MainToolbar.ts 3.7 KB

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  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. // LICENSE: Atomic Game Engine Editor and Tools EULA
  4. // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
  5. // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
  6. //
  7. import EditorUI = require("./EditorUI");
  8. class MainToolbar extends Atomic.UIWidget {
  9. translateButton: Atomic.UIButton;
  10. rotateButton: Atomic.UIButton;
  11. scaleButton: Atomic.UIButton;
  12. axisButton: Atomic.UIButton;
  13. playButton: Atomic.UIButton;
  14. constructor(parent: Atomic.UIWidget) {
  15. super();
  16. this.load("AtomicEditor/editor/ui/maintoolbar.tb.txt");
  17. this.translateButton = <Atomic.UIButton>this.getWidget("3d_translate");
  18. this.rotateButton = <Atomic.UIButton>this.getWidget("3d_rotate");
  19. this.scaleButton = <Atomic.UIButton>this.getWidget("3d_scale");
  20. this.axisButton = <Atomic.UIButton>this.getWidget("3d_axismode");
  21. this.playButton = <Atomic.UIButton>this.getWidget("maintoolbar_play");
  22. this.translateButton.value = 1;
  23. parent.addChild(this);
  24. this.subscribeToEvent("GizmoAxisModeChanged", (ev) => this.handleGizmoAxisModeChanged(ev));
  25. this.subscribeToEvent("GizmoEditModeChanged", (ev) => this.handleGizmoEditModeChanged(ev));
  26. this.subscribeToEvent(this, "WidgetEvent", (data) => this.handleWidgetEvent(data));
  27. this.subscribeToEvent("IPCPlayerExitRequest", (data) => {
  28. var skin = <Atomic.UISkinImage> this.playButton.getWidget("skin_image");
  29. skin.setSkinBg("PlayButton");
  30. });
  31. }
  32. handleGizmoAxisModeChanged(ev: Editor.GizmoAxisModeChangedEvent) {
  33. if (ev.toggle) return;
  34. if (ev.mode == Editor.AXIS_WORLD) {
  35. this.axisButton.value = 1;
  36. this.axisButton.text = "World";
  37. } else {
  38. this.axisButton.value = 0;
  39. this.axisButton.text = "Local";
  40. }
  41. }
  42. handleGizmoEditModeChanged(ev: Editor.GizmoEditModeChangedEvent) {
  43. this.translateButton.value = 0;
  44. this.rotateButton.value = 0;
  45. this.scaleButton.value = 0;
  46. switch (ev.mode) {
  47. case 1:
  48. this.translateButton.value = 1;
  49. break;
  50. case 2:
  51. this.rotateButton.value = 1;
  52. break;
  53. case 3:
  54. this.scaleButton.value = 1;
  55. break;
  56. }
  57. }
  58. handleWidgetEvent(ev: Atomic.UIWidgetEvent) {
  59. if (ev.type == Atomic.UI_EVENT_TYPE_CLICK && ev.target) {
  60. if (ev.target.id == "3d_translate" || ev.target.id == "3d_rotate" || ev.target.id == "3d_scale") {
  61. var mode = 1;
  62. if (ev.target.id == "3d_rotate")
  63. mode = 2;
  64. else if (ev.target.id == "3d_scale")
  65. mode = 3;
  66. this.sendEvent("GizmoEditModeChanged", { mode: mode });
  67. return true;
  68. } else if (ev.target.id == "3d_axismode") {
  69. EditorUI.getShortcuts().invokeGizmoAxisModeChanged(ev.target.value ? Editor.AXIS_WORLD : Editor.AXIS_LOCAL);
  70. return true;
  71. } else if (ev.target.id == "maintoolbar_play") {
  72. var editorMode = <Editor.EditorMode> this.getSubsystem("EditorMode");
  73. if (editorMode.isPlayerEnabled()) {
  74. this.sendEvent("IPCPlayerExitRequest");
  75. } else {
  76. EditorUI.getShortcuts().invokePlay();
  77. var skin = <Atomic.UISkinImage> this.playButton.getWidget("skin_image");
  78. skin.setSkinBg("StopButton");
  79. }
  80. return true;
  81. }
  82. }
  83. }
  84. }
  85. export = MainToolbar;