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- //
- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include "../Core/Context.h"
- #include "../IO/Log.h"
- #include "../IO/File.h"
- #include "../IO/FileSystem.h"
- #include "../Resource/JSONFile.h"
- #include "../Graphics/GraphicsDefs.h"
- #include "EngineConfig.h"
- namespace Atomic
- {
- EngineConfig EngineConfig::engineConfig_;
- bool EngineConfig::LoadEngineConfig(const JSONValue& jengine)
- {
- if (!jengine.IsObject())
- return false;
- for (JSONObject::ConstIterator i = jengine.Begin(); i != jengine.End(); ++i)
- {
- String key = i->first_.ToLower();
- const JSONValue& jvalue = i->second_;
- if (key == "workerthreads")
- valueMap_["WorkerThreads"] = GetBoolValue(jvalue, true);
- else if (key == "logquiet")
- valueMap_["LogQuiet"] = GetBoolValue(jvalue, false);
- else if (key == "loglevel")
- valueMap_["LogLevel"] = GetIntValue(jvalue, 1);
- }
- return true;
- }
- bool EngineConfig::LoadGraphicsConfig(const JSONValue& jgraphics)
- {
- if (!jgraphics.IsObject())
- return false;
- for (JSONObject::ConstIterator i = jgraphics.Begin(); i != jgraphics.End(); ++i)
- {
- String key = i->first_.ToLower();
- const JSONValue& jvalue = i->second_;
- if (key == "headless")
- valueMap_["Headless"] = GetBoolValue(jvalue, false);
- else if (key == "framelimiter")
- valueMap_["FrameLimiter"] = GetBoolValue(jvalue, true);
- else if (key == "maxfps")
- valueMap_["MaxFps"] = GetIntValue(jvalue, 0);
- else if (key == "minfps")
- valueMap_["MinFps"] = GetIntValue(jvalue, 0);
- else if (key == "flushgpu")
- valueMap_["FlushGPU"] = GetBoolValue(jvalue, false);
- else if (key == "forcegl2")
- valueMap_["ForceGL2"] = GetBoolValue(jvalue, false);
- else if (key == "orientations")
- valueMap_["Orientations"] = GetStringValue(jvalue, "LandscapeLeft LandscapeRight");
- else if (key == "vsync")
- valueMap_["VSync"] = GetBoolValue(jvalue, false);
- else if (key == "triplebuffer")
- valueMap_["TripleBuffer"] = GetBoolValue(jvalue, false);
- else if (key == "multisample")
- valueMap_["Multisample"] = GetIntValue(jvalue, 1);
- else if (key == "renderpath")
- {
- String renderPath = GetStringValue(jvalue, "forward").ToLower();
- if (renderPath == "forward")
- valueMap_["RenderPath"] = "RenderPaths/Forward.xml";
- else if (renderPath == "prepass")
- valueMap_["RenderPath"] = "RenderPaths/Prepass.xml";
- else if (renderPath == "deferred")
- valueMap_["RenderPath"] = "RenderPaths/Deferred.xml";
- }
- else if (key == "shadows")
- valueMap_["Shadows"] = GetBoolValue(jvalue, true);
- else if (key == "lowqualityshadows")
- valueMap_["LowQualityShadows"] = GetBoolValue(jvalue, false);
- else if (key == "materialquality")
- {
- String quality = GetStringValue(jvalue, "high").ToLower();
- if (quality == "high")
- valueMap_["MaterialQuality"] = QUALITY_HIGH;
- else if (quality == "medium")
- valueMap_["MaterialQuality"] = QUALITY_MEDIUM;
- else if (quality == "low")
- valueMap_["MaterialQuality"] = QUALITY_LOW;
- }
- else if (key == "texturequality")
- {
- String quality = GetStringValue(jvalue, "high").ToLower();
- if (quality == "high")
- valueMap_["TextureQuality"] = QUALITY_HIGH;
- else if (quality == "medium")
- valueMap_["TextureQuality"] = QUALITY_MEDIUM;
- else if (quality == "low")
- valueMap_["TextureQuality"] = QUALITY_LOW;
- }
- else if (key == "texturefiltermode")
- {
- String mode = GetStringValue(jvalue, "trilinear").ToLower();
- if (mode == "trilinear")
- valueMap_["TextureFilterMode"] = FILTER_TRILINEAR;
- else if (mode == "bilinear")
- valueMap_["TextureFilterMode"] = FILTER_BILINEAR;
- else if (mode == "nearest")
- valueMap_["TextureFilterMode"] = FILTER_NEAREST;
- else if (mode == "anisotropic")
- valueMap_["TextureFilterMode"] = FILTER_ANISOTROPIC;
- }
- else if (key == "textureanisotropy")
- {
- valueMap_["TextureAnisotropy"] = GetIntValue(jvalue, 4);
- }
- }
- return true;
- }
- bool EngineConfig::LoadWindowConfig(const JSONValue& jwindow)
- {
- if (!jwindow.IsObject())
- return false;
- for (JSONObject::ConstIterator i = jwindow.Begin(); i != jwindow.End(); ++i)
- {
- String key = i->first_.ToLower();
- const JSONValue& jvalue = i->second_;
- if (key == "title")
- valueMap_["WindowTitle"] = GetStringValue(jvalue, "Atomic");
- else if (key == "fullscreen")
- valueMap_["FullScreen"] = GetBoolValue(jvalue, false);
- else if (key == "borderless")
- valueMap_["Borderless"] = GetBoolValue(jvalue, false);
- else if (key == "resizable")
- valueMap_["WindowResizable"] = GetBoolValue(jvalue, false);
- else if (key == "width")
- valueMap_["WindowWidth"] = GetIntValue(jvalue, false);
- else if (key == "height")
- valueMap_["WindowHeight"] = GetIntValue(jvalue, false);
- else if (key == "positionx")
- valueMap_["WindowPositionX"] = GetIntValue(jvalue, false);
- else if (key == "positiony")
- valueMap_["WindowPositionY"] = GetIntValue(jvalue, false);
- }
- return true;
- }
- bool EngineConfig::LoadSoundConfig(const JSONValue& jsound)
- {
- if (!jsound.IsObject())
- return false;
- for (JSONObject::ConstIterator i = jsound.Begin(); i != jsound.End(); ++i)
- {
- String key = i->first_.ToLower();
- const JSONValue& jvalue = i->second_;
- if (key == "enabled")
- valueMap_["Sound"] = GetBoolValue(jvalue, true);
- else if (key == "interpolation")
- valueMap_["SoundInterpolation"] = GetBoolValue(jvalue, true);
- else if (key == "stereo")
- valueMap_["SoundStereo"] = GetBoolValue(jvalue, true);
- else if (key == "bufferms")
- valueMap_["SoundBuffer"] = GetIntValue(jvalue, 100);
- else if (key == "mixrate")
- valueMap_["SoundMixRate"] = GetIntValue(jvalue, 44100);
- }
- return true;
- }
- bool EngineConfig::LoadInputConfig(const JSONValue& jinput)
- {
- if (!jinput.IsObject())
- return false;
- for (JSONObject::ConstIterator i = jinput.Begin(); i != jinput.End(); ++i)
- {
- String key = i->first_.ToLower();
- const JSONValue& jvalue = i->second_;
- if (key == "touchemulation")
- valueMap_["TouchEmulation"] = GetBoolValue(jvalue, false);
- }
- return true;
- }
- bool EngineConfig::LoadWebViewConfig(const JSONValue& jwebview)
- {
- if (!jwebview.IsObject())
- return false;
- for (JSONObject::ConstIterator i = jwebview.Begin(); i != jwebview.End(); ++i)
- {
- String key = i->first_.ToLower();
- const JSONValue& jvalue = i->second_;
- if (key == "useragent")
- valueMap_["WebViewUserAgent"] = GetStringValue(jvalue, String::EMPTY);
- else if (key == "productversion")
- valueMap_["WebViewProductVersion"] = GetStringValue(jvalue, String::EMPTY);
- else if (key == "debugPort")
- valueMap_["WebViewDebugPort"] = GetIntValue(jvalue, 8080);
- }
- return true;
- }
- bool EngineConfig::LoadDesktopConfig(JSONValue root)
- {
- const JSONValue& jdesktop = root["desktop"];
- if (!jdesktop.IsObject())
- return false;
- const JSONValue& jengine = jdesktop["engine"];
- if (jengine.IsObject())
- LoadEngineConfig(jengine);
- const JSONValue& jgraphics = jdesktop["graphics"];
- if (jgraphics.IsObject())
- LoadGraphicsConfig(jgraphics);
- const JSONValue& jwindow = jdesktop["window"];
- if (jwindow.IsObject())
- LoadWindowConfig(jwindow);
- const JSONValue& jsound = jdesktop["sound"];
- if (jsound.IsObject())
- LoadSoundConfig(jsound);
- const JSONValue& jinput = jdesktop["input"];
- if (jinput.IsObject())
- LoadInputConfig(jinput);
- const JSONValue& jwebview = jdesktop["webview"];
- if (jwebview.IsObject())
- LoadWebViewConfig(jwebview);
- return true;
- }
- }
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