Editor.d.ts 3.8 KB

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  1. //Atomic TypeScript Definitions
  2. /// <reference path="Atomic.d.ts" />
  3. declare module Editor {
  4. // enum EditMode
  5. export type EditMode = number;
  6. export var EDIT_SELECT: EditMode;
  7. export var EDIT_MOVE: EditMode;
  8. export var EDIT_ROTATE: EditMode;
  9. export var EDIT_SCALE: EditMode;
  10. // enum AxisMode
  11. export type AxisMode = number;
  12. export var AXIS_WORLD: AxisMode;
  13. export var AXIS_LOCAL: AxisMode;
  14. export var FINDTEXT_FLAG_NONE: number;
  15. export var FINDTEXT_FLAG_CASESENSITIVE: number;
  16. export var FINDTEXT_FLAG_WHOLEWORD: number;
  17. export var FINDTEXT_FLAG_WRAP: number;
  18. export var FINDTEXT_FLAG_NEXT: number;
  19. export var FINDTEXT_FLAG_PREV: number;
  20. export var EDITOR_MODALERROR: number;
  21. export var EDITOR_MODALINFO: number;
  22. //----------------------------------------------------
  23. // MODULE: Editor
  24. //----------------------------------------------------
  25. export class AEPreferences extends Atomic.AObject {
  26. recentProjects: string[];
  27. androidSDKPath: string;
  28. antPath: string;
  29. jDKRootPath: string;
  30. // Construct.
  31. constructor();
  32. registerRecentProject(fullpath: string): void;
  33. getRecentProjects(): string[];
  34. setAndroidSDKPath(path: string): void;
  35. setAntPath(path: string): void;
  36. setJDKRootPath(path: string): void;
  37. getAndroidSDKPath(): string;
  38. getJDKRootPath(): string;
  39. getAntPath(): string;
  40. read(): void;
  41. write(): void;
  42. updateRecentFiles(write?: boolean): void;
  43. }
  44. export class FileUtils extends Atomic.AObject {
  45. // Construct.
  46. constructor();
  47. createDirs(folder: string): boolean;
  48. openProjectFileDialog(): string;
  49. newProjectFileDialog(): string;
  50. revealInFinder(fullpath: string): void;
  51. }
  52. export class EditorMode extends Atomic.AObject {
  53. preferences: AEPreferences;
  54. // Construct.
  55. constructor();
  56. playProject(): boolean;
  57. getPreferences(): AEPreferences;
  58. }
  59. export class PlayerMode extends Atomic.AObject {
  60. // Construct.
  61. constructor();
  62. launchedByEditor(): boolean;
  63. }
  64. export class JSResourceEditor extends ResourceEditor {
  65. constructor(fullpath: string, container: Atomic.UITabContainer);
  66. findText(findText: string, flags: number): boolean;
  67. findTextClose(): void;
  68. gotoTokenPos(tokenPos: number): void;
  69. gotoLineNumber(lineNumber: number): void;
  70. formatCode(): void;
  71. setFocus(): void;
  72. hasUnsavedModifications(): boolean;
  73. save(): boolean;
  74. }
  75. export class ResourceEditor extends Atomic.AObject {
  76. button: Atomic.UIButton;
  77. fullPath: string;
  78. rootContentWidget: Atomic.UIWidget;
  79. constructor(fullpath: string, container: Atomic.UITabContainer);
  80. getButton(): Atomic.UIButton;
  81. hasUnsavedModifications(): boolean;
  82. setFocus(): void;
  83. close(navigateToAvailableResource?: boolean): void;
  84. findText(text: string, flags: number): boolean;
  85. findTextClose(): void;
  86. requiresInspector(): boolean;
  87. getFullPath(): string;
  88. save(): boolean;
  89. getRootContentWidget(): Atomic.UIWidget;
  90. }
  91. export class SceneEditor3D extends ResourceEditor {
  92. scene: Atomic.Scene;
  93. constructor(fullpath: string, container: Atomic.UITabContainer);
  94. selectNode(node: Atomic.Node): void;
  95. getScene(): Atomic.Scene;
  96. setFocus(): void;
  97. requiresInspector(): boolean;
  98. close(navigateToAvailableResource?: boolean): void;
  99. save(): boolean;
  100. }
  101. export class SceneView3D extends Atomic.UISceneView {
  102. pitch: number;
  103. yaw: number;
  104. constructor(sceneEditor: SceneEditor3D);
  105. selectNode(node: Atomic.Node): void;
  106. setPitch(pitch: number): void;
  107. setYaw(yaw: number): void;
  108. enable(): void;
  109. disable(): void;
  110. isEnabled(): boolean;
  111. }
  112. }