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- //
- // Copyright (c) 2014-2016, THUNDERBEAST GAMES LLC All rights reserved
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include <TurboBadger/tb_widgets.h>
- #include "../Graphics/Graphics.h"
- #include "../Input/Input.h"
- #include "../Input/InputEvents.h"
- #include "UI.h"
- #include "UIOffscreenView.h"
- using namespace tb;
- namespace Atomic
- {
- UIOffscreenView::UIOffscreenView(Context* context) : UIWidget(context, false)
- {
- widget_ = new TBWidget();
- widget_->SetDelegate(this);
- widget_->SetVisibilility(tb::WIDGET_VISIBILITY_VISIBLE);
- UI* ui = GetSubsystem<UI>();
- ui->WrapWidget(this, widget_);
- texture_ = new Texture2D(context_);
- clearRenderTargetEachFrame_ = true;
- // Set initial size for view
- SetSize(512, 512);
- // Set initial filtering mode to bilinear.
- GetTexture2D()->SetFilterMode(Atomic::FILTER_BILINEAR);
- // Add our self to the ui subsystem.
- ui->GetOffscreenViews()->Insert(this);
- }
- UIOffscreenView::~UIOffscreenView()
- {
- UI* ui = GetSubsystem<UI>();
- // Remove our self from the ui subsystem, if it's still around.
- if (ui)
- ui->GetOffscreenViews()->Erase(this);
- }
- void UIOffscreenView::SetSize(int width, int height)
- {
- Graphics* graphics = GetSubsystem<Graphics>();
- widget_->SetSize(width, height);
- GetTexture2D()->SetSize(width, height, graphics->GetRGBAFormat(), Atomic::TEXTURE_RENDERTARGET);
- }
- Material* UIOffscreenView::GetMaterial()
- {
- if (material_.Null())
- {
- // If the convenience material doesn't exist, then create it.
- ResourceCache* cache = GetSubsystem<ResourceCache>();
- material_ = new Material(context_);
- material_->SetTechnique(0, cache->GetResource<Technique>("Techniques/Diff.xml"));
- material_->SetTexture(Atomic::TU_DIFFUSE, texture_);
- }
- return material_;
- }
- void UIOffscreenView::RegisterInput(Camera* camera, Octree* octree, Drawable* drawable, const IntRect& rect)
- {
- inputCamera_ = camera;
- inputOctree_ = octree;
- inputDrawable_ = drawable;
- inputRect_ = rect;
- }
- void UIOffscreenView::UnregisterInput()
- {
- inputCamera_.Reset();
- inputOctree_.Reset();
- inputDrawable_.Reset();
- inputRect_ = IntRect::ZERO;
- }
- bool UIOffscreenView::SavePNGTo(Serializer& serializer) const
- {
- Image image(context_);
- if (!image.SetSize(GetWidth(), GetHeight(), 4))
- return false;
- if (!GetTexture2D()->GetData(0, image.GetData()))
- return false;
- if (!image.Save(serializer))
- return false;
- return true;
- }
- bool UIOffscreenView::SavePNG(const String& fileName) const
- {
- File outFile(context_, fileName, FILE_WRITE);
- if (!outFile.IsOpen())
- return false;
- return SavePNGTo(outFile);
- }
- static inline MODIFIER_KEYS GetModifierKeys(int qualifiers, bool superKey)
- {
- MODIFIER_KEYS code = TB_MODIFIER_NONE;
- if (qualifiers & QUAL_ALT) code |= TB_ALT;
- if (qualifiers & QUAL_CTRL) code |= TB_CTRL;
- if (qualifiers & QUAL_SHIFT) code |= TB_SHIFT;
- if (superKey) code |= TB_SUPER;
- return code;
- }
- static inline SPECIAL_KEY GetSpecialKey(int keycode)
- {
- SPECIAL_KEY specialKey;
- switch (keycode)
- {
- case KEY_RETURN:
- case KEY_RETURN2:
- case KEY_KP_ENTER:
- specialKey = TB_KEY_ENTER;
- break;
- case KEY_F1:
- specialKey = TB_KEY_F1;
- break;
- case KEY_F2:
- specialKey = TB_KEY_F2;
- break;
- case KEY_F3:
- specialKey = TB_KEY_F3;
- break;
- case KEY_F4:
- specialKey = TB_KEY_F4;
- break;
- case KEY_F5:
- specialKey = TB_KEY_F5;
- break;
- case KEY_F6:
- specialKey = TB_KEY_F6;
- break;
- case KEY_F7:
- specialKey = TB_KEY_F7;
- break;
- case KEY_F8:
- specialKey = TB_KEY_F8;
- break;
- case KEY_F9:
- specialKey = TB_KEY_F9;
- break;
- case KEY_F10:
- specialKey = TB_KEY_F10;
- break;
- case KEY_F11:
- specialKey = TB_KEY_F11;
- break;
- case KEY_F12:
- specialKey = TB_KEY_F12;
- break;
- case KEY_LEFT:
- specialKey = TB_KEY_LEFT;
- break;
- case KEY_UP:
- specialKey = TB_KEY_UP;
- break;
- case KEY_RIGHT:
- specialKey = TB_KEY_RIGHT;
- break;
- case KEY_DOWN:
- specialKey = TB_KEY_DOWN;
- break;
- case KEY_PAGEUP:
- specialKey = TB_KEY_PAGE_UP;
- break;
- case KEY_PAGEDOWN:
- specialKey = TB_KEY_PAGE_DOWN;
- break;
- case KEY_HOME:
- specialKey = TB_KEY_HOME;
- break;
- case KEY_END:
- specialKey = TB_KEY_END;
- break;
- case KEY_INSERT:
- specialKey = TB_KEY_INSERT;
- break;
- case KEY_TAB:
- specialKey = TB_KEY_TAB;
- break;
- case KEY_DELETE:
- specialKey = TB_KEY_DELETE;
- break;
- case KEY_BACKSPACE:
- specialKey = TB_KEY_BACKSPACE;
- break;
- case KEY_ESCAPE:
- specialKey = TB_KEY_ESC;
- break;
- default:
- specialKey = TB_KEY_UNDEFINED;
- break;
- }
- return specialKey;
- }
- void UIOffscreenView::InvokeRightPointerDown(int x, int y, int click_count, int qualifiers, bool superDown)
- {
- widget_->InvokeRightPointerDown(x, y, click_count, GetModifierKeys(qualifiers, superDown));
- }
- void UIOffscreenView::InvokeRightPointerUp(int x, int y, int qualifiers, bool superDown)
- {
- widget_->InvokeRightPointerUp(x, y, GetModifierKeys(qualifiers, superDown));
- }
- void UIOffscreenView::InvokePointerDown(int x, int y, int click_count, int qualifiers, bool touch, int touchId, bool superDown)
- {
- widget_->InvokePointerDown(x, y, click_count, GetModifierKeys(qualifiers, superDown), touch, touchId);
- }
- void UIOffscreenView::InvokePointerUp(int x, int y, int qualifiers, bool touch, int touchId, bool superDown)
- {
- widget_->InvokePointerUp(x, y, GetModifierKeys(qualifiers, superDown), touch, touchId);
- }
- void UIOffscreenView::InvokePointerMove(int x, int y, int qualifiers, bool touch, int touchId, bool superDown)
- {
- widget_->InvokePointerMove(x, y, GetModifierKeys(qualifiers, superDown), touch, touchId);
- }
- void UIOffscreenView::InvokeWheel(int x, int y, int delta_x, int delta_y, int qualifiers, bool superDown)
- {
- widget_->InvokeWheel(x, y, delta_x, delta_y, GetModifierKeys(qualifiers, superDown));
- }
- bool UIOffscreenView::InvokeKey(int key, int keycode, bool down, int qualifiers, bool superDown)
- {
- return widget_->InvokeKey(key, GetSpecialKey(keycode), GetModifierKeys(qualifiers, superDown), down);
- }
- }
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