Josh Engebretson 9e36a11940 Fix player launch from IDE (and not editor), don't initialize instance until main update so the initializer function is valid, add a Node.getJSComponent() with file resolution, add a way to get scene's "MainCamera" which is defined as first camera ATM %!s(int64=10) %!d(string=hai) anos
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JSAPI.cpp 0d46013bc8 Make a note of Duktape issue in the EventHelper %!s(int64=10) %!d(string=hai) anos
JSAPI.h fba93453ae Use a VariantMap cache when sending JS registered events %!s(int64=10) %!d(string=hai) anos
JSAtomic.cpp ac6520ffd9 Adding AtomicPlayer module %!s(int64=10) %!d(string=hai) anos
JSAtomic.h 828ca6763b Moving Javascript to its own library (AtomicJS) %!s(int64=11) %!d(string=hai) anos
JSAtomicPlayer.cpp ac6520ffd9 Adding AtomicPlayer module %!s(int64=10) %!d(string=hai) anos
JSAtomicPlayer.h ac6520ffd9 Adding AtomicPlayer module %!s(int64=10) %!d(string=hai) anos
JSComponent.cpp 9e36a11940 Fix player launch from IDE (and not editor), don't initialize instance until main update so the initializer function is valid, add a Node.getJSComponent() with file resolution, add a way to get scene's "MainCamera" which is defined as first camera ATM %!s(int64=10) %!d(string=hai) anos
JSComponent.h 9e36a11940 Fix player launch from IDE (and not editor), don't initialize instance until main update so the initializer function is valid, add a Node.getJSComponent() with file resolution, add a way to get scene's "MainCamera" which is defined as first camera ATM %!s(int64=10) %!d(string=hai) anos
JSComponentFile.cpp b2b3a231e6 Fix require issue when component script is in root resource folder %!s(int64=10) %!d(string=hai) anos
JSComponentFile.h 4e3997a015 JSComponent improvements %!s(int64=10) %!d(string=hai) anos
JSCore.cpp 5c8502a810 As we're using the object and not the event helper to subscribe, subscribe/unsubscribe work as normal %!s(int64=10) %!d(string=hai) anos
JSCore.h 4e5f480f93 Working on JS event subscriptions %!s(int64=10) %!d(string=hai) anos
JSEventHelper.cpp 0d46013bc8 Make a note of Duktape issue in the EventHelper %!s(int64=10) %!d(string=hai) anos
JSEventHelper.h a4ef75b7e0 Hierarchy frame creation menu, event model improvements %!s(int64=10) %!d(string=hai) anos
JSEvents.h 5a835cbd35 New UI Work %!s(int64=10) %!d(string=hai) anos
JSFileSystem.cpp 5d4f9006b9 Adding ability to specify ambient TypeScript decl to packages %!s(int64=10) %!d(string=hai) anos
JSFileSystem.h 886b353b97 ProjectFrame ts work %!s(int64=10) %!d(string=hai) anos
JSGraphics.cpp 4f5cf02fc5 Start of copy/paste for nodes, editable CSM shadow splits, cleanups %!s(int64=10) %!d(string=hai) anos
JSGraphics.h 828ca6763b Moving Javascript to its own library (AtomicJS) %!s(int64=11) %!d(string=hai) anos
JSIO.cpp b369fe31da Serializer/Deserializer Mixin for File %!s(int64=10) %!d(string=hai) anos
JSIO.h 1525e98ebf JS IO extensions, allow returning a string reference, also allow taking a const string reference parameter %!s(int64=10) %!d(string=hai) anos
JSIPCEvents.h 0b40700d40 IPC Channel ID's (supports subscribing to events from a single broker), more work on EditorMode/PlayerMode IPC communication (JSErrors) %!s(int64=10) %!d(string=hai) anos
JSMetrics.cpp 642f3ca185 Updates to components model %!s(int64=10) %!d(string=hai) anos
JSMetrics.h cc8ec9cddd Add method to dump nodes (by name and count) to metrics, use the actual node ptr and not the heap ptr for node backing store, expose GC to script %!s(int64=10) %!d(string=hai) anos
JSNetwork.cpp 10eeb07c1e Javascript HttpRequests, initial support for JSBind to handle Vector parameters (read-only) %!s(int64=10) %!d(string=hai) anos
JSNetwork.h 10eeb07c1e Javascript HttpRequests, initial support for JSBind to handle Vector parameters (read-only) %!s(int64=10) %!d(string=hai) anos
JSPlugin.cpp 0c507c783e NativePlugins for Mac %!s(int64=10) %!d(string=hai) anos
JSPlugin.h f8104b8609 Javascript Native Plugin work %!s(int64=10) %!d(string=hai) anos
JSPluginExports.h 0c507c783e NativePlugins for Mac %!s(int64=10) %!d(string=hai) anos
JSRequire.cpp 4e5f480f93 Working on JS event subscriptions %!s(int64=10) %!d(string=hai) anos
JSRequire.h 00585307f0 Native Plugins %!s(int64=10) %!d(string=hai) anos
JSScene.cpp 9e36a11940 Fix player launch from IDE (and not editor), don't initialize instance until main update so the initializer function is valid, add a Node.getJSComponent() with file resolution, add a way to get scene's "MainCamera" which is defined as first camera ATM %!s(int64=10) %!d(string=hai) anos
JSScene.h 828ca6763b Moving Javascript to its own library (AtomicJS) %!s(int64=11) %!d(string=hai) anos
JSSceneSerializable.cpp aa088bbabb Guard JSComponentFile not being set %!s(int64=10) %!d(string=hai) anos
JSScriptObject.cpp 886b353b97 ProjectFrame ts work %!s(int64=10) %!d(string=hai) anos
JSScriptObject.h 886b353b97 ProjectFrame ts work %!s(int64=10) %!d(string=hai) anos
JSUI.cpp 0156aa25b4 Resurrecting modal window system in TS, dealing with TS lack of circular dependencies (for external modules) %!s(int64=10) %!d(string=hai) anos
JSUI.h 0ac2b48c55 Fix for release build %!s(int64=10) %!d(string=hai) anos
JSUIAPI.cpp 3a4f2a5b0c More editor work %!s(int64=10) %!d(string=hai) anos
JSUIAPI.h fe3df36e13 New UI Work %!s(int64=10) %!d(string=hai) anos
JSVM.cpp ac6520ffd9 Adding AtomicPlayer module %!s(int64=10) %!d(string=hai) anos
JSVM.h ac6520ffd9 Adding AtomicPlayer module %!s(int64=10) %!d(string=hai) anos
Javascript.cpp 642f3ca185 Updates to components model %!s(int64=10) %!d(string=hai) anos
Javascript.h 828ca6763b Moving Javascript to its own library (AtomicJS) %!s(int64=11) %!d(string=hai) anos