TileMapDefs2D.cpp 6.1 KB

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  1. //
  2. // Copyright (c) 2008-2016 the Urho3D project.
  3. //
  4. // Permission is hereby granted, free of charge, to any person obtaining a copy
  5. // of this software and associated documentation files (the "Software"), to deal
  6. // in the Software without restriction, including without limitation the rights
  7. // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  8. // copies of the Software, and to permit persons to whom the Software is
  9. // furnished to do so, subject to the following conditions:
  10. //
  11. // The above copyright notice and this permission notice shall be included in
  12. // all copies or substantial portions of the Software.
  13. //
  14. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  15. // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  16. // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  17. // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  18. // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  19. // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  20. // THE SOFTWARE.
  21. //
  22. #include "../Precompiled.h"
  23. #include "../Resource/XMLElement.h"
  24. #include "../Resource/JSONFile.h"
  25. #include "../Urho2D/TileMapDefs2D.h"
  26. #include "../DebugNew.h"
  27. namespace Urho3D
  28. {
  29. extern URHO3D_API const float PIXEL_SIZE;
  30. float TileMapInfo2D::GetMapWidth() const
  31. {
  32. return width_ * tileWidth_;
  33. }
  34. float TileMapInfo2D::GetMapHeight() const
  35. {
  36. if (orientation_ == O_STAGGERED)
  37. return (height_ + 1) * 0.5f * tileHeight_;
  38. else if (orientation_ == O_HEXAGONAL)
  39. return (height_) * 0.5f * (tileHeight_ + tileHeight_ * 0.5f);
  40. else
  41. return height_ * tileHeight_;
  42. }
  43. Vector2 TileMapInfo2D::ConvertPosition(const Vector2& position) const
  44. {
  45. switch (orientation_)
  46. {
  47. case O_ISOMETRIC:
  48. {
  49. Vector2 index = position * PIXEL_SIZE / tileHeight_;
  50. return Vector2((width_ + index.x_ - index.y_) * tileWidth_ * 0.5f,
  51. (height_ * 2.0f - index.x_ - index.y_) * tileHeight_ * 0.5f);
  52. }
  53. case O_STAGGERED:
  54. return Vector2(position.x_ * PIXEL_SIZE, GetMapHeight() - position.y_ * PIXEL_SIZE);
  55. case O_HEXAGONAL:
  56. case O_ORTHOGONAL:
  57. default:
  58. return Vector2(position.x_ * PIXEL_SIZE, GetMapHeight() - position.y_ * PIXEL_SIZE);
  59. }
  60. return Vector2::ZERO;
  61. }
  62. Vector2 TileMapInfo2D::TileIndexToPosition(int x, int y) const
  63. {
  64. switch (orientation_)
  65. {
  66. case O_ISOMETRIC:
  67. return Vector2((width_ + x - y - 1) * tileWidth_ * 0.5f, (height_ * 2 - x - y - 2) * tileHeight_ * 0.5f);
  68. case O_STAGGERED:
  69. if (y % 2 == 0)
  70. return Vector2(x * tileWidth_, (height_ - 1 - y) * 0.5f * tileHeight_);
  71. else
  72. return Vector2((x + 0.5f) * tileWidth_, (height_ - 1 - y) * 0.5f * tileHeight_);
  73. case O_HEXAGONAL:
  74. if (y % 2 == 0)
  75. return Vector2(x * tileWidth_, (height_ - 1 - y) * 0.75f * tileHeight_);
  76. else
  77. return Vector2((x + 0.5f) * tileWidth_, (height_ - 1 - y) * 0.75f * tileHeight_);
  78. case O_ORTHOGONAL:
  79. default:
  80. return Vector2(x * tileWidth_, (height_ - 1 - y) * tileHeight_);
  81. }
  82. return Vector2::ZERO;
  83. }
  84. bool TileMapInfo2D::PositionToTileIndex(int& x, int& y, const Vector2& position) const
  85. {
  86. switch (orientation_)
  87. {
  88. case O_ISOMETRIC:
  89. {
  90. float ox = position.x_ / tileWidth_ - height_ * 0.5f;
  91. float oy = position.y_ / tileHeight_;
  92. x = (int)(width_ - oy + ox);
  93. y = (int)(height_ - oy - ox);
  94. }
  95. break;
  96. case O_STAGGERED:
  97. y = (int)(height_ - 1 - position.y_ * 2.0f / tileHeight_);
  98. if (y % 2 == 0)
  99. x = (int)(position.x_ / tileWidth_);
  100. else
  101. x = (int)(position.x_ / tileWidth_ - 0.5f);
  102. break;
  103. case O_HEXAGONAL:
  104. y = (int)(height_ - 1 - position.y_ / 0.75f / tileHeight_);
  105. if (y % 2 == 0)
  106. x = (int)(position.x_ / tileWidth_);
  107. else
  108. x = (int)(position.x_ / tileWidth_ - 0.75f);
  109. break;
  110. case O_ORTHOGONAL:
  111. default:
  112. x = (int)(position.x_ / tileWidth_);
  113. y = height_ - 1 - int(position.y_ / tileHeight_);
  114. break;
  115. }
  116. return x >= 0 && x < width_ && y >= 0 && y < height_;
  117. }
  118. PropertySet2D::PropertySet2D()
  119. {
  120. }
  121. PropertySet2D::~PropertySet2D()
  122. {
  123. }
  124. void PropertySet2D::Load(const XMLElement& element)
  125. {
  126. assert(element.GetName() == "properties");
  127. for (XMLElement propertyElem = element.GetChild("property"); propertyElem; propertyElem = propertyElem.GetNext("property"))
  128. nameToValueMapping_[propertyElem.GetAttribute("name")] = propertyElem.GetAttribute("value");
  129. }
  130. bool PropertySet2D::HasProperty(const String& name) const
  131. {
  132. return nameToValueMapping_.Find(name) != nameToValueMapping_.End();
  133. }
  134. const String& PropertySet2D::GetProperty(const String& name) const
  135. {
  136. HashMap<String, String>::ConstIterator i = nameToValueMapping_.Find(name);
  137. if (i == nameToValueMapping_.End())
  138. return String::EMPTY;
  139. return i->second_;
  140. }
  141. Tile2D::Tile2D() :
  142. gid_(0)
  143. {
  144. }
  145. Sprite2D* Tile2D::GetSprite() const
  146. {
  147. return sprite_;
  148. }
  149. bool Tile2D::HasProperty(const String& name) const
  150. {
  151. if (!propertySet_)
  152. return false;
  153. return propertySet_->HasProperty(name);
  154. }
  155. const String& Tile2D::GetProperty(const String& name) const
  156. {
  157. if (!propertySet_)
  158. return String::EMPTY;
  159. return propertySet_->GetProperty(name);
  160. }
  161. TileMapObject2D::TileMapObject2D()
  162. {
  163. }
  164. unsigned TileMapObject2D::GetNumPoints() const
  165. {
  166. return points_.Size();
  167. }
  168. const Vector2& TileMapObject2D::GetPoint(unsigned index) const
  169. {
  170. if (index >= points_.Size())
  171. return Vector2::ZERO;
  172. return points_[index];
  173. }
  174. Sprite2D* TileMapObject2D::GetTileSprite() const
  175. {
  176. return sprite_;
  177. }
  178. bool TileMapObject2D::HasProperty(const String& name) const
  179. {
  180. if (!propertySet_)
  181. return false;
  182. return propertySet_->HasProperty(name);
  183. }
  184. const String& TileMapObject2D::GetProperty(const String& name) const
  185. {
  186. if (!propertySet_)
  187. return String::EMPTY;
  188. return propertySet_->GetProperty(name);
  189. }
  190. }