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- //
- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #include <Atomic/Core/ProcessUtils.h>
- #include <Atomic/IO/FileSystem.h>
- #include <Atomic/IO/Log.h>
- #include <Atomic/Resource/ResourceCache.h>
- #include <Atomic/Input/Input.h>
- #include <Atomic/Graphics/Renderer.h>
- #include <Atomic/Graphics/Graphics.h>
- #include <Atomic/Engine/Engine.h>
- #include <Atomic/Audio/Audio.h>
- #include <Atomic/UI/UI.h>
- #include <Atomic/Metrics/Metrics.h>
- #ifdef ATOMIC_NETWORK
- #include <Atomic/Network/Network.h>
- #endif
- #ifdef ATOMIC_WEB
- #include <Atomic/Web/Web.h>
- #endif
- #include "JSEvents.h"
- #include "JSVM.h"
- #include "JSComponent.h"
- #include "JSCore.h"
- #include "JSFileSystem.h"
- #include "JSGraphics.h"
- #include "JSAudio.h"
- #ifdef ATOMIC_3D
- #include "JSAtomic3D.h"
- #endif
- #include "JSIO.h"
- #include "JSInput.h"
- #include "JSUIAPI.h"
- #include "JSScene.h"
- #ifdef ATOMIC_NETWORK
- #include "JSNetwork.h"
- #endif
- #include "JSAtomicPlayer.h"
- #include "JSAtomic.h"
- #include <Atomic/Scene/Scene.h>
- #include <Atomic/Environment/ProcSky.h>
- namespace Atomic
- {
- extern void jsb_package_atomic_init(JSVM* vm);
- static int js_module_read_file(duk_context* ctx)
- {
- JSVM* vm = JSVM::GetJSVM(ctx);
- ResourceCache* cache = vm->GetContext()->GetSubsystem<ResourceCache>();
- String path = duk_to_string(ctx, 0);
- SharedPtr<File> file = cache->GetFile(path);
- if (!file->IsOpen())
- {
- duk_push_string(ctx, "Unable to open module file");
- duk_throw(ctx);
- return 0;
- }
- unsigned size = file->GetSize();
- SharedArrayPtr<char> data;
- data = new char[size + 1];
- data[size] = '\0';
- file->Read(data, size);
- duk_push_string(ctx, data);
- return 1;
- }
- static int js_print(duk_context* ctx)
- {
- duk_concat(ctx, duk_get_top(ctx));
- VariantMap eventData;
- using namespace JSPrint;
- eventData[P_TEXT] = duk_to_string(ctx, -1);
- JSVM* vm = JSVM::GetJSVM(ctx);
- vm->SendEvent(E_JSPRINT, eventData);
- ATOMIC_LOGINFOF("%s", duk_to_string(ctx, -1));
- return 0;
- }
- static int js_openConsoleWindow(duk_context* ctx)
- {
- #ifdef _WIN32
- OpenConsoleWindow();
- #endif
- return 0;
- }
- static int js_assert(duk_context* ctx)
- {
- if (!duk_to_boolean(ctx, 0))
- {
- assert(0);
- }
- return 0;
- }
- static int js_atomic_GetEngine(duk_context* ctx)
- {
- JSVM* vm = JSVM::GetJSVM(ctx);
- js_push_class_object_instance(ctx, vm->GetSubsystem<Engine>());
- return 1;
- }
- static int js_atomic_GetResourceCache(duk_context* ctx)
- {
- JSVM* vm = JSVM::GetJSVM(ctx);
- js_push_class_object_instance(ctx, vm->GetSubsystem<ResourceCache>());
- return 1;
- }
- static int js_atomic_GetRenderer(duk_context* ctx)
- {
- JSVM* vm = JSVM::GetJSVM(ctx);
- js_push_class_object_instance(ctx, vm->GetSubsystem<Renderer>());
- return 1;
- }
- static int js_atomic_GetGraphics(duk_context* ctx)
- {
- JSVM* vm = JSVM::GetJSVM(ctx);
- js_push_class_object_instance(ctx, vm->GetSubsystem<Graphics>());
- return 1;
- }
- static int js_atomic_GetInput(duk_context* ctx)
- {
- JSVM* vm = JSVM::GetJSVM(ctx);
- js_push_class_object_instance(ctx, vm->GetSubsystem<Input>());
- return 1;
- }
- static int js_atomic_GetFileSystem(duk_context* ctx)
- {
- JSVM* vm = JSVM::GetJSVM(ctx);
- js_push_class_object_instance(ctx, vm->GetSubsystem<FileSystem>());
- return 1;
- }
- #ifdef ATOMIC_NETWORK
- static int js_atomic_GetNetwork(duk_context* ctx)
- {
- JSVM* vm = JSVM::GetJSVM(ctx);
- js_push_class_object_instance(ctx, vm->GetSubsystem<Network>());
- return 1;
- }
- #endif
- #ifdef ATOMIC_WEB
- static int js_atomic_GetWeb(duk_context* ctx)
- {
- JSVM* vm = JSVM::GetJSVM(ctx);
- js_push_class_object_instance(ctx, vm->GetSubsystem<Web>());
- return 1;
- }
- #endif
- static int js_atomic_GetUI(duk_context* ctx)
- {
- JSVM* vm = JSVM::GetJSVM(ctx);
- js_push_class_object_instance(ctx, vm->GetSubsystem<UI>());
- return 1;
- }
- static int js_atomic_script(duk_context* ctx)
- {
- JSVM* vm = JSVM::GetJSVM(ctx);
- if (duk_is_string(ctx, 0))
- {
- if ( vm->ExecuteScript(duk_to_string(ctx, 0)))
- duk_push_boolean(ctx, 1);
- else
- duk_push_boolean(ctx, 0);
- }
- else
- duk_push_boolean(ctx, 0);
- return 1;
- }
- static void js_atomic_destroy_node(Node* node, duk_context* ctx, bool root = false)
- {
- if (root)
- {
- PODVector<Node*> children;
- node->GetChildren(children, true);
- for (unsigned i = 0; i < children.Size(); i++)
- {
- if (children.At(i)->JSGetHeapPtr())
- js_atomic_destroy_node(children.At(i), ctx);
- }
- }
- const Vector<SharedPtr<Component> >& components = node->GetComponents();
- for (unsigned i = 0; i < components.Size(); i++)
- {
- Component* component = components[i];
- if (component->GetType() == JSComponent::GetTypeStatic())
- {
- JSComponent* jscomponent = (JSComponent*) component;
- jscomponent->SetDestroyed();
- }
- component->UnsubscribeFromAllEvents();
- }
- node->RemoveAllComponents();
- node->UnsubscribeFromAllEvents();
- node->Remove();
- }
- static void js_atomic_destroy_scene(Scene* scene, duk_context* ctx)
- {
- js_atomic_destroy_node(scene, ctx, true);
- }
- static int js_atomic_destroy(duk_context* ctx)
- {
- if (!duk_is_object(ctx, 0))
- return 0;
- Object* obj = js_to_class_instance<Object>(ctx, 0, 0);
- if (!obj)
- return 0;
- if (obj->GetType() == Node::GetTypeStatic())
- {
- Node* node = (Node*) obj;
- js_atomic_destroy_node(node, ctx, true);
- return 0;
- }
- if (obj->GetType() == Scene::GetTypeStatic())
- {
- Scene* scene = (Scene*) obj;
- js_atomic_destroy_scene(scene, ctx);
- return 0;
- }
- else if (obj->GetType() == JSComponent::GetTypeStatic())
- {
- // FIXME: want to be able to destroy a single component
- assert(0);
- JSComponent* component = (JSComponent*) obj;
- component->UnsubscribeFromAllEvents();
- component->Remove();
- return 0;
- }
- return 0;
- }
- void jsapi_init_atomic(JSVM* vm)
- {
- // core modules
- jsb_package_atomic_init(vm);
- // extensions
- jsapi_init_core(vm);
- jsapi_init_filesystem(vm);
- jsapi_init_io(vm);
- #ifdef ATOMIC_NETWORK
- jsapi_init_network(vm);
- #endif
- jsapi_init_graphics(vm);
- jsapi_init_audio(vm);
- #ifdef ATOMIC_3D
- jsapi_init_atomic3d(vm);
- #endif
- jsapi_init_input(vm);
- jsapi_init_ui(vm);
- jsapi_init_scene(vm);
- jsapi_init_atomicplayer(vm);
- duk_context* ctx = vm->GetJSContext();
- // globals
- duk_push_global_object(ctx);
- // console.log
- duk_push_object(ctx);
- duk_dup(ctx, -1);
- duk_put_prop_string(ctx, -3, "console");
- duk_push_c_function(ctx, js_print, DUK_VARARGS);
- duk_put_prop_string(ctx, -2, "log");
- duk_pop(ctx);
- duk_push_c_function(ctx, js_print, DUK_VARARGS);
- duk_put_prop_string(ctx, -2, "print");
- duk_push_c_function(ctx, js_assert, 1);
- duk_put_prop_string(ctx, -2, "assert");
- duk_push_c_function(ctx, js_module_read_file, 1);
- duk_put_prop_string(ctx, -2, "js_module_read_file");
- duk_pop(ctx);
- // Atomic
- duk_get_global_string(ctx, "Atomic");
- // Atomic.print
- duk_push_c_function(ctx, js_print, DUK_VARARGS);
- duk_put_prop_string(ctx, -2, "print");
- String platform = GetPlatform();
- if (platform == "Mac OS X")
- platform = "MacOSX";
- duk_push_string(ctx, platform.CString());
- duk_put_prop_string(ctx, -2, "platform");
- // Node registry
- duk_push_global_stash(ctx);
- duk_push_object(ctx);
- duk_put_prop_index(ctx, -2, JS_GLOBALSTASH_VARIANTMAP_CACHE);
- duk_push_object(ctx);
- duk_put_prop_index(ctx, -2, JS_GLOBALSTASH_INDEX_REFCOUNTED_REGISTRY);
- duk_pop(ctx);
- duk_push_c_function(ctx, js_openConsoleWindow, 0);
- duk_put_prop_string(ctx, -2, "openConsoleWindow");
- // subsystems
- duk_push_c_function(ctx, js_atomic_GetEngine, 0);
- duk_put_prop_string(ctx, -2, "getEngine");
- js_push_class_object_instance(ctx, vm->GetSubsystem<Engine>(), "Engine");
- duk_put_prop_string(ctx, -2, "engine");
- duk_push_c_function(ctx, js_atomic_GetGraphics, 0);
- duk_put_prop_string(ctx, -2, "getGraphics");
- js_push_class_object_instance(ctx, vm->GetSubsystem<Graphics>(), "Graphics");
- duk_put_prop_string(ctx, -2, "graphics");
- duk_push_c_function(ctx, js_atomic_GetRenderer, 0);
- duk_put_prop_string(ctx, -2, "getRenderer");
- js_push_class_object_instance(ctx, vm->GetSubsystem<Renderer>(), "Renderer");
- duk_put_prop_string(ctx, -2, "renderer");
- duk_push_c_function(ctx, js_atomic_GetResourceCache, 0);
- duk_put_prop_string(ctx, -2, "getResourceCache");
- js_push_class_object_instance(ctx, vm->GetSubsystem<ResourceCache>(), "ResourceCache");
- duk_put_prop_string(ctx, -2, "cache");
- duk_push_c_function(ctx, js_atomic_GetInput, 0);
- duk_put_prop_string(ctx, -2, "getInput");
- js_push_class_object_instance(ctx, vm->GetSubsystem<Audio>(), "Audio");
- duk_put_prop_string(ctx, -2, "audio");
- js_push_class_object_instance(ctx, vm->GetSubsystem<Input>(), "Input");
- duk_put_prop_string(ctx, -2, "input");
- js_push_class_object_instance(ctx, vm->GetSubsystem<Metrics>(), "Metrics");
- duk_put_prop_string(ctx, -2, "metrics");
- duk_push_c_function(ctx, js_atomic_GetFileSystem, 0);
- duk_put_prop_string(ctx, -2, "getFileSystem");
- js_push_class_object_instance(ctx, vm->GetSubsystem<FileSystem>(), "FileSystem");
- duk_put_prop_string(ctx, -2, "fileSystem");
- #ifdef ATOMIC_NETWORK
- duk_push_c_function(ctx, js_atomic_GetNetwork, 0);
- duk_put_prop_string(ctx, -2, "getNetwork");
- js_push_class_object_instance(ctx, vm->GetSubsystem<Network>(), "Network");
- duk_put_prop_string(ctx, -2, "network");
- #endif
- #ifdef ATOMIC_WEB
- duk_push_c_function(ctx, js_atomic_GetWeb, 0);
- duk_put_prop_string(ctx, -2, "getWeb");
- js_push_class_object_instance(ctx, vm->GetSubsystem<Web>(), "Web");
- duk_put_prop_string(ctx, -2, "web");
- #endif
- duk_push_c_function(ctx, js_atomic_GetUI, 0);
- duk_put_prop_string(ctx, -2, "getUI");
- js_push_class_object_instance(ctx, vm->GetSubsystem<UI>(), "UI");
- duk_put_prop_string(ctx, -2, "ui");
- duk_push_c_function(ctx, js_atomic_script, 1);
- duk_put_prop_string(ctx, -2, "script");
- duk_push_c_function(ctx, js_atomic_destroy, 1);
- duk_put_prop_string(ctx, -2, "destroy");
- duk_pop(ctx);
- }
- }
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