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- //
- // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include <Atomic/Core/StringUtils.h>
- #include <Atomic/IO/Log.h>
- #include <Atomic/IO/File.h>
- #include "../ToolSystem.h"
- #include "../Project/Project.h"
- #include "../Build/BuildEvents.h"
- #include "../Build/BuildSystem.h"
- #include "../Build/AssetBuildConfig.h"
- #include "BuildCmd.h"
- #include <Poco/File.h>
- namespace ToolCore
- {
- BuildCmd::BuildCmd(Context* context) :
- Command(context),
- autoLog_(false),
- verbose_(false)
- {
- }
- BuildCmd::~BuildCmd()
- {
- }
- bool BuildCmd::ParseInternal(const Vector<String>& arguments, unsigned startIndex, String& errorMsg)
- {
- String argument = arguments[startIndex].ToLower();
- String value = startIndex + 1 < arguments.Size() ? arguments[startIndex + 1] : String::EMPTY;
- if (argument != "build")
- {
- errorMsg = "Unable to parse build command";
- return false;
- }
- if (!value.Length())
- {
- errorMsg = "Unable to parse build platform";
- return false;
- }
- buildPlatform_ = value.ToLower();
- for (int i = startIndex + 2; i < arguments.Size(); ++i)
- {
- String option = arguments[i].ToLower();
- if (option == "-tag")
- {
- if (arguments.Size() == i + 1)
- {
- errorMsg = "Missing tag";
- return false;
- }
- }
- else if (option == "-autolog")
- {
- autoLog_ = true;
- }
- else if (option == "-verbose")
- {
- verbose_ = true;
- }
- }
- String tag = startIndex + 2 < arguments.Size() ? arguments[startIndex + 2] : String::EMPTY;
- assetsBuildTag_ = tag.ToLower();
- return true;
- }
- void BuildCmd::HandleBuildComplete(StringHash eventType, VariantMap& eventData)
- {
- if (!eventData[BuildComplete::P_SUCCESS].GetBool())
- {
- Error("Build Failed");
- }
- else
- Finished();
- }
- void BuildCmd::Run()
- {
- ATOMIC_LOGINFOF("Building project for: %s", buildPlatform_.CString());
- ToolSystem* tsystem = GetSubsystem<ToolSystem>();
- Project* project = tsystem->GetProject();
- Platform* platform = NULL;
- platform = tsystem->GetPlatformByName(buildPlatform_);
- if (!platform)
- {
- Error(ToString("Unknown build platform: %s", buildPlatform_.CString()));
- return;
- }
- // create the build
- BuildBase* buildBase = platform->NewBuild(project);
- if (!assetsBuildTag_.Empty())
- {
- buildBase->SetAssetBuildTag(assetsBuildTag_);
- }
- buildBase->SetAutoLog(autoLog_);
- buildBase->SetVerbose(verbose_);
- // add it to the build system
- BuildSystem* buildSystem = GetSubsystem<BuildSystem>();
- buildSystem->QueueBuild(buildBase);
- SubscribeToEvent(E_BUILDCOMPLETE, ATOMIC_HANDLER(BuildCmd, HandleBuildComplete));
- // TODO: parallel/serial builds
- buildSystem->StartNextBuild();
- }
- }
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