CSharpImporter.cpp 2.3 KB

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  1. //
  2. // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include <Atomic/IO/Log.h>
  23. #include <Atomic/IO/File.h>
  24. #include <Atomic/Resource/ResourceCache.h>
  25. #include "../ToolSystem.h"
  26. #include "../Project/Project.h"
  27. #include "Asset.h"
  28. #include "AssetDatabase.h"
  29. #include "CSharpImporter.h"
  30. namespace ToolCore
  31. {
  32. CSharpImporter::CSharpImporter(Context* context, Asset *asset) : AssetImporter(context, asset)
  33. {
  34. requiresCacheFile_ = false;
  35. }
  36. CSharpImporter::~CSharpImporter()
  37. {
  38. }
  39. void CSharpImporter::SetDefaults()
  40. {
  41. AssetImporter::SetDefaults();
  42. }
  43. bool CSharpImporter::Import()
  44. {
  45. return true;
  46. }
  47. bool CSharpImporter::LoadSettingsInternal(JSONValue& jsonRoot)
  48. {
  49. if (!AssetImporter::LoadSettingsInternal(jsonRoot))
  50. return false;
  51. JSONValue import = jsonRoot.Get("CSharpImporter");
  52. return true;
  53. }
  54. bool CSharpImporter::SaveSettingsInternal(JSONValue& jsonRoot)
  55. {
  56. if (!AssetImporter::SaveSettingsInternal(jsonRoot))
  57. return false;
  58. JSONValue import;
  59. jsonRoot.Set("CSharpImporter", import);
  60. return true;
  61. }
  62. Resource* CSharpImporter::GetResource(const String& typeName)
  63. {
  64. return 0;
  65. }
  66. }