JSAtomic.cpp 6.2 KB

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  1. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  2. // Please see LICENSE.md in repository root for license information
  3. // https://github.com/AtomicGameEngine/AtomicGameEngine
  4. #include <Atomic/Core/ProcessUtils.h>
  5. #include <Atomic/IO/FileSystem.h>
  6. #include <Atomic/IO/Log.h>
  7. #include <Atomic/Resource/ResourceCache.h>
  8. #include <Atomic/Input/Input.h>
  9. #include <Atomic/Graphics/Renderer.h>
  10. #include <Atomic/Graphics/Graphics.h>
  11. #include <Atomic/Engine/Engine.h>
  12. #include "JSEvents.h"
  13. #include "JSVM.h"
  14. #include "JSComponent.h"
  15. #include "JSGraphics.h"
  16. #include "JSScene.h"
  17. #include "JSAtomicGame.h"
  18. #include "JSAtomic.h"
  19. #include <Atomic/Scene/Scene.h>
  20. #include <Atomic/Environment/ProcSky.h>
  21. namespace Atomic
  22. {
  23. extern void jsb_modules_init(JSVM* vm);
  24. static int js_module_read_file(duk_context* ctx)
  25. {
  26. JSVM* vm = JSVM::GetJSVM(ctx);
  27. ResourceCache* cache = vm->GetContext()->GetSubsystem<ResourceCache>();
  28. String path = duk_to_string(ctx, 0);
  29. SharedPtr<File> file = cache->GetFile(path);
  30. if (!file->IsOpen())
  31. {
  32. duk_push_string(ctx, "Unable to open module file");
  33. duk_throw(ctx);
  34. return 0;
  35. }
  36. unsigned size = file->GetSize();
  37. SharedArrayPtr<char> data;
  38. data = new char[size + 1];
  39. data[size] = '\0';
  40. file->Read(data, size);
  41. duk_push_string(ctx, data);
  42. return 1;
  43. }
  44. static int js_print(duk_context* ctx)
  45. {
  46. duk_concat(ctx, duk_get_top(ctx));
  47. VariantMap eventData;
  48. using namespace JSPrint;
  49. eventData[P_TEXT] = duk_to_string(ctx, -1);
  50. JSVM* vm = JSVM::GetJSVM(ctx);
  51. vm->SendEvent(E_JSPRINT, eventData);
  52. LOGINFOF("%s", duk_to_string(ctx, -1));
  53. return 0;
  54. }
  55. static int js_assert(duk_context* ctx)
  56. {
  57. if (!duk_to_boolean(ctx, 0))
  58. {
  59. assert(0);
  60. }
  61. return 0;
  62. }
  63. static int js_atomic_GetEngine(duk_context* ctx)
  64. {
  65. JSVM* vm = JSVM::GetJSVM(ctx);
  66. js_push_class_object_instance(ctx, vm->GetSubsystem<Engine>());
  67. return 1;
  68. }
  69. static int js_atomic_GetResourceCache(duk_context* ctx)
  70. {
  71. JSVM* vm = JSVM::GetJSVM(ctx);
  72. js_push_class_object_instance(ctx, vm->GetSubsystem<ResourceCache>());
  73. return 1;
  74. }
  75. static int js_atomic_GetRenderer(duk_context* ctx)
  76. {
  77. JSVM* vm = JSVM::GetJSVM(ctx);
  78. js_push_class_object_instance(ctx, vm->GetSubsystem<Renderer>());
  79. return 1;
  80. }
  81. static int js_atomic_GetGraphics(duk_context* ctx)
  82. {
  83. JSVM* vm = JSVM::GetJSVM(ctx);
  84. js_push_class_object_instance(ctx, vm->GetSubsystem<Graphics>());
  85. return 1;
  86. }
  87. static int js_atomic_GetInput(duk_context* ctx)
  88. {
  89. JSVM* vm = JSVM::GetJSVM(ctx);
  90. js_push_class_object_instance(ctx, vm->GetSubsystem<Input>());
  91. return 1;
  92. }
  93. static int js_atomic_script(duk_context* ctx)
  94. {
  95. JSVM* vm = JSVM::GetJSVM(ctx);
  96. if (duk_is_string(ctx, 0))
  97. {
  98. if ( vm->ExecuteScript(duk_to_string(ctx, 0)))
  99. duk_push_boolean(ctx, 1);
  100. else
  101. duk_push_boolean(ctx, 0);
  102. }
  103. else
  104. duk_push_boolean(ctx, 0);
  105. return 1;
  106. }
  107. static int js_atomic_destroy(duk_context* ctx)
  108. {
  109. if (!duk_is_object(ctx, 0))
  110. return 0;
  111. Object* obj = js_to_class_instance<Object>(ctx, 0, 0);
  112. if (!obj)
  113. return 0;
  114. JSVM* vm = JSVM::GetJSVM(ctx);
  115. if (obj->GetType() == Node::GetTypeStatic())
  116. {
  117. Node* node = (Node*) obj;
  118. if (node->JSGetHeapPtr())
  119. {
  120. int top = duk_get_top(ctx);
  121. duk_push_global_stash(ctx);
  122. duk_get_prop_index(ctx, -1, JS_GLOBALSTASH_INDEX_NODE_REGISTRY);
  123. duk_push_pointer(ctx, node->JSGetHeapPtr());
  124. duk_del_prop(ctx, -2);
  125. duk_pop_2(ctx);
  126. assert(top = duk_get_top(ctx));
  127. }
  128. const Vector<SharedPtr<Component> >& components = node->GetComponents();
  129. for (unsigned i = 0; i < components.Size(); i++)
  130. {
  131. Component* component = components[i];
  132. if (component->GetType() == JSComponent::GetTypeStatic())
  133. {
  134. JSComponent* jscomponent = (JSComponent*) component;
  135. jscomponent->SetDestroyed();
  136. }
  137. component->UnsubscribeFromAllEvents();
  138. }
  139. node->RemoveAllComponents();
  140. node->UnsubscribeFromAllEvents();
  141. assert(node->Refs() >= 2);
  142. node->Remove();
  143. return 0;
  144. }
  145. else if (obj->GetType() == JSComponent::GetTypeStatic())
  146. {
  147. assert(0);
  148. JSComponent* component = (JSComponent*) obj;
  149. component->UnsubscribeFromAllEvents();
  150. component->Remove();
  151. return 0;
  152. }
  153. return 0;
  154. }
  155. void jsapi_init_atomic(JSVM* vm)
  156. {
  157. // core modules
  158. jsb_modules_init(vm);
  159. // extensions
  160. jsapi_init_graphics(vm);
  161. jsapi_init_scene(vm);
  162. jsapi_init_atomicgame(vm);
  163. duk_context* ctx = vm->GetJSContext();
  164. // globals
  165. duk_push_global_object(ctx);
  166. duk_push_c_function(ctx, js_print, DUK_VARARGS);
  167. duk_put_prop_string(ctx, -2, "print");
  168. duk_push_c_function(ctx, js_assert, 1);
  169. duk_put_prop_string(ctx, -2, "assert");
  170. duk_push_c_function(ctx, js_module_read_file, 1);
  171. duk_put_prop_string(ctx, -2, "js_module_read_file");
  172. duk_pop(ctx);
  173. // Atomic
  174. duk_get_global_string(ctx, "Atomic");
  175. String platform = GetPlatform();
  176. if (platform == "Mac OS X")
  177. platform = "MacOSX";
  178. duk_push_string(ctx, platform.CString());
  179. duk_put_prop_string(ctx, -2, "platform");
  180. // Node registry
  181. duk_push_global_stash(ctx);
  182. duk_push_object(ctx);
  183. duk_put_prop_index(ctx, -2, JS_GLOBALSTASH_INDEX_NODE_REGISTRY);
  184. duk_pop(ctx);
  185. duk_push_c_function(ctx, js_atomic_GetEngine, 0);
  186. duk_put_prop_string(ctx, -2, "getEngine");
  187. duk_push_c_function(ctx, js_atomic_GetGraphics, 0);
  188. duk_put_prop_string(ctx, -2, "getGraphics");
  189. duk_push_c_function(ctx, js_atomic_GetRenderer, 0);
  190. duk_put_prop_string(ctx, -2, "getRenderer");
  191. duk_push_c_function(ctx, js_atomic_GetResourceCache, 0);
  192. duk_put_prop_string(ctx, -2, "getResourceCache");
  193. duk_push_c_function(ctx, js_atomic_GetInput, 0);
  194. duk_put_prop_string(ctx, -2, "getInput");
  195. duk_push_c_function(ctx, js_atomic_script, 1);
  196. duk_put_prop_string(ctx, -2, "script");
  197. duk_push_c_function(ctx, js_atomic_destroy, 1);
  198. duk_put_prop_string(ctx, -2, "destroy");
  199. duk_pop(ctx);
  200. }
  201. }