HierarchyFrame.ts 15 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488
  1. //
  2. // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. import HierarchyFrameMenu = require("./menus/HierarchyFrameMenu");
  23. import MenuItemSources = require("./menus/MenuItemSources");
  24. import EditorEvents = require("editor/EditorEvents");
  25. import EditorUI = require("ui/EditorUI");
  26. import SearchBarFiltering = require("resources/SearchBarFiltering");
  27. var IconTemporary = "ComponentBitmap";
  28. class HierarchyFrame extends Atomic.UIWidget {
  29. scene: Atomic.Scene = null;
  30. sceneEditor: Editor.SceneEditor3D;
  31. hierList: Atomic.UIListView;
  32. menu: HierarchyFrameMenu;
  33. nodeIDToItemID = {};
  34. uiSearchBar: SearchBarFiltering.UISearchBar = new SearchBarFiltering.UISearchBar();
  35. search: boolean = false;
  36. searchEdit: Atomic.UIEditField;
  37. selectedNode: Atomic.Node;
  38. constructor(parent: Atomic.UIWidget) {
  39. super();
  40. this.menu = new HierarchyFrameMenu();
  41. this.load("AtomicEditor/editor/ui/hierarchyframe.tb.txt");
  42. this.gravity = Atomic.UI_GRAVITY_TOP_BOTTOM;
  43. this.searchEdit = <Atomic.UIEditField>this.getWidget("filter");
  44. var hierarchycontainer = parent.getWidget("hierarchycontainer");
  45. hierarchycontainer.addChild(this);
  46. hierarchycontainer = this.getWidget("hierarchycontainer");
  47. var hierList = this.hierList = new Atomic.UIListView();
  48. hierList.multiSelect = true;
  49. hierList.rootList.id = "hierList_";
  50. hierList.subscribeToEvent("UIListViewSelectionChanged", (event: Atomic.UIListViewSelectionChangedEvent) => this.handleHierListSelectionChangedEvent(event));
  51. hierarchycontainer.addChild(hierList);
  52. this.subscribeToEvent(this, "WidgetEvent", (data) => this.handleWidgetEvent(data));
  53. this.subscribeToEvent(EditorEvents.ActiveSceneEditorChange, (data) => this.handleActiveSceneEditorChanged(data));
  54. // handle dropping on hierarchy, moving node, dropping prefabs, etc
  55. this.subscribeToEvent(this.hierList.rootList, "DragEnded", (data) => this.handleDragEnded(data));
  56. // on mouse up clear the list's drag object
  57. this.subscribeToEvent("MouseButtonUp", () => {
  58. this.hierList.rootList.dragObject = null;
  59. });
  60. this.subscribeToEvent(EditorEvents.ProjectClosed, (ev) => {
  61. this.scene = null;
  62. this.populate();
  63. });
  64. this.subscribeToEvent(EditorEvents.SceneClosed, (ev: EditorEvents.SceneClosedEvent) => {
  65. if (ev.scene == this.scene) {
  66. this.unsubscribeFromEvents(this.scene);
  67. this.scene = null;
  68. this.populate();
  69. }
  70. });
  71. this.subscribeToEvent("ComponentAdded", (ev: Atomic.ComponentAddedEvent) => {
  72. if (!ev.component || ev.component.typeName != "PrefabComponent") return;
  73. var node = ev.node;
  74. var itemID = this.nodeIDToItemID[node.id];
  75. if (itemID) {
  76. this.hierList.setItemTextSkin(node.id.toString(), "HierarchyPrefabText");
  77. }
  78. });
  79. this.subscribeToEvent("ComponentRemoved", (ev: Atomic.ComponentRemovedEvent) => {
  80. if (!ev.component || ev.component.typeName != "PrefabComponent") return;
  81. var node = ev.node;
  82. var itemID = this.nodeIDToItemID[node.id];
  83. if (itemID) {
  84. this.hierList.setItemTextSkin(node.id.toString(), "Folder");
  85. }
  86. });
  87. this.subscribeToEvent("TemporaryChanged", (ev: Atomic.TemporaryChangedEvent) => {
  88. // this can happen on a temporary status change on a non-scripted class instance
  89. if (!ev.serializable) {
  90. return;
  91. }
  92. if (ev.serializable.typeName == "Node") {
  93. var node = <Atomic.Node>ev.serializable;
  94. var itemID = this.nodeIDToItemID[node.id];
  95. if (itemID) {
  96. this.hierList.setItemIcon(node.id.toString(), node.isTemporary() ? IconTemporary : "");
  97. }
  98. }
  99. });
  100. // Activates search while user is typing in search widget
  101. this.searchEdit.subscribeToEvent(this.searchEdit, "WidgetEvent", (data) => {
  102. if (!ToolCore.toolSystem.project) return;
  103. if (data.type == Atomic.UI_EVENT_TYPE_KEY_UP) {
  104. this.search = true;
  105. this.populate();
  106. if (this.searchEdit.text == "" && this.selectedNode) {
  107. this.hierList.selectItemByID(this.selectedNode.id.toString(), true); //maintains selected item after search is cancelled
  108. }
  109. }
  110. });
  111. }
  112. handleSceneEditNodeAdded(ev: Editor.SceneEditNodeAddedEvent) {
  113. var node = ev.node;
  114. if (this.filterNode(node))
  115. return;
  116. var parentID = this.nodeIDToItemID[node.parent.id];
  117. var childItemID = this.recursiveAddNode(parentID, node);
  118. this.nodeIDToItemID[node.id] = childItemID;
  119. }
  120. handleSceneEditNodeRemoved(ev: Editor.SceneEditNodeRemovedEvent) {
  121. // on close
  122. if (!this.scene)
  123. return;
  124. var node = ev.node;
  125. if (this.filterNode(node))
  126. return;
  127. delete this.nodeIDToItemID[node.id];
  128. this.hierList.deleteItemByID(node.id.toString());
  129. }
  130. handleActiveSceneEditorChanged(event: EditorEvents.ActiveSceneEditorChangeEvent) {
  131. if (this.scene)
  132. this.unsubscribeFromEvents(this.scene);
  133. this.sceneEditor = null;
  134. this.scene = null;
  135. if (!event.sceneEditor)
  136. return;
  137. this.sceneEditor = event.sceneEditor;
  138. this.scene = event.sceneEditor.scene;
  139. this.populate();
  140. if (this.scene) {
  141. this.subscribeToEvent(this.scene, "SceneNodeSelected", (event: Editor.SceneNodeSelectedEvent) => this.handleSceneNodeSelected(event));
  142. this.subscribeToEvent(this.scene, "SceneEditNodeAdded", (ev: Editor.SceneEditNodeAddedEvent) => this.handleSceneEditNodeAdded(ev));
  143. this.subscribeToEvent(this.scene, "SceneEditNodeRemoved", (ev: Editor.SceneEditNodeRemovedEvent) => this.handleSceneEditNodeRemoved(ev));
  144. this.subscribeToEvent(this.scene, "NodeNameChanged", (ev: Atomic.NodeNameChangedEvent) => {
  145. this.hierList.setItemText(ev.node.id.toString(), ev.node.name);
  146. });
  147. this.subscribeToEvent(this.scene, "SceneEditNodeReparent", (ev) => {
  148. if (!ev.added) {
  149. delete this.nodeIDToItemID[ev.node.id];
  150. this.hierList.deleteItemByID(ev.node.id.toString());
  151. } else {
  152. var parentID = this.nodeIDToItemID[ev.node.parent.id];
  153. var childItemID = this.recursiveAddNode(parentID, ev.node);
  154. this.nodeIDToItemID[ev.node.id] = childItemID;
  155. }
  156. });
  157. }
  158. }
  159. filterNode(node: Atomic.Node): boolean {
  160. if (!node) return false;
  161. if (node.name == "__atomic_sceneview3d_camera") return true;
  162. return false;
  163. }
  164. recursiveAddNode(parentID: number, node: Atomic.Node): number {
  165. if (this.filterNode(node))
  166. return;
  167. var name = node.name;
  168. if (!name.length)
  169. name = "(Anonymous)";
  170. var icon = "";
  171. if (node.isTemporary())
  172. icon = IconTemporary;
  173. var childItemID = this.hierList.addChildItem(parentID, name, icon, node.id.toString());
  174. if (node.getComponent("PrefabComponent")) {
  175. this.hierList.setItemTextSkin(node.id.toString(), "HierarchyPrefabText");
  176. }
  177. this.nodeIDToItemID[node.id] = childItemID;
  178. for (var i = 0; i < node.getNumChildren(false); i++) {
  179. this.recursiveAddNode(childItemID, node.getChildAtIndex(i));
  180. }
  181. return childItemID;
  182. }
  183. // Searches folders within folders recursively
  184. searchHierarchyFolder(asset: Atomic.Node, parentID: number, searchText: string) {
  185. for (var i = 0; i < asset.getNumChildren(false); i++) {
  186. var childAsset = asset.getChildAtIndex(i);
  187. if (this.uiSearchBar.searchPopulate(searchText, childAsset.name)) {
  188. this.recursiveAddNode(parentID, childAsset);
  189. }
  190. if (childAsset.getNumChildren(false) > 0) {
  191. this.searchHierarchyFolder(childAsset, parentID, searchText);
  192. }
  193. }
  194. }
  195. // Populates frame when the search bar is used
  196. populate() {
  197. this.nodeIDToItemID = {};
  198. this.hierList.deleteAllItems();
  199. if (!this.scene)
  200. return;
  201. var parentID = this.hierList.addRootItem("Scene", "", this.scene.id.toString());
  202. this.nodeIDToItemID[this.scene.id] = parentID;
  203. var asset = this.scene;
  204. if (this.searchEdit.text == "" || !this.search) {
  205. for (var i = 0; i < this.scene.getNumChildren(false); i++) {
  206. this.recursiveAddNode(parentID, this.scene.getChildAtIndex(i));
  207. }
  208. } else if (this.search) {
  209. this.searchHierarchyFolder(asset, parentID, this.searchEdit.text);
  210. }
  211. this.hierList.rootList.value = -1;
  212. this.hierList.setExpanded(parentID, true);
  213. }
  214. handleDragEnded(ev: Atomic.DragEndedEvent) {
  215. if (!ev.dragObject.object)
  216. return;
  217. var typeName = ev.dragObject.object.typeName;
  218. var dropNode: Atomic.Node = this.scene.getNode(Number(this.hierList.hoverItemID));
  219. if (!dropNode) return;
  220. if (typeName == "Node") {
  221. var dragNode = <Atomic.Node>ev.dragObject.object;
  222. this.sceneEditor.reparentNode(dragNode, dropNode);
  223. } else if (typeName == "Asset") {
  224. var asset = <ToolCore.Asset>ev.dragObject.object;
  225. var newNode = asset.instantiateNode(dropNode, asset.name);
  226. if (newNode) {
  227. this.sceneEditor.registerNode(newNode);
  228. // getting a click event after this (I think) which
  229. // is causing the dropNode to be selected
  230. this.sceneEditor.selection.addNode(newNode, true);
  231. }
  232. }
  233. }
  234. handleSceneNodeSelected(ev: Editor.SceneNodeSelectedEvent) {
  235. this.selectedNode = ev.node; //Stores selection for when the search is cancelled
  236. this.hierList.selectItemByID(ev.node.id.toString(), ev.selected);
  237. }
  238. handleHierListSelectionChangedEvent(event: Atomic.UIListViewSelectionChangedEvent) {
  239. if (!this.scene)
  240. return;
  241. var node = this.scene.getNode(Number(event.refid));
  242. if (node) {
  243. if (event.selected)
  244. this.sceneEditor.selection.addNode(node);
  245. else
  246. this.sceneEditor.selection.removeNode(node);
  247. }
  248. }
  249. handleWidgetEvent(data: Atomic.UIWidgetEvent): boolean {
  250. if (data.type == Atomic.UI_EVENT_TYPE_KEY_UP) {
  251. // node deletion
  252. if (data.key == Atomic.KEY_DELETE || data.key == Atomic.KEY_BACKSPACE) {
  253. this.sceneEditor.selection.delete();
  254. }
  255. } else if (data.type == Atomic.UI_EVENT_TYPE_POINTER_DOWN) {
  256. if (data.target == this.hierList.rootList) {
  257. var node = this.scene.getNode(Number(data.refid));
  258. if (node) {
  259. // set the widget's drag object
  260. var dragObject = new Atomic.UIDragObject(node, node.name.length ? "Node: " + node.name : "Node: (Anonymous)");
  261. this.hierList.rootList.dragObject = dragObject;
  262. }
  263. }
  264. } else if (data.type == Atomic.UI_EVENT_TYPE_CLICK) {
  265. if (this.menu.handleNodeContextMenu(data.target, data.refid)) {
  266. return true;
  267. }
  268. var id = data.target.id;
  269. if (id == "create popup") {
  270. var selectedId = Number(this.hierList.rootList.selectedItemID);
  271. var node = this.scene.getNode(selectedId);
  272. if (!node)
  273. node = this.scene;
  274. if (this.menu.handlePopupMenu(data.target, data.refid, node))
  275. return true;
  276. }
  277. // create
  278. if (id == "menu create") {
  279. if (!ToolCore.toolSystem.project) return;
  280. var src = MenuItemSources.getMenuItemSource("hierarchy create items");
  281. var menu = new Atomic.UIMenuWindow(data.target, "create popup");
  282. menu.show(src);
  283. return true;
  284. }
  285. // cancel search
  286. if (id == "cancel search") {
  287. if (!this.scene) {
  288. this.searchEdit.text = "";
  289. return;
  290. }
  291. if (!ToolCore.toolSystem.project) return;
  292. this.searchEdit.text = "";
  293. this.populate();
  294. this.search = false;
  295. if (this.selectedNode) {
  296. this.hierList.selectItemByID(this.selectedNode.id.toString(), true); //maintains selected item after search is cancelled
  297. }
  298. }
  299. } else if (data.type == Atomic.UI_EVENT_TYPE_RIGHT_POINTER_UP) {
  300. var id = data.target.id;
  301. var node: Atomic.Node;
  302. if (id == "hierList_")
  303. node = this.scene.getNode(Number(this.hierList.hoverItemID));
  304. else
  305. node = this.scene.getNode(Number(id));
  306. if (node) {
  307. this.menu.createNodeContextMenu(this, node, data.x, data.y);
  308. }
  309. }
  310. return false;
  311. }
  312. }
  313. export = HierarchyFrame;