JSPackageWriter.cpp 6.5 KB

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  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. // LICENSE: Atomic Game Engine Editor and Tools EULA
  4. // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
  5. // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
  6. //
  7. #include <Atomic/IO/File.h>
  8. #include <Atomic/IO/FileSystem.h>
  9. #include "../JSBind.h"
  10. #include "../JSBModule.h"
  11. #include "../JSBPackage.h"
  12. #include "../JSBEnum.h"
  13. #include "../JSBClass.h"
  14. #include "../JSBDoc.h"
  15. #include "../JSBTypeScript.h"
  16. #include "../JSBHaxe.h"
  17. #include "JSPackageWriter.h"
  18. #include "JSModuleWriter.h"
  19. namespace ToolCore
  20. {
  21. JSPackageWriter::JSPackageWriter(JSBPackage *package) : JSBPackageWriter(package)
  22. {
  23. }
  24. void JSPackageWriter::WriteProtoTypeRecursive(String &source, JSBClass* klass, Vector<JSBClass*>& written)
  25. {
  26. if (written.Contains(klass))
  27. return;
  28. if (klass->GetModule()->GetDotNetModule())
  29. return;
  30. PODVector<JSBClass*>& baseClasses = klass->GetBaseClasses();
  31. Vector<JSBClass*>::Iterator itr = baseClasses.End() - 1 ;
  32. while (itr != baseClasses.Begin() - 1)
  33. {
  34. WriteProtoTypeRecursive(source, (*itr), written);
  35. itr--;
  36. }
  37. JSBClass* base = baseClasses.Size() ? baseClasses[0] : NULL;
  38. if (!klass->IsNumberArray() && klass->GetPackage() == package_)
  39. {
  40. JSBModule* module = klass->GetModule();
  41. if (module->Requires("3D"))
  42. source += "\n#ifdef ATOMIC_3D\n";
  43. String packageName = klass->GetModule()->GetPackage()->GetName();
  44. String basePackage = base ? base->GetModule()->GetPackage()->GetName() : "";
  45. source.AppendWithFormat(" js_setup_prototype(vm, \"%s\", \"%s\", \"%s\", \"%s\", %s);\n",
  46. packageName.CString(), klass->GetName().CString(),
  47. base ? basePackage.CString() : "", base ? base->GetName().CString() : "",
  48. klass->HasProperties() ? "true" : "false");
  49. if (module->Requires("3D"))
  50. source += "#endif\n\n";
  51. }
  52. written.Push(klass);
  53. }
  54. void JSPackageWriter::WriteProtoTypeSetup(String& source)
  55. {
  56. Vector<JSBClass*> written;
  57. PODVector<JSBClass*>& allClasses = package_->GetAllClasses();
  58. for (unsigned i = 0; i < allClasses.Size(); i++)
  59. {
  60. WriteProtoTypeRecursive(source, allClasses[i], written);
  61. }
  62. }
  63. void JSPackageWriter::GenerateSource()
  64. {
  65. String source = "// This file was autogenerated by JSBind, changes will be lost\n\n";
  66. source += "#include <Duktape/duktape.h>\n";
  67. source += "#include <AtomicJS/Javascript/JSVM.h>\n";
  68. source += "#include <AtomicJS/Javascript/JSAPI.h>\n";
  69. source += "\n\nnamespace Atomic\n{\n";
  70. String packageLower = package_->GetName().ToLower();
  71. for (unsigned i = 0; i < package_->modules_.Size(); i++)
  72. {
  73. JSBModule* module = package_->modules_.At(i);
  74. if (module->GetDotNetModule())
  75. continue;
  76. String moduleLower = module->GetName().ToLower();
  77. source.AppendWithFormat("\nextern void jsb_package_%s_preinit_%s (JSVM* vm);", packageLower.CString(), moduleLower.CString());
  78. source.AppendWithFormat("\nextern void jsb_package_%s_init_%s (JSVM* vm);", packageLower.CString(), moduleLower.CString());
  79. }
  80. source += "\n\nstatic void jsb_modules_setup_prototypes(JSVM* vm)\n{\n";
  81. source += " // It is important that these are in order so the prototypes are created properly\n";
  82. source += " // This isn't trivial as modules can have dependencies, so do it here\n\n";
  83. WriteProtoTypeSetup(source);
  84. source += "\n}\n";
  85. source.AppendWithFormat("\n\nstatic void jsb_package_%s_preinit(JSVM* vm)\n{", packageLower.CString());
  86. source.Append("\n // Create the global package object\n");
  87. source.Append(" duk_context* ctx = vm->GetJSContext();\n");
  88. source.Append(" duk_push_object(ctx);\n");
  89. source.AppendWithFormat(" duk_put_global_string(ctx, \"%s\");\n", package_->GetName().CString());
  90. for (unsigned i = 0; i < package_->modules_.Size(); i++)
  91. {
  92. JSBModule* module = package_->modules_.At(i);
  93. if (module->GetDotNetModule())
  94. continue;
  95. if (module->Requires("3D"))
  96. source += "\n#ifdef ATOMIC_3D";
  97. String moduleLower = module->GetName().ToLower();
  98. source.AppendWithFormat("\n jsb_package_%s_preinit_%s(vm);", packageLower.CString(), moduleLower.CString());
  99. if (module->Requires("3D"))
  100. source += "\n#endif //ATOMIC_3D\n";
  101. }
  102. source += "\n}\n\n";
  103. source.AppendWithFormat("\n\nvoid jsb_package_%s_init(JSVM* vm)\n{", packageLower.CString());
  104. source.AppendWithFormat("\n\n jsb_package_%s_preinit(vm);\n", packageLower.CString());
  105. source += "\n\n jsb_modules_setup_prototypes(vm);\n";
  106. for (unsigned i = 0; i < package_->modules_.Size(); i++)
  107. {
  108. JSBModule* module = package_->modules_.At(i);
  109. if (module->GetDotNetModule())
  110. continue;
  111. String moduleLower = module->GetName().ToLower();
  112. if (module->Requires("3D"))
  113. source += "\n#ifdef ATOMIC_3D";
  114. source.AppendWithFormat("\n jsb_package_%s_init_%s(vm);", packageLower.CString(), moduleLower.CString());
  115. if (module->Requires("3D"))
  116. source += "\n#endif //ATOMIC_3D\n";
  117. }
  118. source += "\n}\n\n";
  119. // end Atomic namespace
  120. source += "\n}\n";
  121. JSBind* jsbind = package_->GetSubsystem<JSBind>();
  122. String filepath = jsbind->GetDestNativeFolder() + "/JSPackage" + package_->name_ + ".cpp";
  123. File file(package_->GetContext());
  124. file.Open(filepath, FILE_WRITE);
  125. file.Write(source.CString(), source.Length());
  126. file.Close();
  127. for (unsigned i = 0; i < package_->modules_.Size(); i++)
  128. {
  129. if (package_->modules_[i]->GetDotNetModule())
  130. continue;
  131. JSModuleWriter writer(package_->modules_[i]);
  132. writer.GenerateSource();
  133. }
  134. }
  135. void JSPackageWriter::PostProcess()
  136. {
  137. JSBind* jsbind = package_->GetSubsystem<JSBind>();
  138. if (jsbind->GetPlatform() == "MACOSX" || jsbind->GetPlatform() == "WINDOWS" || jsbind->GetPlatform() == "LINUX")
  139. {
  140. JSBDoc jdoc;
  141. jdoc.Emit(package_, jsbind->GetSourceRootFolder() + "Artifacts/Build/JSDoc/" + package_->GetName() + ".js");
  142. JSBTypeScript ts;
  143. ts.Emit(package_, jsbind->GetSourceRootFolder() + "Script/TypeScript/" + package_->GetName() + ".d.ts");
  144. JSBHaxe hx;
  145. hx.Emit(package_, jsbind->GetSourceRootFolder() + "Script/Haxe/" + package_->GetName() + ".hx");
  146. }
  147. }
  148. }