ProPlatformWindow.ts 3.2 KB

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  1. //
  2. // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. import EditorEvents = require("editor/EditorEvents");
  23. import EditorUI = require("ui/EditorUI");
  24. import ModalWindow = require("../ModalWindow");
  25. import ProgressModal = require("../ProgressModal");
  26. class ProPlatformWindow extends ModalWindow {
  27. constructor() {
  28. super(false);
  29. this.init("Platform License Required", "AtomicEditor/editor/ui/platformsinfo.tb.txt");
  30. var editField = <Atomic.UIEditField> this.getWidget("info");
  31. var text = "\nAtomic Game Engine Pro is required to deploy apps to this platform.\n\n<color #D4FB79>Installed platforms:</color>\n\n";
  32. var licenseSystem = ToolCore.licenseSystem;
  33. var installedText = " <widget TBSkinImage: skin: 'LogoMac-Small'> <widget TBSkinImage: skin: 'LogoWindows-Small'> <widget TBSkinImage: skin: 'LogoHTML5-Small'> ";
  34. var availableText = " ";
  35. if (licenseSystem.licenseAndroid)
  36. installedText += "<widget TBSkinImage: skin: 'LogoAndroid-Small'> ";
  37. else
  38. availableText += "<widget TBSkinImage: skin: 'LogoAndroid-Small'> ";
  39. if (licenseSystem.licenseIOS)
  40. installedText += "<widget TBSkinImage: skin: 'LogoIOS-Small'> ";
  41. else
  42. availableText += "<widget TBSkinImage: skin: 'LogoIOS-Small'> ";
  43. text += installedText + "\n\n\n";
  44. if (!licenseSystem.licenseIOS || !licenseSystem.licenseAndroid || !licenseSystem.licenseModule3D) {
  45. text += "<color #76D6FF>Available platforms:</color>\n\n";
  46. text += availableText + "\n\n\n";
  47. }
  48. editField.text = text;
  49. this.resizeToFitContent();
  50. this.center();
  51. editField.reformat();
  52. }
  53. handleWidgetEvent(ev: Atomic.UIWidgetEvent) {
  54. if (ev.type == Atomic.UI_EVENT_TYPE_CLICK) {
  55. var id = ev.target.id;
  56. if (id == "purchase") {
  57. Atomic.fileSystem.systemOpen("https://store.atomicgameengine.com/site");
  58. } else if (id == "ok") {
  59. this.hide();
  60. return true;
  61. }
  62. return false;
  63. }
  64. }
  65. }
  66. export = ProPlatformWindow;