A snapshot of The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

#gamedev #gameengine #engine #cpp

AGE was abandoned and will not be updated, so this is not a mirror, but just a one-time copy/snapshot of the repo

JoshEngebretson 4e4d28ddcf Fix node path so command doesn't see it as a switch 10 tahun lalu
Artifacts e925c9e466 Adding Makefile 11 tahun lalu
Attic fe68a5732d More build improvements 10 tahun lalu
Build 4e4d28ddcf Fix node path so command doesn't see it as a switch 10 tahun lalu
CLI 2fcdbbcc73 Working on Atomic web player 11 tahun lalu
Data a5da1e6e50 Added the cube map example to the example browser 10 tahun lalu
Licenses 4b58fd1a03 Adding licence info for OpenSSL and ZLib. 10 tahun lalu
Resources 6fa3f92f72 Splits up AtomicEngine menu to conform with standard program menus 10 tahun lalu
Script 34fdaa9732 Moving the UI debug window to a static method (now that static methods are supported! Thanks @mattbenic), hooking up debug window to development menu 10 tahun lalu
Source 2e13e421f9 Fix for UITabContainer 10 tahun lalu
.gitignore fe68a5732d More build improvements 10 tahun lalu
AUTHORS.md 1ec378b730 I'm a contributor now! 10 tahun lalu
Build_AtomicEditor.bat 16cdc0496e Remove desktop shortcut upon uninstall, try user execution level, add a press to continue on windows bat files in case launched from explorer 10 tahun lalu
Build_AtomicEditor.sh 776249e443 Use node script on Linux build, up the number of make jobs 10 tahun lalu
CMakeLists.txt 9330f73857 Better preference defaults, initial window creation, and general preference handling 10 tahun lalu
CMake_VS2015.bat 16cdc0496e Remove desktop shortcut upon uninstall, try user execution level, add a press to continue on windows bat files in case launched from explorer 10 tahun lalu
CMake_XCode.sh 26b88e41a4 Mac Xcode + Local Build support 10 tahun lalu
CONTRIBUTING.md b8e70445c1 Update CONTRIBUTING.md 10 tahun lalu
README.md 7d524c3933 Update README.md 10 tahun lalu

README.md

####Atomic Game Engine™ Editor and Player Source Repository

Website

http://www.AtomicGameEngine.com

Looking for the Javascript examples?

They are over here: Javascript Examples

Looking for Atomic-Haxe?

It's here: Atomic-Haxe (Community Supported)

Chat

Forums

Atomic Game Engine Forums

Twitter

Follow @AtomicGEngine

alt text

This repository contains the full source code to the Atomic Game Engine Runtime, Atomic Editor, Atomic CLI, and other tools.

The source code is intended for licensees who need to customize the C++ runtime and editor. For most users, we recommend the supported binary releases available for DOWNLOAD on our website.

Custom builds of the Atomic Game Engine Editor require product activation and platform deployment licenses. These can also be acquired at our website.

For supported binary releases and to acquire product activation keys or platform deployment licenses please visit: http://www.AtomicGameEngine.com

Licensing Information

The Atomic Game Engine™ Runtime EULA (MIT)

The full source code to the Atomic Runtime used by end user apps, games, simulations, and visualizations is available under the permissive MIT license

The Atomic Game Engine™ Editor and Tools EULA

The full source code to the Atomic Editor and other tooling is available under the terms of the The Atomic Game Engine™ Editor and Tools EULA

Third Party Licenses

The Atomic Game Engine contains third party technology available under permissive Open Source licenses.

Building the Atomic Editor from Source

Please see Building the Atomic Editor from Source for Visual Studio 2013, XCode, and QtCreator build instructions.

Website

Visit http://www.AtomicGameEngine.com for all the latest news and downloads of the Atomic Game Engine