Gareth Fouche 991c2ffd6c Fixes to the LitSolid shader to ensure that lights that don't have "cast shadows" enabled don't contribute their lighting value to the lighting calculation for lightmapped objects, and made sure that the environment map is shaded by the lightmap properly, if both are used. %!s(int64=10) %!d(string=hai) anos
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CoreData 991c2ffd6c Fixes to the LitSolid shader to ensure that lights that don't have "cast shadows" enabled don't contribute their lighting value to the lighting calculation for lightmapped objects, and made sure that the environment map is shaded by the lightmap properly, if both are used. %!s(int64=10) %!d(string=hai) anos
EditorData ad6f4126c6 Add spanish language files. Translated by me. %!s(int64=10) %!d(string=hai) anos
PlayerData e7b35e25b8 Update lng_es.tb.txt %!s(int64=10) %!d(string=hai) anos