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- //
- // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include <Atomic/Core/Object.h>
- #include <Atomic/IO/FileSystem.h>
- using namespace Atomic;
- #include "../Platform/Platform.h"
- namespace ToolCore
- {
- class ProjectUserPrefs;
- class ProjectBuildSettings;
- class ProjectSettings;
- class Project : public Object
- {
- friend class ProjectFile;
- ATOMIC_OBJECT(Project, Object);
- public:
- /// Construct.
- Project(Context* context);
- /// Destruct.
- virtual ~Project();
- bool Load(const String& fullpath);
- void Save(const String& fullpath = "");
- /// Paths
- const String& GetResourcePath() { return resourcePath_; }
- void SetResourcePath(const String& resourcePath)
- {
- resourcePath_ = AddTrailingSlash(resourcePath);
- componentsPath_ = resourcePath_ + "Components";
- scriptsPath_ = resourcePath_ + "Scripts";
- modulesPath_ = resourcePath_ + "Modules";
- }
- const String& GetComponentsPath() { return componentsPath_; }
- const String& GetScriptsPath() { return scriptsPath_; }
- const String& GetModulesPath() { return modulesPath_; }
- bool IsComponentsDirOrFile(const String& fullPath);
- bool IsScriptsDirOrFile(const String& fullPath);
- bool IsModulesDirOrFile(const String& fullPath);
- bool GetSupportsPlatform(const String& platform) const;
- bool IsDirty() { return dirty_; }
- void SetDirty() { if (!loading_) dirty_ = true; }
- ProjectBuildSettings* GetBuildSettings() { return buildSettings_; }
- ProjectUserPrefs* GetUserPrefs() { return userPrefs_; }
- ProjectSettings* GetProjectSettings() { return projectSettings_; }
- const String& GetProjectPath() const { return projectPath_; }
- const String& GetProjectFilePath() { return projectFilePath_; }
- String GetUserPrefsFullPath();
- String GetBuildSettingsFullPath();
- const String& GetVersion() { return version_; }
- void SetVersion(const String& version) { version_ = version; }
- void SaveBuildSettings();
- bool LoadBuildSettings();
- bool LoadProjectSettings();
- void SaveUserPrefs();
- bool LoadUserPrefs();
- private:
- String version_;
- String projectPath_;
- String projectFilePath_;
- String resourcePath_;
- String componentsPath_;
- String scriptsPath_;
- String modulesPath_;
- bool loading_;
- bool dirty_;
- SharedPtr<ProjectUserPrefs> userPrefs_;
- SharedPtr<ProjectBuildSettings> buildSettings_;
- SharedPtr<ProjectSettings> projectSettings_;
- };
- }
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