetDefaultFontDescription(fd);
  230. // Create the font now.
  231. tb::TBFontFace *font = tb::g_font_manager->CreateFontFace(tb::g_font_manager->GetDefaultFontDescription());
  232. // Render some glyphs in one go now since we know we are going to use them. It would work fine
  233. // without this since glyphs are rendered when needed, but with some extra updating of the glyph bitmap.
  234. if (font)
  235. font->RenderGlyphs(" !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~•·åäöÅÄÖ");
  236. }
  237. void UI::AddFont(const String& fontFile, const String& name)
  238. {
  239. tb::g_font_manager->AddFontInfo(fontFile.CString(), name.CString());
  240. }
  241. void UI::Render(VertexBuffer* buffer, const PODVector<UIBatch>& batches, unsigned batchStart, unsigned batchEnd)
  242. {
  243. if (batches.Empty())
  244. return;
  245. Vector2 invScreenSize(1.0f / (float)graphics_->GetWidth(), 1.0f / (float)graphics_->GetHeight());
  246. Vector2 scale(2.0f * invScreenSize.x_, -2.0f * invScreenSize.y_);
  247. Vector2 offset(-1.0f, 1.0f);
  248. Matrix4 projection(Matrix4::IDENTITY);
  249. projection.m00_ = scale.x_;
  250. projection.m03_ = offset.x_;
  251. projection.m11_ = scale.y_;
  252. projection.m13_ = offset.y_;
  253. projection.m22_ = 1.0f;
  254. projection.m23_ = 0.0f;
  255. projection.m33_ = 1.0f;
  256. graphics_->ClearParameterSources();
  257. graphics_->SetColorWrite(true);
  258. graphics_->SetCullMode(CULL_NONE);
  259. graphics_->SetDepthTest(CMP_ALWAYS);
  260. graphics_->SetDepthWrite(false);
  261. graphics_->SetFillMode(FILL_SOLID);
  262. graphics_->SetStencilTest(false);
  263. graphics_->ResetRenderTargets();
  264. graphics_->SetVertexBuffer(buffer);
  265. ShaderVariation* noTextureVS = graphics_->GetShader(VS, "Basic", "VERTEXCOLOR");
  266. ShaderVariation* diffTextureVS = graphics_->GetShader(VS, "Basic", "DIFFMAP VERTEXCOLOR");
  267. ShaderVariation* noTexturePS = graphics_->GetShader(PS, "Basic", "VERTEXCOLOR");
  268. ShaderVariation* diffTexturePS = graphics_->GetShader(PS, "Basic", "DIFFMAP VERTEXCOLOR");
  269. ShaderVariation* diffMaskTexturePS = graphics_->GetShader(PS, "Basic", "DIFFMAP ALPHAMASK VERTEXCOLOR");
  270. ShaderVariation* alphaTexturePS = graphics_->GetShader(PS, "Basic", "ALPHAMAP VERTEXCOLOR");
  271. unsigned alphaFormat = Graphics::GetAlphaFormat();
  272. for (unsigned i = batchStart; i < batchEnd; ++i)
  273. {
  274. const UIBatch& batch = batches[i];
  275. if (batch.vertexStart_ == batch.vertexEnd_)
  276. continue;
  277. ShaderVariation* ps;
  278. ShaderVariation* vs;
  279. if (!batch.texture_)
  280. {
  281. ps = noTexturePS;
  282. vs = noTextureVS;
  283. }
  284. else
  285. {
  286. // If texture contains only an alpha channel, use alpha shader (for fonts)
  287. vs = diffTextureVS;
  288. if (batch.texture_->GetFormat() == alphaFormat)
  289. ps = alphaTexturePS;
  290. else if (batch.blendMode_ != BLEND_ALPHA && batch.blendMode_ != BLEND_ADDALPHA && batch.blendMode_ != BLEND_PREMULALPHA)
  291. ps = diffMaskTexturePS;
  292. else
  293. ps = diffTexturePS;
  294. }
  295. graphics_->SetShaders(vs, ps);
  296. if (graphics_->NeedParameterUpdate(SP_OBJECT, this))
  297. graphics_->SetShaderParameter(VSP_MODEL, Matrix3x4::IDENTITY);
  298. if (graphics_->NeedParameterUpdate(SP_CAMERA, this))
  299. graphics_->SetShaderParameter(VSP_VIEWPROJ, projection);
  300. if (graphics_->NeedParameterUpdate(SP_MATERIAL, this))
  301. graphics_->SetShaderParameter(PSP_MATDIFFCOLOR, Color(1.0f, 1.0f, 1.0f, 1.0f));
  302. graphics_->SetBlendMode(batch.blendMode_);
  303. graphics_->SetScissorTest(true, batch.scissor_);
  304. graphics_->SetTexture(0, batch.texture_);
  305. graphics_->Draw(TRIANGLE_LIST, batch.vertexStart_ / UI_VERTEX_SIZE, (batch.vertexEnd_ - batch.vertexStart_) /
  306. UI_VERTEX_SIZE);
  307. }
  308. }
  309. void UI::SetVertexData(VertexBuffer* dest, const PODVector<float>& vertexData)
  310. {
  311. if (vertexData.Empty())
  312. return;
  313. // Update quad geometry into the vertex buffer
  314. // Resize the vertex buffer first if too small or much too large
  315. unsigned numVertices = vertexData.Size() / UI_VERTEX_SIZE;
  316. if (dest->GetVertexCount() < numVertices || dest->GetVertexCount() > numVertices * 2)
  317. dest->SetSize(numVertices, MASK_POSITION | MASK_COLOR | MASK_TEXCOORD1, true);
  318. dest->SetData(&vertexData[0]);
  319. }
  320. void UI::Render(bool resetRenderTargets)
  321. {
  322. SetVertexData(vertexBuffer_, vertexData_);
  323. Render(vertexBuffer_, batches_, 0, batches_.Size());
  324. GetSubsystem<SystemUI::SystemUI>()->Render();
  325. }
  326. void UI::HandleRenderUpdate(StringHash eventType, VariantMap& eventData)
  327. {
  328. // Get rendering batches from the non-modal UI elements
  329. batches_.Clear();
  330. vertexData_.Clear();
  331. tb::TBRect rect = rootWidget_->GetRect();
  332. IntRect currentScissor = IntRect(0, 0, rect.w, rect.h);
  333. GetBatches(batches_, vertexData_, currentScissor);
  334. }
  335. void UI::GetBatches(PODVector<UIBatch>& batches, PODVector<float>& vertexData, const IntRect& currentScissor)
  336. {
  337. //if (!initialized_)
  338. // return;
  339. TBAnimationManager::Update();
  340. rootWidget_->InvokeProcessStates();
  341. rootWidget_->InvokeProcess();
  342. tb::g_renderer->BeginPaint(rootWidget_->GetRect().w, rootWidget_->GetRect().h);
  343. renderer_->currentScissor_ = currentScissor;
  344. renderer_->batches_ = &batches;
  345. renderer_->vertexData_ = &vertexData;
  346. rootWidget_->InvokePaint(tb::TBWidget::PaintProps());
  347. tb::g_renderer->EndPaint();
  348. }
  349. void UI::SubmitBatchVertexData(Texture* texture, const PODVector<float>& vertexData)
  350. {
  351. UIBatch b(BLEND_ALPHA , renderer_->currentScissor_, texture, &vertexData_);
  352. unsigned begin = b.vertexData_->Size();
  353. b.vertexData_->Resize(begin + vertexData.Size());
  354. float* dest = &(b.vertexData_->At(begin));
  355. b.vertexEnd_ = b.vertexData_->Size();
  356. for (unsigned i = 0; i < vertexData.Size(); i++, dest++)
  357. {
  358. *dest = vertexData[i];
  359. }
  360. UIBatch::AddOrMerge(b, batches_);
  361. }
  362. void UI::TBFileReader(const char* filename, void** data, unsigned* length)
  363. {
  364. *data = 0;
  365. *length = 0;
  366. ResourceCache* cache = uiContext_->GetSubsystem<ResourceCache>();
  367. SharedPtr<File> file = cache->GetFile(filename);
  368. if (!file || !file->IsOpen())
  369. {
  370. LOGERRORF("UI::TBFileReader: Unable to load file: %s", filename);
  371. return;
  372. }
  373. unsigned size = file->GetSize();
  374. if (!size)
  375. return;
  376. void* _data = malloc(size);
  377. if (!_data)
  378. return;
  379. if (file->Read(_data, size) != size)
  380. {
  381. free(_data);
  382. return;
  383. }
  384. *length = size;
  385. *data = _data;
  386. }
  387. void UI::GetTBIDString(unsigned id, String& value)
  388. {
  389. if (!id)
  390. {
  391. value = "";
  392. }
  393. else
  394. {
  395. value = tbidToString_[id];
  396. }
  397. }
  398. void UI::TBIDRegisterStringCallback(unsigned id, const char* value)
  399. {
  400. uiContext_->GetSubsystem<UI>()->tbidToString_[id] = String(value);
  401. }
  402. bool UI::LoadResourceFile(TBWidget* widget, const String& filename)
  403. {
  404. tb::TBNode node;
  405. if (!node.ReadFile(filename.CString()))
  406. return false;
  407. tb::g_widgets_reader->LoadNodeTree(widget, &node);
  408. return true;
  409. }
  410. void UI::HandleScreenMode(StringHash eventType, VariantMap& eventData)
  411. {
  412. using namespace ScreenMode;
  413. rootWidget_->SetSize(eventData[P_WIDTH].GetInt(), eventData[P_HEIGHT].GetInt());
  414. //SetSize(eventData[P_WIDTH].GetInt(), eventData[P_HEIGHT].GetInt());
  415. }
  416. void UI::HandleUpdate(StringHash eventType, VariantMap& eventData)
  417. {
  418. if (exitRequested_) {
  419. SendEvent(E_EXITREQUESTED);
  420. exitRequested_ = false;
  421. return;
  422. }
  423. SendEvent(E_UIUPDATE);
  424. TBMessageHandler::ProcessMessages();
  425. }
  426. bool UI::IsWidgetWrapped(tb::TBWidget* widget)
  427. {
  428. return widgetWrap_.Contains(widget);
  429. }
  430. bool UI::UnwrapWidget(tb::TBWidget* widget)
  431. {
  432. if (widgetWrap_.Contains(widget))
  433. {
  434. widgetWrap_.Erase(widget);
  435. return true;
  436. }
  437. return false;
  438. }
  439. void UI::PruneUnreachableWidgets()
  440. {
  441. HashMap<tb::TBWidget*, SharedPtr<UIWidget>>::Iterator itr;
  442. for (itr = widgetWrap_.Begin(); itr != widgetWrap_.End(); )
  443. {
  444. if ((*itr).first_->GetParent() || (*itr).second_->JSGetHeapPtr())
  445. {
  446. itr++;
  447. continue;
  448. }
  449. tb::TBWidget* toDelete = (*itr).first_;
  450. itr.GotoNext();
  451. delete toDelete;
  452. // this will likely be flagged by valgrind as accessing invalid memory
  453. assert(!widgetWrap_.Contains(toDelete));
  454. }
  455. }
  456. void UI::WrapWidget(UIWidget* widget, tb::TBWidget* tbwidget)
  457. {
  458. assert (!widgetWrap_.Contains(tbwidget));
  459. widgetWrap_[tbwidget] = widget;
  460. }
  461. UIWidget* UI::WrapWidget(tb::TBWidget* widget)
  462. {
  463. if (!widget)
  464. return NULL;
  465. if (widgetWrap_.Contains(widget))
  466. return widgetWrap_[widget];
  467. // switch this to use a factory?
  468. // this is order dependent as we're using IsOfType which also works if a base class
  469. if (widget->IsOfType<TBDimmer>())
  470. {
  471. UIDimmer* dimmer = new UIDimmer(context_, false);
  472. dimmer->SetWidget(widget);
  473. widgetWrap_[widget] = dimmer;
  474. return dimmer;
  475. }
  476. if (widget->IsOfType<TBScrollContainer>())
  477. {
  478. UIScrollContainer* container = new UIScrollContainer(context_, false);
  479. container->SetWidget(widget);
  480. widgetWrap_[widget] = container;
  481. return container;
  482. }
  483. if (widget->IsOfType<TBInlineSelect>())
  484. {
  485. UIInlineSelect* select = new UIInlineSelect(context_, false);
  486. select->SetWidget(widget);
  487. widgetWrap_[widget] = select;
  488. return select;
  489. }
  490. if (widget->IsOfType<TBSection>())
  491. {
  492. UISection* section = new UISection(context_, false);
  493. section->SetWidget(widget);
  494. widgetWrap_[widget] = section;
  495. return section;
  496. }
  497. if (widget->IsOfType<TBSeparator>())
  498. {
  499. UISeparator* sep = new UISeparator(context_, false);
  500. sep->SetWidget(widget);
  501. widgetWrap_[widget] = sep;
  502. return sep;
  503. }
  504. if (widget->IsOfType<TBContainer>())
  505. {
  506. UIContainer* container = new UIContainer(context_, false);
  507. container->SetWidget(widget);
  508. widgetWrap_[widget] = container;
  509. return container;
  510. }
  511. if (widget->IsOfType<TBSelectDropdown>())
  512. {
  513. UISelectDropdown* select = new UISelectDropdown(context_, false);
  514. select->SetWidget(widget);
  515. widgetWrap_[widget] = select;
  516. return select;
  517. }
  518. if (widget->IsOfType<TBButton>())
  519. {
  520. // don't wrap the close button of a TBWindow.close
  521. if (widget->GetID() == TBIDC("TBWindow.close"))
  522. return 0;
  523. UIButton* button = new UIButton(context_, false);
  524. button->SetWidget(widget);
  525. widgetWrap_[widget] = button;
  526. return button;
  527. }
  528. if (widget->IsOfType<TBTextField>())
  529. {
  530. UITextField* textfield = new UITextField(context_, false);
  531. textfield->SetWidget(widget);
  532. widgetWrap_[widget] = textfield;
  533. return textfield;
  534. }
  535. if (widget->IsOfType<TBEditField>())
  536. {
  537. UIEditField* editfield = new UIEditField(context_, false);
  538. editfield->SetWidget(widget);
  539. widgetWrap_[widget] = editfield;
  540. return editfield;
  541. }
  542. if (widget->IsOfType<TBSkinImage>())
  543. {
  544. UISkinImage* skinimage = new UISkinImage(context_, "", false);
  545. skinimage->SetWidget(widget);
  546. widgetWrap_[widget] = skinimage;
  547. return skinimage;
  548. }
  549. if (widget->IsOfType<TBImageWidget>())
  550. {
  551. UIImageWidget* imagewidget = new UIImageWidget(context_, false);
  552. imagewidget->SetWidget(widget);
  553. widgetWrap_[widget] = imagewidget;
  554. return imagewidget;
  555. }
  556. if (widget->IsOfType<TBClickLabel>())
  557. {
  558. UIClickLabel* nwidget = new UIClickLabel(context_, false);
  559. nwidget->SetWidget(widget);
  560. widgetWrap_[widget] = nwidget;
  561. return nwidget;
  562. }
  563. if (widget->IsOfType<TBCheckBox>())
  564. {
  565. UICheckBox* nwidget = new UICheckBox(context_, false);
  566. nwidget->SetWidget(widget);
  567. widgetWrap_[widget] = nwidget;
  568. return nwidget;
  569. }
  570. if (widget->IsOfType<TBSelectList>())
  571. {
  572. UISelectList* nwidget = new UISelectList(context_, false);
  573. nwidget->SetWidget(widget);
  574. widgetWrap_[widget] = nwidget;
  575. return nwidget;
  576. }
  577. if (widget->IsOfType<TBMessageWindow>())
  578. {
  579. UIMessageWindow* nwidget = new UIMessageWindow(context_, NULL, "", false);
  580. nwidget->SetWidget(widget);
  581. widgetWrap_[widget] = nwidget;
  582. return nwidget;
  583. }
  584. if (widget->IsOfType<TBTabContainer>())
  585. {
  586. UITabContainer* nwidget = new UITabContainer(context_, false);
  587. nwidget->SetWidget(widget);
  588. widgetWrap_[widget] = nwidget;
  589. return nwidget;
  590. }
  591. if (widget->IsOfType<SceneViewWidget>())
  592. {
  593. UISceneView* nwidget = new UISceneView(context_, false);
  594. nwidget->SetWidget(widget);
  595. widgetWrap_[widget] = nwidget;
  596. return nwidget;
  597. }
  598. if (widget->IsOfType<TBLayout>())
  599. {
  600. UILayout* layout = new UILayout(context_, (UI_AXIS) widget->GetAxis(), false);
  601. layout->SetWidget(widget);
  602. widgetWrap_[widget] = layout;
  603. return layout;
  604. }
  605. if (widget->IsOfType<TBWidget>())
  606. {
  607. UIWidget* nwidget = new UIWidget(context_, false);
  608. nwidget->SetWidget(widget);
  609. widgetWrap_[widget] = nwidget;
  610. return nwidget;
  611. }
  612. return 0;
  613. }
  614. void UI::OnWidgetDelete(tb::TBWidget *widget)
  615. {
  616. }
  617. bool UI::OnWidgetDying(tb::TBWidget *widget)
  618. {
  619. return false;
  620. }
  621. void UI::OnWidgetFocusChanged(TBWidget *widget, bool focused)
  622. {
  623. if (widgetWrap_.Contains(widget))
  624. {
  625. VariantMap evData;
  626. UIWidget* uiWidget = widgetWrap_[widget];
  627. evData[UIWidgetFocusChanged::P_WIDGET] = uiWidget;
  628. evData[UIWidgetFocusChanged::P_FOCUSED] = focused;
  629. uiWidget->SendEvent(E_UIWIDGETFOCUSCHANGED, evData);
  630. }
  631. }
  632. void UI::ShowDebugHud(bool value)
  633. {
  634. SystemUI::DebugHud* hud = GetSubsystem<SystemUI::DebugHud>();
  635. if (!hud)
  636. return;
  637. if (value)
  638. hud->SetMode(SystemUI::DEBUGHUD_SHOW_ALL);
  639. else
  640. hud->SetMode(SystemUI::DEBUGHUD_SHOW_NONE);
  641. }
  642. void UI::ToggleDebugHud()
  643. {
  644. SystemUI::DebugHud* hud = GetSubsystem<SystemUI::DebugHud>();
  645. if (!hud)
  646. return;
  647. hud->ToggleAll();
  648. }
  649. void UI::ShowConsole(bool value)
  650. {
  651. SystemUI::Console* console = GetSubsystem<SystemUI::Console>();
  652. if (!console)
  653. return;
  654. console->SetVisible(value);
  655. consoleVisible_ = console->IsVisible();
  656. }
  657. void UI::ToggleConsole()
  658. {
  659. SystemUI::Console* console = GetSubsystem<SystemUI::Console>();
  660. if (!console)
  661. return;
  662. console->Toggle();
  663. consoleVisible_ = console->IsVisible();
  664. }
  665. void UI::HandleConsoleClosed(StringHash eventType, VariantMap& eventData)
  666. {
  667. consoleVisible_ = false;
  668. }
  669. SystemUI::MessageBox* UI::ShowSystemMessageBox(const String& title, const String& message)
  670. {
  671. ResourceCache* cache = GetSubsystem<ResourceCache>();
  672. XMLFile* xmlFile = cache->GetResource<XMLFile>("UI/DefaultStyle.xml");
  673. SystemUI::MessageBox* messageBox = new SystemUI::MessageBox(context_, message, title, 0, xmlFile);
  674. return messageBox;
  675. }
  676. UIWidget* UI::GetWidgetAt(int x, int y, bool include_children)
  677. {
  678. return WrapWidget(rootWidget_->GetWidgetAt(x, y, include_children));
  679. }
  680. bool UI::OnWidgetInvokeEvent(tb::TBWidget *widget, const tb::TBWidgetEvent &ev)
  681. {
  682. return false;
  683. }
  684. }