HierarchyFrameMenu.ts 3.1 KB

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  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. // LICENSE: Atomic Game Engine Editor and Tools EULA
  4. // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
  5. // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
  6. //
  7. import strings = require("ui/EditorStrings");
  8. import EditorEvents = require("editor/EditorEvents");
  9. import EditorUI = require("ui/EditorUI");
  10. import MenuItemSources = require("./MenuItemSources");
  11. class HierarchyFrameMenus extends Atomic.ScriptObject {
  12. constructor() {
  13. super();
  14. MenuItemSources.createMenuItemSource("hierarchy create items", createItems);
  15. MenuItemSources.createMenuItemSource("node context general", nodeGeneralContextItems);
  16. this.subscribeToEvent(EditorEvents.ContentFolderChanged, (ev: EditorEvents.ContentFolderChangedEvent) => {
  17. this.contentFolder = ev.path;
  18. })
  19. }
  20. handlePopupMenu(target: Atomic.UIWidget, refid: string, node: Atomic.Node): boolean {
  21. if (!target || !refid) return false;
  22. if (target.id == "create popup") {
  23. var child: Atomic.Node;
  24. if (refid == "create_node") {
  25. if (node) {
  26. child = node.createChild("Node");
  27. }
  28. }
  29. else if (refid == "create_light") {
  30. if (node) {
  31. child = node.createChild("Light");
  32. child.createComponent("Light");
  33. }
  34. }
  35. if (child) {
  36. child.scene.sendEvent("SceneEditNodeCreated", { node : child});
  37. }
  38. return true;
  39. }
  40. return false;
  41. }
  42. handleNodeContextMenu(target: Atomic.UIWidget, refid: string): boolean {
  43. if (target.id == "node context menu") {
  44. var node = <Atomic.Node> target['node'];
  45. if (!node) {
  46. return false;
  47. }
  48. if (refid == "delete_node") {
  49. node.removeAllComponents();
  50. node.remove();
  51. } else if (refid == "duplicate_node") {
  52. var newnode = node.clone();
  53. node.scene.sendEvent("SceneEditNodeCreated", { node : newnode});
  54. }
  55. return true;
  56. }
  57. return false;
  58. }
  59. createNodeContextMenu(parent: Atomic.UIWidget, node: Atomic.Node, x: number, y: number) {
  60. var menu = new Atomic.UIMenuWindow(parent, "node context menu");
  61. menu['node'] = node;
  62. var srcName: string = "node context general";
  63. var src = MenuItemSources.getMenuItemSource(srcName);
  64. menu.show(src, x, y);
  65. }
  66. contentFolder: string;
  67. }
  68. export = HierarchyFrameMenus;
  69. // initialization
  70. var StringID = strings.StringID;
  71. var createItems = {
  72. Node: ["create_node", undefined, "Folder.icon"],
  73. "-1": null,
  74. "3D": {
  75. Light: ["create_light", undefined, "JavascriptBitmap"]
  76. }
  77. };
  78. var nodeGeneralContextItems = {
  79. "Duplicate": ["duplicate_node", undefined, ""],
  80. "-1": null,
  81. "Delete": ["delete_node", undefined, ""]
  82. };