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- //
- // ConsoleChannel.h
- //
- // $Id: //poco/1.4/Foundation/include/Poco/ConsoleChannel.h#2 $
- //
- // Library: Foundation
- // Package: Logging
- // Module: ConsoleChannel
- //
- // Definition of the ConsoleChannel class.
- //
- // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
- // and Contributors.
- //
- // SPDX-License-Identifier: BSL-1.0
- //
- #ifndef Foundation_ConsoleChannel_INCLUDED
- #define Foundation_ConsoleChannel_INCLUDED
- #include "Poco/Foundation.h"
- #include "Poco/Channel.h"
- #include "Poco/Mutex.h"
- #include <ostream>
- namespace Poco {
- class Foundation_API ConsoleChannel: public Channel
- /// A channel that writes to an ostream.
- ///
- /// Only the message's text is written, followed
- /// by a newline.
- ///
- /// Chain this channel to a FormattingChannel with an
- /// appropriate Formatter to control what is contained
- /// in the text.
- ///
- /// Similar to StreamChannel, except that a static
- /// mutex is used to protect against multiple
- /// console channels concurrently writing to the
- /// same stream.
- {
- public:
- ConsoleChannel();
- /// Creates the channel and attaches std::clog.
-
- ConsoleChannel(std::ostream& str);
- /// Creates the channel using the given stream.
- void log(const Message& msg);
- /// Logs the given message to the channel's stream.
-
- protected:
- ~ConsoleChannel();
- private:
- std::ostream& _str;
- static FastMutex _mutex;
- };
- class Foundation_API ColorConsoleChannel: public Channel
- /// A channel that writes to an ostream.
- ///
- /// Only the message's text is written, followed
- /// by a newline.
- ///
- /// Messages can be colored depending on priority.
- /// The console device must support ANSI escape codes
- /// in order to display colored messages.
- ///
- /// To enable message coloring, set the "enableColors"
- /// property to true (default). Furthermore, colors can be
- /// configured by setting the following properties
- /// (default values are given in parenthesis):
- ///
- /// * traceColor (gray)
- /// * debugColor (gray)
- /// * informationColor (default)
- /// * noticeColor (default)
- /// * warningColor (yellow)
- /// * errorColor (lightRed)
- /// * criticalColor (lightRed)
- /// * fatalColor (lightRed)
- ///
- /// The following color values are supported:
- ///
- /// * default
- /// * black
- /// * red
- /// * green
- /// * brown
- /// * blue
- /// * magenta
- /// * cyan
- /// * gray
- /// * darkgray
- /// * lightRed
- /// * lightGreen
- /// * yellow
- /// * lightBlue
- /// * lightMagenta
- /// * lightCyan
- /// * white
- ///
- /// Chain this channel to a FormattingChannel with an
- /// appropriate Formatter to control what is contained
- /// in the text.
- ///
- /// Similar to StreamChannel, except that a static
- /// mutex is used to protect against multiple
- /// console channels concurrently writing to the
- /// same stream.
- {
- public:
- ColorConsoleChannel();
- /// Creates the channel and attaches std::clog.
-
- ColorConsoleChannel(std::ostream& str);
- /// Creates the channel using the given stream.
- void log(const Message& msg);
- /// Logs the given message to the channel's stream.
-
- void setProperty(const std::string& name, const std::string& value);
- /// Sets the property with the given name.
- ///
- /// The following properties are supported:
- /// * enableColors: Enable or disable colors.
- /// * traceColor: Specify color for trace messages.
- /// * debugColor: Specify color for debug messages.
- /// * informationColor: Specify color for information messages.
- /// * noticeColor: Specify color for notice messages.
- /// * warningColor: Specify color for warning messages.
- /// * errorColor: Specify color for error messages.
- /// * criticalColor: Specify color for critical messages.
- /// * fatalColor: Specify color for fatal messages.
- ///
- /// See the class documentation for a list of supported color values.
- std::string getProperty(const std::string& name) const;
- /// Returns the value of the property with the given name.
- /// See setProperty() for a description of the supported
- /// properties.
- protected:
- enum Color
- {
- CC_DEFAULT = 0x0027,
- CC_BLACK = 0x001e,
- CC_RED = 0x001f,
- CC_GREEN = 0x0020,
- CC_BROWN = 0x0021,
- CC_BLUE = 0x0022,
- CC_MAGENTA = 0x0023,
- CC_CYAN = 0x0024,
- CC_GRAY = 0x0025,
- CC_DARKGRAY = 0x011e,
- CC_LIGHTRED = 0x011f,
- CC_LIGHTGREEN = 0x0120,
- CC_YELLOW = 0x0121,
- CC_LIGHTBLUE = 0x0122,
- CC_LIGHTMAGENTA = 0x0123,
- CC_LIGHTCYAN = 0x0124,
- CC_WHITE = 0x0125
- };
- ~ColorConsoleChannel();
- Color parseColor(const std::string& color) const;
- std::string formatColor(Color color) const;
- void initColors();
- private:
- std::ostream& _str;
- bool _enableColors;
- Color _colors[9];
- static FastMutex _mutex;
- static const std::string CSI;
- };
- } // namespace Poco
- #endif // Foundation_ConsoleChannel_INCLUDED
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