BuildLinux.js 4.9 KB

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  1. var fs = require('fs-extra');
  2. var path = require("path");
  3. var host = require("./Host");
  4. var spawnSync = require('child_process').spawnSync
  5. var atomicRoot = host.atomicRoot;
  6. var buildDir = host.artifactsRoot + "Build/Linux/";
  7. var editorAppFolder = host.artifactsRoot + "AtomicEditor/";
  8. var buildAtomicNET = false;
  9. var debug = false;
  10. var config = "Release";
  11. function copyAtomicNET() {
  12. if (!buildAtomicNET)
  13. return;
  14. fs.copySync(atomicRoot + "Artifacts/AtomicNET/" + config,
  15. editorAppFolder + "Resources/ToolData/AtomicNET/" + config);
  16. fs.copySync(atomicRoot + "Script/AtomicNET/AtomicProject.json",
  17. editorAppFolder + "Resources/ToolData/AtomicNET/Build/Projects/AtomicProject.json");
  18. }
  19. function copyAtomicEditor() {
  20. // Copy the Editor binaries
  21. fs.copySync(buildDir + "Source/AtomicEditor/AtomicEditor",
  22. host.artifactsRoot + "AtomicEditor/AtomicEditor");
  23. // We need some resources to run
  24. fs.copySync(atomicRoot + "Resources/CoreData",
  25. editorAppFolder + "Resources/CoreData");
  26. fs.copySync(atomicRoot + "Resources/PlayerData",
  27. editorAppFolder + "Resources/PlayerData");
  28. fs.copySync(atomicRoot + "Data/AtomicEditor",
  29. editorAppFolder + "Resources/ToolData");
  30. fs.copySync(atomicRoot + "Resources/EditorData",
  31. editorAppFolder + "Resources/EditorData");
  32. fs.copySync(atomicRoot + "Artifacts/Build/Resources/EditorData/AtomicEditor/EditorScripts",
  33. editorAppFolder + "Resources/EditorData/AtomicEditor/EditorScripts");
  34. fs.copySync(buildDir + "Source/AtomicPlayer/Application/AtomicPlayer",
  35. editorAppFolder + "Resources/ToolData/Deployment/Linux/AtomicPlayer");
  36. var binaryFiles = ["chrome-sandbox", "libcef.so", "natives_blob.bin", "snapshot_blob.bin"];
  37. var resourceFiles = ["cef.pak",
  38. "cef_100_percent.pak",
  39. "cef_200_percent.pak",
  40. "cef_extensions.pak",
  41. "devtools_resources.pak",
  42. "icudtl.dat",
  43. "locales"];
  44. for (var i = 0; i < binaryFiles.length; i++) {
  45. fs.copySync(atomicRoot + "Submodules/CEF/Linux/Release/" + binaryFiles[i], editorAppFolder+"/" + binaryFiles[i]);
  46. }
  47. for (var i = 0; i < resourceFiles.length; i++) {
  48. fs.copySync(atomicRoot + "Submodules/CEF/Linux/Resources/" + resourceFiles[i], editorAppFolder+"/" + resourceFiles[i]);
  49. }
  50. if (buildAtomicNET) {
  51. copyAtomicNET();
  52. }
  53. }
  54. namespace('build', function() {
  55. task('atomiceditor_phase2', {
  56. async: true
  57. }, function() {
  58. process.chdir(buildDir);
  59. var cmds = [];
  60. cmds.push("make AtomicEditor AtomicPlayer -j2")
  61. jake.exec(cmds, function() {
  62. copyAtomicEditor();
  63. complete();
  64. }, {
  65. printStdout: true
  66. });
  67. });
  68. // Builds a standalone Atomic Editor, which can be distributed out of build tree
  69. task('atomiceditor', {
  70. async: true
  71. }, function() {
  72. var options = host.options;
  73. var android = options["with-android"] ? true : false;
  74. var cleanBuild = options["noclean"] ? false : true;
  75. debug = options["debug"] ? true : false;
  76. config = debug ? "Debug" : "Release";
  77. var createDirs = [];
  78. var removeDirs = [];
  79. // We clean atomicNET here as otherwise platform binaries would be deleted
  80. createDirs.push(host.artifactsRoot + "AtomicNET/");
  81. createDirs.push(buildDir);
  82. createDirs.push(editorAppFolder);
  83. createDirs.push(host.getGenScriptRootDir());
  84. removeDirs.push(host.artifactsRoot + "Build/Android/");
  85. host.setupDirs(cleanBuild, createDirs, removeDirs);
  86. // TODO: build box has old node
  87. if (spawnSync)
  88. buildAtomicNET = spawnSync("which", ["xbuild"]).status == 1 ? false : true;
  89. process.chdir(buildDir);
  90. var cmds = [];
  91. // Generate Atomic solution, AtomicTool binary, and script bindings
  92. cmds.push("cmake ../../../ -DATOMIC_DEV_BUILD=0 -DCMAKE_BUILD_TYPE=" + config);
  93. cmds.push("make AtomicNETNative -j2")
  94. jake.exec(cmds, function() {
  95. var rootTask = jake.Task['build:atomiceditor_phase2'];
  96. var task = rootTask;
  97. // add optional build components in reverse order
  98. if (buildAtomicNET) {
  99. var netTask = jake.Task['build:atomicnet'];
  100. task.prereqs.push("build:atomicnet")
  101. task = netTask;
  102. }
  103. if (android) {
  104. var androidTask = jake.Task['build:android_native'];
  105. task.prereqs.push("build:android_native")
  106. task = androidTask;
  107. }
  108. rootTask.addListener('complete', function () {
  109. console.log("\n\nAtomic Editor built to " + editorAppFolder + "\n\n");
  110. complete();
  111. });
  112. rootTask.invoke();
  113. }, {
  114. printStdout: true,
  115. printStderr: true
  116. });
  117. });
  118. });// end of build namespace