JSModuleWriter.cpp 8.7 KB

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  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. // LICENSE: Atomic Game Engine Editor and Tools EULA
  4. // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
  5. // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
  6. //
  7. #include <Atomic/IO/File.h>
  8. #include <Atomic/IO/FileSystem.h>
  9. #include "../JSBind.h"
  10. #include "../JSBPackage.h"
  11. #include "../JSBModule.h"
  12. #include "../JSBEnum.h"
  13. #include "../JSBClass.h"
  14. #include "../JSBFunction.h"
  15. #include "JSModuleWriter.h"
  16. #include "JSClassWriter.h"
  17. namespace ToolCore
  18. {
  19. JSModuleWriter::JSModuleWriter(JSBModule *module) : JSBModuleWriter(module)
  20. {
  21. }
  22. void JSModuleWriter::WriteForwardDeclarations(String& source)
  23. {
  24. Vector<SharedPtr<JSBClass>> classes = module_->classes_.Values();
  25. for (unsigned i = 0; i < classes.Size(); i++)
  26. {
  27. JSBClass* cls = classes.At(i);
  28. if (cls->IsNumberArray())
  29. continue;
  30. source.AppendWithFormat("static duk_ret_t jsb_constructor_%s(duk_context* ctx);\n", cls->GetName().CString());
  31. source.AppendWithFormat("static void jsb_class_define_%s(JSVM* vm);\n", cls->GetName().CString());
  32. }
  33. }
  34. void JSModuleWriter::WriteClassDeclaration(String& source)
  35. {
  36. Vector<SharedPtr<JSBClass>> classes = module_->classes_.Values();
  37. source += "static void jsb_declare_classes(JSVM* vm)\n{\n";
  38. source += "duk_context* ctx = vm->GetJSContext();\n";
  39. String packageName = module_->GetPackage()->GetName();
  40. for (unsigned i = 0; i < classes.Size(); i++)
  41. {
  42. JSBClass* klass = classes.At(i);
  43. if (klass->IsNumberArray())
  44. continue;
  45. source.AppendWithFormat(" js_class_declare<%s>(vm, \"%s\", \"%s\", jsb_constructor_%s);\n", klass->GetNativeName().CString(), packageName.CString(), klass->GetName().CString(), klass->GetName().CString());
  46. if (klass->HasProperties())
  47. {
  48. source.AppendWithFormat("js_class_push_propertyobject(vm, \"%s\", \"%s\");\n", packageName.CString(), klass->GetName().CString());
  49. Vector<String> pnames;
  50. klass->GetPropertyNames(pnames);
  51. for (unsigned j = 0; j < pnames.Size(); j++)
  52. {
  53. JSBProperty* prop = klass->GetProperty(pnames[j]);
  54. source.Append("duk_push_object(ctx);\n");
  55. if (prop->getter_ && !prop->getter_->Skip())
  56. {
  57. source.AppendWithFormat("duk_push_c_function(ctx, jsb_class_%s_%s, 0);\n",
  58. klass->GetName().CString(), prop->getter_->GetName().CString());
  59. source.Append("duk_put_prop_string(ctx, -2, \"get\");\n");
  60. }
  61. if (prop->setter_ && !prop->setter_->Skip())
  62. {
  63. source.AppendWithFormat("duk_push_c_function(ctx, jsb_class_%s_%s, 1);\n",
  64. klass->GetName().CString(), prop->setter_->GetName().CString());
  65. source.Append("duk_put_prop_string(ctx, -2, \"set\");\n");
  66. }
  67. String propertyName = prop->GetCasePropertyName();
  68. source.AppendWithFormat("duk_put_prop_string(ctx, -2, \"%s\");\n", propertyName.CString());
  69. }
  70. source.Append("duk_pop(ctx);\n");
  71. }
  72. }
  73. source += "\n}\n\n";
  74. }
  75. void JSModuleWriter::WriteIncludes(String& source)
  76. {
  77. Vector<String>& includes = module_->includes_;
  78. for (unsigned i = 0; i < includes.Size(); i++)
  79. {
  80. if (includes[i].StartsWith("<"))
  81. source.AppendWithFormat("#include %s\n", includes[i].CString());
  82. else
  83. source.AppendWithFormat("#include \"%s\"\n", includes[i].CString());
  84. }
  85. Vector<JSBHeader*> allheaders;
  86. HashMap<StringHash, SharedPtr<JSBEnum> >::Iterator eitr = module_->enums_.Begin();
  87. while (eitr != module_->enums_.End())
  88. {
  89. allheaders.Push(eitr->second_->GetHeader());
  90. eitr++;
  91. }
  92. HashMap<StringHash, SharedPtr<JSBClass> >::Iterator citr = module_->classes_.Begin();
  93. while (citr != module_->classes_.End())
  94. {
  95. allheaders.Push(citr->second_->GetHeader());
  96. citr++;
  97. }
  98. Vector<JSBHeader*> included;
  99. for (unsigned i = 0; i < allheaders.Size(); i++)
  100. {
  101. JSBHeader* header = allheaders.At(i);
  102. if (included.Contains(header))
  103. continue;
  104. String headerPath = GetPath(header->GetFilePath());
  105. String headerfile = GetFileNameAndExtension(header->GetFilePath());
  106. JSBind* jsbind = header->GetSubsystem<JSBind>();
  107. headerPath.Replace(jsbind->GetSourceRootFolder() + "Source/", "");
  108. source.AppendWithFormat("#include <%s%s>\n", headerPath.CString(), headerfile.CString());
  109. included.Push(header);
  110. }
  111. }
  112. void JSModuleWriter::WriteClassDefine(String& source)
  113. {
  114. Vector<SharedPtr<JSBClass>> classes = module_->classes_.Values();
  115. source += "static void jsb_init_classes(JSVM* vm)\n{\n";
  116. for (unsigned i = 0; i < classes.Size(); i++)
  117. {
  118. JSBClass* klass = classes.At(i);
  119. if (klass->IsNumberArray())
  120. continue;
  121. source.AppendWithFormat(" jsb_class_define_%s(vm);\n", klass->GetName().CString());
  122. }
  123. source += "\n}\n\n";
  124. }
  125. void JSModuleWriter::WriteModulePreInit(String& source)
  126. {
  127. source.AppendWithFormat("\nvoid jsb_package_%s_preinit_%s (JSVM* vm)\n{\n\njsb_declare_classes(vm);\n",
  128. module_->package_->GetName().ToLower().CString(), module_->GetName().ToLower().CString());
  129. // register enums and constants
  130. source += "// enums and constants\n";
  131. source += "duk_context* ctx = vm->GetJSContext();\n";
  132. source.AppendWithFormat("duk_get_global_string(ctx, \"%s\");\n", module_->package_->GetName().CString());
  133. source += "// enums\n";
  134. Vector<SharedPtr<JSBEnum>> enums = module_->enums_.Values();
  135. for (unsigned i = 0; i < enums.Size(); i++)
  136. {
  137. JSBEnum* jenum = enums[i];
  138. Vector<String>& values = jenum->GetValues();
  139. for (unsigned k = 0; k < values.Size(); k++)
  140. {
  141. source.AppendWithFormat("duk_push_number(ctx, (double) %s);\n", values[k].CString());
  142. source.AppendWithFormat("duk_put_prop_string(ctx, -2, \"%s\");\n",values[k].CString());
  143. }
  144. }
  145. source += "// constants\n";
  146. Vector<String> constants = module_->constants_.Keys();
  147. for (unsigned i = 0; i < constants.Size(); i++)
  148. {
  149. source.AppendWithFormat("duk_push_number(ctx, (double) %s);\n", constants.At(i).CString());
  150. source.AppendWithFormat("duk_put_prop_string(ctx, -2, \"%s\");\n", constants.At(i).CString());
  151. }
  152. source += "duk_pop(ctx);\n";
  153. source += "// end enums and constants\n";
  154. source += "\n}\n";
  155. }
  156. void JSModuleWriter::WriteModuleInit(String& source)
  157. {
  158. source.AppendWithFormat("\nvoid jsb_package_%s_init_%s (JSVM* vm)\n{\n\n jsb_init_classes(vm);\n\n}\n\n",
  159. module_->package_->GetName().ToLower().CString(), module_->name_.ToLower().CString());
  160. }
  161. void JSModuleWriter::GenerateSource()
  162. {
  163. source_ = "// This file was autogenerated by JSBind, changes will be lost\n";
  164. source_ += "#ifdef ATOMIC_PLATFORM_WINDOWS\n";
  165. source_ += "#pragma warning(disable: 4244) // possible loss of data\n";
  166. source_ += "#endif\n";
  167. if (module_->Requires("3D"))
  168. {
  169. source_ += "#ifdef ATOMIC_3D\n";
  170. }
  171. source_ += "#include <Duktape/duktape.h>\n";
  172. source_ += "#include <AtomicJS/Javascript/JSVM.h>\n";
  173. source_ += "#include <AtomicJS/Javascript/JSAPI.h>\n";
  174. WriteIncludes(source_);
  175. String ns = module_->GetPackage()->GetNamespace();
  176. if (ns != "Atomic")
  177. {
  178. source_ += "\n\nusing namespace " + ns + ";\n\n";
  179. }
  180. source_ += "\n\nnamespace Atomic\n{\n \n";
  181. source_ += "// Begin Class Declarations\n";
  182. WriteForwardDeclarations(source_);
  183. source_ += "// End Class Declarations\n\n";
  184. source_ += "// Begin Classes\n";
  185. Vector<SharedPtr<JSBClass>> classes = module_->classes_.Values();
  186. for (unsigned i = 0; i < classes.Size(); i++)
  187. {
  188. JSClassWriter clsWriter(classes[i]);
  189. clsWriter.GenerateSource(source_);
  190. }
  191. source_ += "// End Classes\n\n";
  192. WriteClassDeclaration(source_);
  193. WriteClassDefine(source_);
  194. WriteModulePreInit(source_);
  195. WriteModuleInit(source_);
  196. // end Atomic namespace
  197. source_ += "\n}\n";
  198. if (module_->Requires("3D"))
  199. {
  200. source_ += "#endif //ATOMIC_3D\n";
  201. }
  202. JSBind* jsbind = module_->GetSubsystem<JSBind>();
  203. String filepath = jsbind->GetDestNativeFolder() + "/JSModule" + module_->name_ + ".cpp";
  204. File file(module_->GetContext());
  205. file.Open(filepath, FILE_WRITE);
  206. file.Write(source_.CString(), source_.Length());
  207. file.Close();
  208. }
  209. }