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- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- // Please see LICENSE.md in repository root for license information
- // https://github.com/AtomicGameEngine/AtomicGameEngine
- #include "AtomicEditor.h"
- #include <rapidjson/document.h>
- #include <rapidjson/stringbuffer.h>
- #include <rapidjson/prettywriter.h>
- #include <Atomic/IO/Log.h>
- #include <Atomic/IO/File.h>
- #include "AEImportJSON.h"
- using namespace rapidjson;
- namespace AtomicEditor
- {
- static unsigned char alphabet[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
- static int _base64Decode(const unsigned char *input, unsigned int input_len, unsigned char *output, unsigned int *output_len )
- {
- static char inalphabet[256], decoder[256];
- int i, bits, c = 0, char_count, errors = 0;
- unsigned int input_idx = 0;
- unsigned int output_idx = 0;
- for (i = (sizeof alphabet) - 1; i >= 0 ; i--) {
- inalphabet[alphabet[i]] = 1;
- decoder[alphabet[i]] = i;
- }
- char_count = 0;
- bits = 0;
- for( input_idx=0; input_idx < input_len ; input_idx++ ) {
- c = input[ input_idx ];
- if (c == '=')
- break;
- if (c > 255 || ! inalphabet[c])
- continue;
- bits += decoder[c];
- char_count++;
- if (char_count == 4) {
- output[ output_idx++ ] = (bits >> 16);
- output[ output_idx++ ] = ((bits >> 8) & 0xff);
- output[ output_idx++ ] = ( bits & 0xff);
- bits = 0;
- char_count = 0;
- } else {
- bits <<= 6;
- }
- }
- if( c == '=' ) {
- switch (char_count) {
- case 1:
- errors++;
- break;
- case 2:
- output[ output_idx++ ] = ( bits >> 10 );
- break;
- case 3:
- output[ output_idx++ ] = ( bits >> 16 );
- output[ output_idx++ ] = (( bits >> 8 ) & 0xff);
- break;
- }
- } else if ( input_idx < input_len ) {
- if (char_count) {
- errors++;
- }
- }
- *output_len = output_idx;
- return errors;
- }
- bool JSONComponent::Parse(const rapidjson::Value& value)
- {
- for (Value::ConstMemberIterator oitr = value.MemberBegin();
- oitr != value.MemberEnd(); ++oitr)
- {
- if (!strcmp(oitr->name.GetString(), "enabled"))
- {
- enabled_ = oitr->value.IsTrue();
- }
- }
- return true;
- }
- JSONTransform::JSONTransform(JSONSceneImporter* importer, const rapidjson::Value& value) :
- JSONComponent(importer, "Transform")
- {
- JSONComponent::Parse(value);
- for (Value::ConstMemberIterator oitr = value.MemberBegin();
- oitr != value.MemberEnd(); ++oitr)
- {
- if (!strcmp(oitr->name.GetString(), "localPosition"))
- {
- importer->ReadVector3FromArray(oitr->value, localPosition_);
- }
- else if (!strcmp(oitr->name.GetString(), "localScale"))
- {
- importer->ReadVector3FromArray(oitr->value, localScale_);
- }
- else if (!strcmp(oitr->name.GetString(), "localRotation"))
- {
- importer->ReadQuaternionFromArray(oitr->value, localRotation_);
- }
- }
- }
- JSONMeshRenderer::JSONMeshRenderer(JSONSceneImporter* importer, const rapidjson::Value& value, const char* type) :
- JSONComponent(importer, type)
- , mesh_(0)
- , castShadows_(false)
- , receiveShadows_(false)
- , lightmapIndex_(-1)
- {
- JSONComponent::Parse(value);
- for (Value::ConstMemberIterator oitr = value.MemberBegin();
- oitr != value.MemberEnd(); ++oitr)
- {
- if (!strcmp(oitr->name.GetString(), "mesh"))
- {
- mesh_ = importer->GetMesh(oitr->value.GetString());
- }
- else if (!strcmp(oitr->name.GetString(), "castShadows"))
- {
- castShadows_ = oitr->value.IsTrue();
- }
- else if (!strcmp(oitr->name.GetString(), "receiveShadows"))
- {
- receiveShadows_ = oitr->value.IsTrue();
- }
- else if (!strcmp(oitr->name.GetString(), "lightmapIndex"))
- {
- lightmapIndex_ = oitr->value.GetInt();
- }
- else if (!strcmp(oitr->name.GetString(), "lightmapTilingOffset"))
- {
- importer->ReadVector4FromArray(oitr->value, lightmapTilingOffset_);
- }
- else if (!strcmp(oitr->name.GetString(), "materials"))
- {
- for (Value::ConstValueIterator mitr = oitr->value.Begin(); mitr != oitr->value.End(); mitr++)
- {
- JSONMaterial* material = importer->GetMaterial((*mitr).GetString());
- assert(material);
- materials_.Push(material);
- }
- }
- }
- }
- JSONSkinnedMeshRenderer::JSONSkinnedMeshRenderer(JSONSceneImporter* importer, const rapidjson::Value& value) :
- JSONMeshRenderer(importer, value, "SkinnedMeshRenderer")
- {
- }
- JSONAnimation::JSONAnimation(JSONSceneImporter* importer, const rapidjson::Value& value) :
- JSONComponent(importer, "Animation")
- {
- JSONComponent::Parse(value);
- const Value::Member* jclips = value.FindMember("clips");
- assert(jclips);
- for (Value::ConstValueIterator clipitr = jclips->value.Begin(); clipitr != jclips->value.End(); clipitr++)
- {
- const Value::Member* clipname = clipitr->FindMember("name");
- const Value::Member* clipnodes = clipitr->FindMember("nodes");
- AnimationClip* aclip = new AnimationClip();
- aclip->name_ = clipname->value.GetString();
- for (Value::ConstValueIterator nodeitr = clipnodes->value.Begin(); nodeitr != clipnodes->value.End(); nodeitr++)
- {
- AnimationNode* node = new AnimationNode();
- const Value::Member* nodename = nodeitr->FindMember("name");
- const Value::Member* keyframes = nodeitr->FindMember("keyframes");
- node->name_ = nodename->value.GetString();
- for (Value::ConstValueIterator keyitr = keyframes->value.Begin(); keyitr != keyframes->value.End(); keyitr++)
- {
- Keyframe* keyframe = new Keyframe();
- const Value::Member* jpos = keyitr->FindMember("pos");
- const Value::Member* jscale = keyitr->FindMember("scale");
- const Value::Member* jrot = keyitr->FindMember("rot");
- const Value::Member* jtime = keyitr->FindMember("time");
- keyframe->time_ = (float) jtime->value.GetDouble();
- importer_->ReadVector3FromArray(jpos->value, keyframe->pos_);
- importer_->ReadVector3FromArray(jscale->value, keyframe->scale_);
- importer_->ReadQuaternionFromArray(jrot->value, keyframe->rot_);
- node->keyframes_.Push(keyframe);
- }
- aclip->nodes_.Push(node);
- }
- clips_.Push(aclip);
- }
- }
- JSONTimeOfDay::JSONTimeOfDay(JSONSceneImporter* importer, const rapidjson::Value& value) :
- JSONComponent(importer, "TimeOfDay"),
- timeOn_(0),
- timeOff_(0)
- {
- JSONComponent::Parse(value);
- const Value::Member* jtimeOn = value.FindMember("timeOn");
- if (jtimeOn)
- timeOn_ = (float) jtimeOn->value.GetDouble();
- const Value::Member* jtimeOff = value.FindMember("timeOff");
- if (jtimeOff)
- timeOff_ = (float) jtimeOff->value.GetDouble();
- }
- JSONLight::JSONLight(JSONSceneImporter* importer, const rapidjson::Value& value) :
- JSONComponent(importer, "Light"),
- lightType_("Point"),
- range_(10),
- color_(1, 1, 1, 1),
- castsShadows_(false),
- realtime_(false)
- {
- JSONComponent::Parse(value);
- const Value::Member* jlightType = value.FindMember("lightType");
- if (jlightType)
- lightType_ = jlightType->value.GetString();
- const Value::Member* jrange = value.FindMember("range");
- if (jrange)
- range_ = (float) jrange->value.GetDouble();
- const Value::Member* jcolor = value.FindMember("color");
- if (jcolor)
- importer->ReadColorFromArray(jcolor->value, color_);
- const Value::Member* jcastsShadows = value.FindMember("castsShadows");
- if (jcastsShadows)
- castsShadows_ = jcastsShadows->value.GetBool();
- const Value::Member* jrealtime = value.FindMember("realtime");
- if (jrealtime)
- realtime_ = jrealtime->value.GetBool();
- }
- JSONRigidBody::JSONRigidBody(JSONSceneImporter* importer, const rapidjson::Value& value) :
- JSONComponent(importer, "RigidBody"),
- mass_(0)
- {
- JSONComponent::Parse(value);
- const Value::Member* jmass = value.FindMember("mass");
- if (jmass)
- mass_ = (float) jmass->value.GetDouble();
- }
- JSONMeshCollider::JSONMeshCollider(JSONSceneImporter* importer, const rapidjson::Value& value) :
- JSONComponent(importer, "MeshCollider")
- {
- JSONComponent::Parse(value);
- }
- JSONBoxCollider::JSONBoxCollider(JSONSceneImporter* importer, const rapidjson::Value& value) :
- JSONComponent(importer, "BoxCollider")
- {
- JSONComponent::Parse(value);
- const Value::Member* jcenter= value.FindMember("center");
- if (jcenter)
- importer->ReadVector3FromArray(jcenter->value, center_);
- const Value::Member* jsize= value.FindMember("size");
- if (jsize)
- importer->ReadVector3FromArray(jsize->value, size_);
- }
- JSONTerrain::JSONTerrain(JSONSceneImporter* importer, const rapidjson::Value& value) :
- JSONComponent(importer, "Terrain")
- , heightmapHeight_(0)
- , heightmapWidth_(0)
- , heightmapResolution_(0)
- , alphamapWidth_(0)
- , alphamapHeight_(0)
- , alphamapLayers_(0)
- , alphaMapLength_(0)
- , heightMapLength_(0)
- {
- JSONComponent::Parse(value);
- String base64Height;
- String base64Alpha;
- for (Value::ConstMemberIterator oitr = value.MemberBegin();
- oitr != value.MemberEnd(); ++oitr)
- {
- if (!strcmp(oitr->name.GetString(), "heightmapHeight"))
- {
- heightmapHeight_ = oitr->value.GetInt();
- }
- else if (!strcmp(oitr->name.GetString(), "heightmapWidth"))
- {
- heightmapWidth_ = oitr->value.GetInt();
- }
- else if (!strcmp(oitr->name.GetString(), "heightmapResolution"))
- {
- heightmapResolution_ = oitr->value.GetInt();
- }
- else if (!strcmp(oitr->name.GetString(), "alphamapWidth"))
- {
- alphamapWidth_ = oitr->value.GetInt();
- }
- else if (!strcmp(oitr->name.GetString(), "alphamapHeight"))
- {
- alphamapHeight_ = oitr->value.GetInt();
- }
- else if (!strcmp(oitr->name.GetString(), "alphamapLayers"))
- {
- alphamapLayers_ = oitr->value.GetInt();
- }
- else if (!strcmp(oitr->name.GetString(), "base64HeightLength"))
- {
- heightMapLength_ = oitr->value.GetInt();
- }
- else if (!strcmp(oitr->name.GetString(), "base64AlphaLength"))
- {
- alphaMapLength_ = oitr->value.GetInt();
- }
- else if (!strcmp(oitr->name.GetString(), "base64Height"))
- {
- base64Height = oitr->value.GetString();
- }
- else if (!strcmp(oitr->name.GetString(), "base64Alpha"))
- {
- base64Alpha = oitr->value.GetString();
- }
- else if (!strcmp(oitr->name.GetString(), "heightmapScale"))
- {
- importer->ReadVector3FromArray(oitr->value, heightmapScale_);
- }
- else if (!strcmp(oitr->name.GetString(), "size"))
- {
- importer->ReadVector3FromArray(oitr->value, size_);
- }
- }
- heightMap_ = new float[heightMapLength_];
- alphaMap_ = new float[alphaMapLength_];
- unsigned int length = 0;
- int errors;
- errors = _base64Decode((const unsigned char*)base64Height.CString(), base64Height.Length(), (unsigned char*) heightMap_.Get(), &length);
- assert(!errors);
- assert(length == heightMapLength_);
- length = 0;
- errors = _base64Decode((const unsigned char*)base64Alpha.CString(), base64Alpha.Length(), (unsigned char*) alphaMap_.Get(), &length);
- assert(!errors);
- assert(length == alphaMapLength_);
- }
- JSONCamera::JSONCamera(JSONSceneImporter* importer, const rapidjson::Value& value) :
- JSONComponent(importer, "Camera")
- {
- JSONComponent::Parse(value);
- }
- JSONNode::JSONNode(JSONSceneImporter* importer, const rapidjson::Value& value) : importer_(importer)
- {
- for (Value::ConstMemberIterator oitr = value.MemberBegin();
- oitr != value.MemberEnd(); ++oitr)
- {
- if (!strcmp(oitr->name.GetString(), "name"))
- {
- name_ = oitr->value.GetString();
- }
- else if (!strcmp(oitr->name.GetString(), "children"))
- {
- for (Value::ConstValueIterator citr = oitr->value.Begin(); citr != oitr->value.End(); citr++)
- {
- if (!(*citr).IsObject())
- continue;
- AddChild(new JSONNode(importer, *citr));
- }
- }
- else if (!strcmp(oitr->name.GetString(), "components"))
- {
- for (Value::ConstValueIterator citr = oitr->value.Begin(); citr != oitr->value.End(); citr++)
- {
- if (!(*citr).IsObject())
- continue;
- const Value::Member* jtype = citr->FindMember("type");
- if (!jtype)
- continue;
- String type = jtype->value.GetString();
- if (type == "Transform")
- {
- components_.Push(new JSONTransform(importer_, *citr));
- }
- else if (type == "MeshRenderer")
- {
- components_.Push(new JSONMeshRenderer(importer_, *citr));
- }
- else if (type == "SkinnedMeshRenderer")
- {
- components_.Push(new JSONSkinnedMeshRenderer(importer_, *citr));
- }
- else if (type == "Animation")
- {
- components_.Push(new JSONAnimation(importer_, *citr));
- }
- else if (type == "Camera")
- {
- components_.Push(new JSONCamera(importer_, *citr));
- }
- else if (type == "Terrain")
- {
- components_.Push(new JSONTerrain(importer_, *citr));
- }
- else if (type == "RigidBody")
- {
- components_.Push(new JSONRigidBody(importer_, *citr));
- }
- else if (type == "MeshCollider")
- {
- components_.Push(new JSONMeshCollider(importer_, *citr));
- }
- else if (type == "BoxCollider")
- {
- components_.Push(new JSONBoxCollider(importer_, *citr));
- }
- else if (type == "Light")
- {
- components_.Push(new JSONLight(importer_, *citr));
- }
- else if (type == "TimeOfDay")
- {
- components_.Push(new JSONTimeOfDay(importer_, *citr));
- }
- }
- }
- }
- }
- JSONSceneImporter::JSONSceneImporter(Context* context) : Importer(context)
- , document_(new Document())
- {
- }
- void JSONSceneImporter::ReadColorFromArray(const rapidjson::Value& value, Color& color)
- {
- if (!value.IsArray() || (value.Size() < 3 || value.Size() > 4))
- return;
- color.r_ = color.g_ = color.b_ = color.a_ = 1.0f;
- color.r_ = (float) value[SizeType(0)].GetDouble();
- color.g_ = (float) value[SizeType(1)].GetDouble();
- color.b_ = (float) value[SizeType(2)].GetDouble();
- if (value.Size() == 4)
- color.a_ = (float) value[SizeType(3)].GetDouble();
- }
- void JSONSceneImporter::ReadVector2FromArray(const rapidjson::Value& value, Vector2& v)
- {
- if (!value.IsArray() || value.Size() != 2)
- return;
- v.x_ = (float) value[SizeType(0)].GetDouble();
- v.y_ = (float) value[SizeType(1)].GetDouble();
- }
- void JSONSceneImporter::ReadVector3FromArray(const rapidjson::Value& value, Vector3& v)
- {
- if (!value.IsArray() || value.Size() != 3)
- return;
- v.x_ = (float) value[SizeType(0)].GetDouble();
- v.y_ = (float) value[SizeType(1)].GetDouble();
- v.z_ = (float) value[SizeType(2)].GetDouble();
- }
- void JSONSceneImporter::ReadVector4FromArray(const rapidjson::Value& value, Vector4& v)
- {
- if (!value.IsArray() || value.Size() != 4)
- return;
- v.x_ = (float) value[SizeType(0)].GetDouble();
- v.y_ = (float) value[SizeType(1)].GetDouble();
- v.z_ = (float) value[SizeType(2)].GetDouble();
- v.w_ = (float) value[SizeType(3)].GetDouble();
- }
- void JSONSceneImporter::ReadQuaternionFromArray(const rapidjson::Value& value, Quaternion& q)
- {
- if (!value.IsArray() || value.Size() != 4)
- return;
- q.x_ = (float) value[SizeType(0)].GetDouble();
- q.y_ = (float) value[SizeType(1)].GetDouble();
- q.z_ = (float) value[SizeType(2)].GetDouble();
- q.w_ = (float) value[SizeType(3)].GetDouble();
- }
- void JSONSceneImporter::ReadMatrix4FromArray(const rapidjson::Value& value, Matrix4& m)
- {
- if (!value.IsArray() || value.Size() != 16)
- return;
- float mf[16];
- for (SizeType i = 0; i < 16; i++)
- mf[i] = (float) value[i].GetDouble();
- m = Matrix4(mf);
- }
- bool JSONSceneImporter::ParseMaterials(const rapidjson::Value& value)
- {
- const Value::Member* jmaterials = value.FindMember("materials");
- if (jmaterials && jmaterials->value.IsArray())
- {
- for (Value::ConstValueIterator itr = jmaterials->value.Begin(); itr != jmaterials->value.End(); itr++)
- {
- if ((*itr).IsObject())
- {
- String name = "Anonymous Material";
- String shader;
- String mainTexture;
- Vector2 mainTextureOffset(0.0f, 0.0f);
- Vector2 mainTextureScale(1.0f, 1.0f);
- int passCount = 1;
- int renderQueue = 0;
- Color color(1, 1, 1, 1);
- for (Value::ConstMemberIterator oitr = (*itr).MemberBegin();
- oitr != (*itr).MemberEnd(); ++oitr)
- {
- if (!strcmp(oitr->name.GetString(), "name"))
- {
- name = oitr->value.GetString();
- }
- else if (!strcmp(oitr->name.GetString(), "shader"))
- {
- shader = oitr->value.GetString();
- }
- else if (!strcmp(oitr->name.GetString(), "mainTexture"))
- {
- mainTexture = oitr->value.GetString();
- }
- else if (!strcmp(oitr->name.GetString(), "mainTextureOffset"))
- {
- ReadVector2FromArray(oitr->value, mainTextureOffset);
- }
- else if (!strcmp(oitr->name.GetString(), "mainTextureScale"))
- {
- ReadVector2FromArray(oitr->value, mainTextureScale);
- }
- else if (!strcmp(oitr->name.GetString(), "renderQueue"))
- {
- renderQueue = oitr->value.GetInt();
- }
- else if (!strcmp(oitr->name.GetString(), "passCount"))
- {
- passCount = oitr->value.GetInt();
- }
- else if (!strcmp(oitr->name.GetString(), "color"))
- {
- ReadColorFromArray(oitr->value, color);
- }
- }
- JSONMaterial* material = new JSONMaterial(name);
- material->SetColor(color);
- material->SetMainTexture(mainTexture);
- material->SetMainTextureOffset(mainTextureOffset);
- material->SetMainTextureScale(mainTextureScale);
- material->SetPassCount(passCount);
- material->SetRenderQueue(renderQueue);
- material->SetShader(shader);
- AddMaterial(material);
- }
- }
- }
- return true;
- }
- bool JSONSceneImporter::ParseMeshes(const rapidjson::Value& value)
- {
- const Value::Member* jmeshes = value.FindMember("meshes");
- if (jmeshes && jmeshes->value.IsArray())
- {
- for (Value::ConstValueIterator itr = jmeshes->value.Begin(); itr != jmeshes->value.End(); itr++)
- {
- if ((*itr).IsObject())
- {
- JSONMesh* mesh = new JSONMesh("Anonymous Mesh");
- for (Value::ConstMemberIterator oitr = (*itr).MemberBegin();
- oitr != (*itr).MemberEnd(); ++oitr)
- {
- if (!strcmp(oitr->name.GetString(), "name"))
- {
- mesh->SetName(oitr->value.GetString());
- }
- else if (!strcmp(oitr->name.GetString(), "triangles"))
- {
- if (oitr->value.IsArray())
- {
- for (Value::ConstValueIterator triangleArrayItr = oitr->value.Begin();
- triangleArrayItr != oitr->value.End(); triangleArrayItr++)
- {
- PODVector<int>& triangles = mesh->AddSubMesh();
- for (Value::ConstValueIterator vertexItr = triangleArrayItr->Begin();
- vertexItr != triangleArrayItr->End(); vertexItr++)
- {
- triangles.Push((*vertexItr).GetInt());
- }
- }
- }
- }
- else if (!strcmp(oitr->name.GetString(), "vertexPositions"))
- {
- Vector3 pos;
- PODVector<Vector3>& vpos = mesh->GetVertexPositions();
- for (Value::ConstValueIterator vertexItr = oitr->value.Begin();
- vertexItr != oitr->value.End(); vertexItr++)
- {
- ReadVector3FromArray(*vertexItr, pos);
- vpos.Push(pos);
- }
- }
- else if (!strcmp(oitr->name.GetString(), "vertexNormals"))
- {
- Vector3 pos;
- PODVector<Vector3>& vnorm = mesh->GetVertexNormals();
- for (Value::ConstValueIterator vertexItr = oitr->value.Begin();
- vertexItr != oitr->value.End(); vertexItr++)
- {
- ReadVector3FromArray(*vertexItr, pos);
- vnorm.Push(pos);
- }
- }
- else if (!strcmp(oitr->name.GetString(), "vertexTangents"))
- {
- Vector4 tangent;
- PODVector<Vector4>& vtangents = mesh->GetVertexTangents();
- for (Value::ConstValueIterator vertexItr = oitr->value.Begin();
- vertexItr != oitr->value.End(); vertexItr++)
- {
- ReadVector4FromArray(*vertexItr, tangent);
- vtangents.Push(tangent);
- }
- }
- else if (!strcmp(oitr->name.GetString(), "boneWeights"))
- {
- PODVector<JSONMesh::BoneWeight>& boneWeights = mesh->GetBoneWeights();
- for (Value::ConstValueIterator bitr = oitr->value.Begin();
- bitr != oitr->value.End(); bitr++)
- {
- JSONMesh::BoneWeight bw;
- const Value::Member* indexes = bitr->FindMember("indexes");
- const Value::Member* weights = bitr->FindMember("weights");
- for (int i = 0; i < 4; i++)
- {
- bw.indexes_[i] = indexes->value[SizeType(i)].GetInt();
- bw.weights_[i] = (float) weights->value[SizeType(i)].GetDouble();
- }
- boneWeights.Push(bw);
- }
- }
- else if (!strcmp(oitr->name.GetString(), "rootBone"))
- {
- mesh->SetRootBone(oitr->value.GetString());
- }
- else if (!strcmp(oitr->name.GetString(), "bindPoses"))
- {
- Vector<Matrix4>& bindPoses = mesh->GetBindPoses();
- for (Value::ConstValueIterator bitr = oitr->value.Begin();
- bitr != oitr->value.End(); bitr++)
- {
- Matrix4 m;
- ReadMatrix4FromArray(*bitr, m);
- bindPoses.Push(m);
- }
- }
- else if (!strcmp(oitr->name.GetString(), "bones"))
- {
- Vector<JSONMesh::Bone>& bones = mesh->GetBones();
- if (!oitr->value.IsNull())
- {
- for (Value::ConstValueIterator bitr = oitr->value.Begin();
- bitr != oitr->value.End(); bitr++)
- {
- const Value::Member* pos = bitr->FindMember("localPosition");
- const Value::Member* rot = bitr->FindMember("localRotation");
- const Value::Member* scale = bitr->FindMember("localScale");
- const Value::Member* name = bitr->FindMember("name");
- const Value::Member* parentName = bitr->FindMember("parentName");
- JSONMesh::Bone bone;
- ReadVector3FromArray(pos->value, bone.pos_);
- ReadVector3FromArray(scale->value, bone.scale_);
- ReadQuaternionFromArray(rot->value, bone.rot_);
- bone.name_ = name->value.GetString();
- bone.parentName_ = parentName->value.GetString();
- bones.Push(bone);
- }
- }
- }
- else if (!strcmp(oitr->name.GetString(), "vertexUV") ||
- !strcmp(oitr->name.GetString(), "vertexUV2"))
- {
- Vector2 uv;
- PODVector<Vector2>& uvs = !strcmp(oitr->name.GetString(), "vertexUV") ?
- mesh->GetUVSet(0) : mesh->GetUVSet(1);
- for (Value::ConstValueIterator uvItr = oitr->value.Begin();
- uvItr != oitr->value.End(); uvItr++)
- {
- ReadVector2FromArray(*uvItr, uv);
- uvs.Push(uv);
- }
- }
- }
- AddMesh(mesh);
- }
- }
- }
- return true;
- }
- bool JSONSceneImporter::ParseShaders(const rapidjson::Value& value)
- {
- const Value::Member* jshaders = value.FindMember("shaders");
- if (jshaders && jshaders->value.IsArray())
- {
- for (Value::ConstValueIterator itr = jshaders->value.Begin(); itr != jshaders->value.End(); itr++)
- {
- if ((*itr).IsObject())
- {
- String name = "Anonymous Shader";
- int renderQueue = 0;
- for (Value::ConstMemberIterator oitr = (*itr).MemberBegin();
- oitr != (*itr).MemberEnd(); ++oitr)
- {
- if (!strcmp(oitr->name.GetString(), "name"))
- {
- name = oitr->value.GetString();
- }
- else if (!strcmp(oitr->name.GetString(), "renderQueue"))
- {
- renderQueue = oitr->value.GetInt();
- }
- }
- AddShader(new JSONShader(name, renderQueue));
- }
- }
- }
- return true;
- }
- bool JSONSceneImporter::ParseTextures(const rapidjson::Value& value)
- {
- const Value::Member* jtextures = value.FindMember("textures");
- if (jtextures && jtextures->value.IsArray())
- {
- for (Value::ConstValueIterator itr = jtextures->value.Begin(); itr != jtextures->value.End(); itr++)
- {
- String name;
- String base64PNG;
- int base64PNGLength = 0;
- if ((*itr).IsObject())
- {
- const Value::Member* jname = (*itr).FindMember("name");
- if (jname && jname->value.IsString())
- {
- name = jname->value.GetString();
- }
- const Value::Member* jbase64PNG = (*itr).FindMember("base64PNG");
- if (jbase64PNG)
- {
- base64PNG = jbase64PNG->value.GetString();
- }
- const Value::Member* jbase64PNGLength = (*itr).FindMember("base64PNGLength");
- if (jbase64PNGLength)
- {
- base64PNGLength = jbase64PNGLength->value.GetInt();
- }
- }
- SharedArrayPtr<unsigned char> pngPixels;
- pngPixels = new unsigned char[base64PNGLength];
- unsigned int length = 0;
- int errors = _base64Decode((const unsigned char*)base64PNG.CString(), base64PNG.Length(), pngPixels.Get(), &length);
- assert(!errors);
- assert(length == base64PNGLength);
- JSONTexture* texture = new JSONTexture(name);
- texture->SetPNGPixels(pngPixels, base64PNGLength);
- AddTexture(texture);
- }
- }
- return true;
- }
- bool JSONSceneImporter::ParseLightmaps(const rapidjson::Value& value)
- {
- const Value::Member* jlightmaps = value.FindMember("lightmaps");
- if (jlightmaps && jlightmaps->value.IsArray())
- {
- for (Value::ConstValueIterator itr = jlightmaps->value.Begin(); itr != jlightmaps->value.End(); itr++)
- {
- String name;
- String base64PNG;
- int base64PNGLength = 0;
- if ((*itr).IsObject())
- {
- const Value::Member* jname = (*itr).FindMember("filename");
- if (jname && jname->value.IsString())
- {
- name = jname->value.GetString();
- }
- const Value::Member* jbase64PNG = (*itr).FindMember("base64PNG");
- if (jbase64PNG)
- {
- base64PNG = jbase64PNG->value.GetString();
- }
- const Value::Member* jbase64PNGLength = (*itr).FindMember("base64PNGLength");
- if (jbase64PNGLength)
- {
- base64PNGLength = jbase64PNGLength->value.GetInt();
- }
- }
- SharedArrayPtr<unsigned char> pngPixels;
- pngPixels = new unsigned char[base64PNGLength];
- unsigned int length = 0;
- int errors = _base64Decode((const unsigned char*)base64PNG.CString(), base64PNG.Length(), pngPixels.Get(), &length);
- assert(!errors);
- assert(length == base64PNGLength);
- JSONLightmap* lightmap = new JSONLightmap(name);
- lightmap->SetPNGPixels(pngPixels, base64PNGLength);
- AddLightmap(lightmap);
- }
- }
- return true;
- }
- bool JSONSceneImporter::ParseResources(const rapidjson::Value& value)
- {
- ParseTextures(value);
- ParseLightmaps(value);
- ParseShaders(value);
- ParseMaterials(value);
- ParseMeshes(value);
- return true;
- }
- bool JSONSceneImporter::ParseHierarchy(const rapidjson::Value& value)
- {
- for (Value::ConstValueIterator itr = value.Begin(); itr != value.End(); itr++)
- {
- if ((*itr).IsObject())
- {
- hierarchy_.Push(new JSONNode(this, *itr));
- }
- }
- return true;
- }
- bool JSONSceneImporter::Import(const String& path)
- {
- File jsonFile(context_, path);
- String json;
- jsonFile.ReadText(json);
- if (document_->Parse<0>(json.CString()).HasParseError())
- {
- LOGERRORF("Could not parse JSON data from %s", path.CString());
- return false;
- }
- const Value::Member* name = document_->FindMember("name");
- if (name)
- sceneName_ = name->value.GetString();
- const Value::Member* jresources = document_->FindMember("resources");
- if (jresources)
- ParseResources(jresources->value);
- const Value::Member* jhierarchy = document_->FindMember("hierarchy");
- if (jhierarchy)
- ParseHierarchy(jhierarchy->value);
- return true;
- }
- JSONSceneImporter::~JSONSceneImporter()
- {
- if (document_)
- delete document_;
- }
- }
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