CSharpLanguageExtension.ts 8.7 KB

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  1. //
  2. // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. import * as EditorEvents from "../../editor/EditorEvents";
  23. /**
  24. * Resource extension that supports the web view typescript extension
  25. */
  26. export default class CSharpLanguageExtension implements Editor.HostExtensions.ResourceServicesEventListener, Editor.HostExtensions.ProjectServicesEventListener {
  27. name: string = "HostCSharpLanguageExtension";
  28. description: string = "This service supports the csharp language.";
  29. /**
  30. * Indicates if this project contains NET files.
  31. * @type {Boolean}
  32. */
  33. private isNETProject = false;
  34. private serviceRegistry: Editor.HostExtensions.HostServiceLocator = null;
  35. private menuCreated = false;
  36. /** Reference to the compileOnSaveMenuItem */
  37. private compileOnSaveMenuItem: Atomic.UIMenuItem;
  38. /**
  39. * Determines if the file name/path provided is something we care about
  40. * @param {string} path
  41. * @return {boolean}
  42. */
  43. private isValidFiletype(path: string): boolean {
  44. const ext = Atomic.getExtension(path);
  45. if (ext == ".cs" || ext == ".dll") {
  46. return true;
  47. }
  48. }
  49. /**
  50. * Configures the project to be a Typescript Project
  51. * @return {[type]}
  52. */
  53. private configureNETProjectMenu() {
  54. if (this.isNETProject && !this.menuCreated) {
  55. const isCompileOnSave = this.serviceRegistry.projectServices.getUserPreference(this.name, "CompileOnSave", false);
  56. // Build the menu - First build up an empty menu then manually add the items so we can have reference to them
  57. const menu = this.serviceRegistry.uiServices.createPluginMenuItemSource("AtomicNET", {});
  58. menu.addItem(new Atomic.UIMenuItem("Open Solution", `${this.name}.opensolution`));
  59. menu.addItem(new Atomic.UIMenuItem("Compile Project", `${this.name}.compileproject`));
  60. menu.addItem(new Atomic.UIMenuItem("Generate Solution", `${this.name}.generatesolution`));
  61. menu.addItem(new Atomic.UIMenuItem("Package Resources", `${this.name}.packageresources`));
  62. this.compileOnSaveMenuItem = new Atomic.UIMenuItem(`Compile on Save: ${isCompileOnSave ? "On" : "Off"}`, `${this.name}.compileonsave`);
  63. menu.addItem(this.compileOnSaveMenuItem);
  64. this.menuCreated = true;
  65. }
  66. }
  67. /**
  68. * Inject this language service into the registry
  69. * @return {[type]} True if successful
  70. */
  71. initialize(serviceLocator: Editor.HostExtensions.HostServiceLocator) {
  72. // We care about both resource events as well as project events
  73. serviceLocator.resourceServices.register(this);
  74. serviceLocator.projectServices.register(this);
  75. serviceLocator.uiServices.register(this);
  76. this.serviceRegistry = serviceLocator;
  77. }
  78. /**
  79. * Handle when a new file is loaded and we have not yet configured the editor for TS.
  80. * This could be when someone adds a CS or assembly file to a vanilla project
  81. * @param {Editor.EditorEvents.EditResourceEvent} ev
  82. */
  83. edit(ev: Editor.EditorEvents.EditResourceEvent) {
  84. if (this.isValidFiletype(ev.path)) {
  85. if (this.isNETProject) {
  86. this.configureNETProjectMenu();
  87. }
  88. }
  89. }
  90. /**
  91. * Handle the delete. This should delete the corresponding javascript file
  92. * @param {Editor.EditorEvents.DeleteResourceEvent} ev
  93. */
  94. delete(ev: Editor.EditorEvents.DeleteResourceEvent) {
  95. }
  96. /**
  97. * Handle the rename. Should rename the corresponding .js file
  98. * @param {Editor.EditorEvents.RenameResourceEvent} ev
  99. */
  100. rename(ev: Editor.EditorEvents.RenameResourceEvent) {
  101. }
  102. /**
  103. * Handles the save event and detects if a cs file has been added to a non-csharp project
  104. * @param {Editor.EditorEvents.SaveResourceEvent} ev
  105. * @return {[type]}
  106. */
  107. save(ev: Editor.EditorEvents.SaveResourceEvent) {
  108. if (Atomic.getExtension(ev.path) != ".cs") {
  109. return;
  110. }
  111. // let's check to see if we have created a csharp file
  112. if (!this.isNETProject) {
  113. this.isNETProject = true;
  114. }
  115. const isCompileOnSave = this.serviceRegistry.projectServices.getUserPreference(this.name, "CompileOnSave", false);
  116. if (isCompileOnSave && ToolCore.netProjectSystem) {
  117. // for now, only support compile on save when not using VS
  118. if (!ToolCore.netProjectSystem.iDEAvailable)
  119. ToolCore.netProjectSystem.buildAtomicProject();
  120. }
  121. }
  122. /*** ProjectService implementation ****/
  123. /**
  124. * Called when the project is being loaded to allow the typscript language service to reset and
  125. * possibly compile
  126. */
  127. projectLoaded(ev: Editor.EditorEvents.LoadProjectEvent) {
  128. // got a load, we need to reset the language service
  129. this.isNETProject = false;
  130. let found = false;
  131. //scan all the files in the project for any csharp or assembly files so we can determine if this is a csharp project
  132. if (Atomic.fileSystem.scanDir(ToolCore.toolSystem.project.resourcePath, "*.cs", Atomic.SCAN_FILES, true).length > 0) {
  133. found = true;
  134. } else if (Atomic.fileSystem.scanDir(ToolCore.toolSystem.project.resourcePath, "*.dll", Atomic.SCAN_FILES, true).length > 0) {
  135. found = true;
  136. };
  137. if (found) {
  138. this.isNETProject = true;
  139. this.configureNETProjectMenu();
  140. }
  141. }
  142. /**
  143. * Called when the project is unloaded
  144. */
  145. projectUnloaded() {
  146. // Clean up
  147. this.serviceRegistry.uiServices.removePluginMenuItemSource("AtomicNET");
  148. this.menuCreated = false;
  149. this.isNETProject = false;
  150. }
  151. /*** UIService implementation ***/
  152. /**
  153. * Called when a plugin menu item is clicked
  154. * @param {string} refId
  155. * @return {boolean}
  156. */
  157. menuItemClicked(refId: string): boolean {
  158. let [extension, action] = refId.split(".");
  159. if (extension == this.name) {
  160. switch (action) {
  161. case "compileproject":
  162. this.doFullCompile();
  163. return true;
  164. case "opensolution":
  165. this.openSolution();
  166. return true;
  167. case "generatesolution":
  168. this.generateSolution();
  169. return true;
  170. case "packageresources":
  171. this.packageResources();
  172. return true;
  173. case "compileonsave":
  174. let isCompileOnSave = this.serviceRegistry.projectServices.getUserPreference(this.name, "CompileOnSave", false);
  175. // Toggle
  176. isCompileOnSave = !isCompileOnSave;
  177. this.serviceRegistry.projectServices.setUserPreference(this.name, "CompileOnSave", isCompileOnSave);
  178. this.compileOnSaveMenuItem.string = `Compile on Save: ${isCompileOnSave ? "On" : "Off"}`;
  179. return true;
  180. }
  181. }
  182. }
  183. /**
  184. * Perform a full compile of the solution
  185. */
  186. doFullCompile() {
  187. if (ToolCore.netProjectSystem)
  188. ToolCore.netProjectSystem.buildAtomicProject();
  189. }
  190. /**
  191. * Open Solution
  192. */
  193. openSolution() {
  194. if (ToolCore.netProjectSystem) {
  195. ToolCore.netProjectSystem.openSolution();
  196. }
  197. }
  198. /**
  199. * Generate Solution
  200. */
  201. generateSolution() {
  202. if (ToolCore.netProjectSystem) {
  203. ToolCore.netProjectSystem.generateSolution();
  204. }
  205. }
  206. /**
  207. * Generate Solution
  208. */
  209. packageResources() {
  210. if (ToolCore.netProjectSystem) {
  211. ToolCore.netProjectSystem.generateResourcePak();
  212. }
  213. }
  214. }