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- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- // Please see LICENSE.md in repository root for license information
- // https://github.com/AtomicGameEngine/AtomicGameEngine
- #include <rapidjson/document.h>
- #include <rapidjson/filestream.h>
- #include <rapidjson/prettywriter.h>
- #include <Atomic/IO/Log.h>
- #include <Atomic/IO/File.h>
- #include "Project.h"
- using namespace rapidjson;
- namespace ToolCore
- {
- Project::Project(Context* context) :
- Object(context)
- {
- }
- Project::~Project()
- {
- }
- void Project::LoadUserPrefs(const String& fullpath)
- {
- rapidjson::Document document;
- File jsonFile(context_, fullpath);
- if (!jsonFile.IsOpen())
- return;
- String json;
- jsonFile.ReadText(json);
- if (!json.Length())
- return;
- if (document.Parse<0>(json.CString()).HasParseError())
- {
- LOGERRORF("Could not parse Project JSON data from %s", fullpath.CString());
- return;
- }
- const Value::Member* current_platform = document.FindMember("current_platform");
- /*
- AEEditorPlatform platform = AE_PLATFORM_UNDEFINED;
- if (current_platform && current_platform->value.IsString())
- {
- String splatform = current_platform->value.GetString();
- if (splatform == "Windows")
- platform = AE_PLATFORM_WINDOWS;
- else if (splatform == "Mac")
- platform = AE_PLATFORM_MAC;
- else if (splatform == "HTML5")
- platform = AE_PLATFORM_HTML5;
- else if (splatform == "iOS")
- platform = AE_PLATFORM_IOS;
- else if (splatform == "Android")
- platform = AE_PLATFORM_ANDROID;
- }
- if (platform == AE_PLATFORM_UNDEFINED)
- {
- #ifdef ATOMIC_PLATFORM_OSX
- platform = AE_PLATFORM_MAC;
- #else
- platform = AE_PLATFORM_WINDOWS;
- #endif
- }
- */
- const Value::Member* last_build_path = document.FindMember("last_build_path");
- if (last_build_path && last_build_path->value.IsString())
- {
- lastBuildPath_ = last_build_path->value.GetString();
- }
- // probably will want to move this, it will trigger a save (which is guarded with load_)
- /*
- Editor* editor = GetSubsystem<Editor>();
- editor->RequestPlatformChange(platform);
- */
- }
- void Project::SaveUserPrefs(const String& fullpath)
- {
- //Editor* editor = GetSubsystem<Editor>();
- FILE* file = fopen(fullpath.CString(), "w");
- if (!file)
- return;
- rapidjson::FileStream s(file);
- rapidjson::PrettyWriter<rapidjson::FileStream> writer(s);
- writer.StartObject();
- writer.String("version");
- writer.Int(1);
- /*
- writer.String("current_platform");
- AEEditorPlatform platform = editor->GetCurrentPlatform();
- if (platform == AE_PLATFORM_WINDOWS)
- writer.String("Windows");
- else if (platform == AE_PLATFORM_MAC)
- writer.String("Mac");
- else if (platform == AE_PLATFORM_HTML5)
- writer.String("HTML5");
- else if (platform == AE_PLATFORM_IOS)
- writer.String("iOS");
- else if (platform == AE_PLATFORM_ANDROID)
- writer.String("Android");
- */
- writer.String("last_build_path");
- writer.String(lastBuildPath_.CString());
- writer.EndObject();
- fclose(file);
- }
- void Project::Load(const String& fullpath)
- {
- projectFilePath_ = fullpath;
- LoadUserPrefs(GetUserPrefsFullPath(fullpath));
- rapidjson::Document document;
- File jsonFile(context_, fullpath);
- if (!jsonFile.IsOpen())
- {
- return;
- }
- String json;
- jsonFile.ReadText(json);
- if (!json.Length())
- {
- return;
- }
- if (document.Parse<0>(json.CString()).HasParseError())
- {
- LOGERRORF("Could not parse Project JSON data from %s", fullpath.CString());
- return;
- }
- const Value::Member* version = document.FindMember("version");
- if (version && version->value.IsInt())
- {
- }
- Value::Member* build_settings = document.FindMember("build_settings");
- if (build_settings && build_settings->value.IsObject())
- {
- //BuildSystem* buildSystem = GetSubsystem<BuildSystem>();
- //buildSystem->LoadBuildSettings(build_settings);
- }
- }
- String Project::GetUserPrefsFullPath(const String& projectPath)
- {
- String path = GetPath(projectPath);
- String filename = GetFileName(projectPath);
- String prefsPath = path + "/" + filename + ".atomic.userprefs";
- return prefsPath;
- }
- void Project::Save(const String& fullpath)
- {
- if (fullpath.Length())
- projectFilePath_ = fullpath;
- String path = projectFilePath_;
- SaveUserPrefs(GetUserPrefsFullPath(path));
- FILE* file = fopen(path.CString(), "w");
- if (!file)
- return;
- rapidjson::FileStream s(file);
- rapidjson::PrettyWriter<rapidjson::FileStream> writer(s);
- writer.StartObject();
- writer.String("version");
- writer.Int(1);
- //BuildSystem* buildSystem = GetSubsystem<BuildSystem>();
- //buildSystem->SaveBuildSettings(writer);
- writer.EndObject();
- fclose(file);
- }
- bool Project::IsComponentsDirOrFile(const String& fullPath)
- {
- String pathName;
- String fileName;
- String extension;
- SplitPath(fullPath, pathName, fileName, extension);
- if (extension.Length() && extension != ".js")
- return false;
- if (IsAbsoluteParentPath(componentsPath_, pathName))
- return true;
- return false;
- }
- bool Project::IsScriptsDirOrFile(const String& fullPath)
- {
- String pathName;
- String fileName;
- String extension;
- SplitPath(fullPath, pathName, fileName, extension);
- if (extension.Length() && extension != ".js")
- return false;
- if (IsAbsoluteParentPath(scriptsPath_, pathName))
- return true;
- return false;
- }
- bool Project::IsModulesDirOrFile(const String& fullPath)
- {
- String pathName;
- String fileName;
- String extension;
- SplitPath(fullPath, pathName, fileName, extension);
- if (extension.Length() && extension != ".js")
- return false;
- if (IsAbsoluteParentPath(modulesPath_, pathName))
- return true;
- return false;
- }
- }
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