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- //
- // Copyright (c) 2008-2017 the Urho3D project.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a copy
- // of this software and associated documentation files (the "Software"), to deal
- // in the Software without restriction, including without limitation the rights
- // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- // copies of the Software, and to permit persons to whom the Software is
- // furnished to do so, subject to the following conditions:
- //
- // The above copyright notice and this permission notice shall be included in
- // all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- // THE SOFTWARE.
- //
- #pragma once
- #include "../Scene/Component.h"
- #include "../Atomic2D/TileMapDefs2D.h"
- namespace Atomic
- {
- class TileMapLayer2D;
- class TmxFile2D;
- /// Tile map component.
- class ATOMIC_API TileMap2D : public Component
- {
- ATOMIC_OBJECT(TileMap2D, Component);
- public:
- /// Construct.
- TileMap2D(Context* context);
- /// Destruct.
- ~TileMap2D();
- /// Register object factory.
- static void RegisterObject(Context* context);
- /// Visualize the component as debug geometry.
- virtual void DrawDebugGeometry(DebugRenderer* debug, bool depthTest);
- /// Set tmx file.
- void SetTmxFile(TmxFile2D* tmxFile);
- /// Add debug geometry to the debug renderer.
- void DrawDebugGeometry();
- /// Return tmx file.
- TmxFile2D* GetTmxFile() const;
- /// Return information.
- const TileMapInfo2D& GetInfo() const { return info_; }
- /// Return number of layers.
- unsigned GetNumLayers() const { return layers_.Size(); }
- /// Return tile map layer at index.
- TileMapLayer2D* GetLayer(unsigned index) const;
- /// Convert tile index to position.
- Vector2 TileIndexToPosition(int x, int y) const;
- /// Convert position to tile index, if out of map return false.
- bool PositionToTileIndex(int& x, int& y, const Vector2& position) const;
- /// Set tile map file attribute.
- void SetTmxFileAttr(const ResourceRef& value);
- /// Return tile map file attribute.
- ResourceRef GetTmxFileAttr() const;
- ///
- Vector<SharedPtr<TileMapObject2D> > GetTileCollisionShapes(int gid) const;
- // ATOMIC BEGIN
- TileMapLayer2D* GetLayerByName(const String& name) const;
- // ATOMIC END
- private:
- /// Tmx file.
- SharedPtr<TmxFile2D> tmxFile_;
- /// Tile map information.
- TileMapInfo2D info_;
- /// Root node for tile map layer.
- SharedPtr<Node> rootNode_;
- /// Tile map layers.
- Vector<WeakPtr<TileMapLayer2D> > layers_;
- };
- }
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