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- //
- // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- import EditorEvents = require("editor/EditorEvents");
- import EditorUI = require("ui/EditorUI");
- import ModalWindow = require("../ModalWindow");
- import ProgressModal = require("../ProgressModal");
- class Pro3DWindow extends ModalWindow {
- constructor() {
- super(false);
- this.init("3D Module License Required", "AtomicEditor/editor/ui/infomodule3d.tb.txt");
- }
- handleWidgetEvent(ev: Atomic.UIWidgetEvent) {
- if (ev.type == Atomic.UI_EVENT_TYPE_CLICK) {
- var id = ev.target.id;
- if (id == "purchase") {
- Atomic.fileSystem.systemOpen("https://store.atomicgameengine.com/site");
- } else if (id == "ok") {
- this.hide();
- return true;
- }
- return false;
- }
- }
- }
- export = Pro3DWindow;
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