BuildSettingsWindow.ts 6.2 KB

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  1. import EditorEvents = require("editor/EditorEvents");
  2. import EditorUI = require("ui/EditorUI");
  3. import ModalWindow = require("../ModalWindow");
  4. import ProgressModal = require("../ProgressModal");
  5. import WindowsSettingsWidget = require("./platforms/WindowsSettingsWidget");
  6. import MacSettingsWidget = require("./platforms/MacSettingsWidget");
  7. import AndroidSettingsWidget = require("./platforms/AndroidSettingsWidget");
  8. import IOSSettingsWidget = require("./platforms/IOSSettingsWidget");
  9. import WebSettingsWidget = require("./platforms/WebSettingsWidget");
  10. interface BuildSettingsWidget {
  11. storeValues();
  12. }
  13. class BuildSettingsWindow extends ModalWindow {
  14. constructor() {
  15. super();
  16. this.init("Build Settings", "AtomicEditor/editor/ui/buildsettings.tb.txt");
  17. this.settingsContainer = <Atomic.UILayout>this.getWidget("settingscontainer");
  18. var platformcontainer = <Atomic.UILayout>this.getWidget("platformcontainer");
  19. this.platformIndicator = <Atomic.UISkinImage>this.getWidget("current_platform_indicator");
  20. var platformSelect = this.platformSelect = new Atomic.UISelectList();
  21. var platformSource = new Atomic.UISelectItemSource();
  22. platformSource.addItem(new Atomic.UISelectItem("Windows", "WindowsBuildSettings", "LogoWindows"));
  23. platformSource.addItem(new Atomic.UISelectItem("Mac", "MacBuildSettings", "LogoMac"));
  24. platformSource.addItem(new Atomic.UISelectItem("Android", "AndroidBuildSettings", "LogoAndroid"));
  25. platformSource.addItem(new Atomic.UISelectItem("iOS", "iOSBuildSettings", "LogoIOS"));
  26. platformSource.addItem(new Atomic.UISelectItem("WebGL", "WebGLBuildSettings", "LogoHTML5"));
  27. platformSelect.setSource(platformSource);
  28. var lp = new Atomic.UILayoutParams();
  29. lp.minWidth = 160;
  30. lp.minHeight = 370;
  31. lp.maxHeight = 370;
  32. platformSelect.layoutParams = lp;
  33. platformSelect.gravity = Atomic.UI_GRAVITY_ALL;
  34. platformcontainer.addChild(platformSelect);
  35. this.addPlatformWidget("WINDOWS", new WindowsSettingsWidget(), "LogoWindows", 0);
  36. this.addPlatformWidget("MAC", new MacSettingsWidget(), "LogoMac", 1);
  37. this.addPlatformWidget("ANDROID", new AndroidSettingsWidget(), "LogoAndroid", 2);
  38. this.addPlatformWidget("IOS", new IOSSettingsWidget(), "LogoIOS", 3);
  39. this.addPlatformWidget("WEB", new WebSettingsWidget(), "LogoHTML5", 4);
  40. var currentPlatform = ToolCore.toolSystem.currentPlatform;
  41. this.setDisplayPlatform(currentPlatform);
  42. this.platformIndicator.skinBg = this.platformInfo[currentPlatform.name].logo;
  43. this.resizeToFitContent();
  44. this.center();
  45. this.subscribeToEvent("PlatformChanged", (ev: ToolCore.PlatformChangedEvent) => {
  46. this.platformIndicator.skinBg = this.platformInfo[ev.platform.name].logo;
  47. });
  48. this.subscribeToEvent(this, "WidgetEvent", (ev) => this.handleWidgetEvent(ev));
  49. }
  50. commitBuildSettings() {
  51. for (var name in this.platformInfo) {
  52. <BuildSettingsWidget>(this.platformInfo[name].widget).storeValues();
  53. }
  54. ToolCore.toolSystem.project.saveBuildSettings();
  55. }
  56. handleWidgetEvent(ev: Atomic.UIWidgetEvent): boolean {
  57. if (ev.type == Atomic.UI_EVENT_TYPE_CLICK) {
  58. var toolSystem = ToolCore.toolSystem;
  59. if (ev.target.id == "cancel") {
  60. this.hide();
  61. return true;
  62. }
  63. if (ev.target.id == "ok") {
  64. this.commitBuildSettings();
  65. this.hide();
  66. return true;
  67. }
  68. if (ev.target.id == "build") {
  69. this.commitBuildSettings();
  70. this.hide();
  71. EditorUI.getModelOps().showBuild();
  72. return true;
  73. }
  74. if (ev.target.id == "set_current_platform") {
  75. var index = this.platformSelect.value;
  76. for (var name in this.platformInfo) {
  77. var info: { widget: Atomic.UIWidget, index: number, logo: string } = this.platformInfo[name];
  78. if (info.index == index) {
  79. toolSystem.setCurrentPlatform(toolSystem.getPlatformByName(name).platformID);
  80. return true;
  81. }
  82. }
  83. return true;
  84. }
  85. if (ev.refid == "WindowsBuildSettings") {
  86. this.setDisplayPlatform(toolSystem.getPlatformByName("WINDOWS"));
  87. return true;
  88. }
  89. if (ev.refid == "MacBuildSettings") {
  90. this.setDisplayPlatform(toolSystem.getPlatformByName("MAC"));
  91. return true;
  92. }
  93. if (ev.refid == "AndroidBuildSettings") {
  94. this.setDisplayPlatform(toolSystem.getPlatformByName("ANDROID"));
  95. return true;
  96. }
  97. if (ev.refid == "iOSBuildSettings") {
  98. this.setDisplayPlatform(toolSystem.getPlatformByName("IOS"));
  99. return true;
  100. }
  101. if (ev.refid == "WebGLBuildSettings") {
  102. this.setDisplayPlatform(toolSystem.getPlatformByName("WEB"));
  103. return true;
  104. }
  105. }
  106. return false;
  107. }
  108. addPlatformWidget(name: string, widget: Atomic.UIWidget, logo: string, index: number) {
  109. this.platformInfo[name] = { widget: widget, index: index, logo: logo };
  110. this.settingsContainer.addChild(widget);
  111. }
  112. setDisplayPlatform(platform: ToolCore.Platform) {
  113. for (var name in this.platformInfo) {
  114. this.platformInfo[name].widget.visibility = Atomic.UI_WIDGET_VISIBILITY_GONE;
  115. }
  116. if (!platform) return;
  117. var info: { widget: Atomic.UIWidget, index: number, logo: string } = this.platformInfo[platform.name];
  118. info.widget.visibility = Atomic.UI_WIDGET_VISIBILITY_VISIBLE;
  119. if (this.platformSelect.value != info.index)
  120. this.platformSelect.value = info.index;
  121. }
  122. platformInfo: {} = {};
  123. settingsContainer: Atomic.UILayout;
  124. platformSelect: Atomic.UISelectList;
  125. platformIndicator: Atomic.UISkinImage;
  126. }
  127. export = BuildSettingsWindow;