| 123456789101112131415161718192021222324252627282930313233343536373839 |
- //
- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- // LICENSE: Atomic Game Engine Editor and Tools EULA
- // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
- // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
- //
- #pragma once
- #include "AssetImporter.h"
- namespace ToolCore
- {
- class MaterialImporter : public AssetImporter
- {
- OBJECT(MaterialImporter);
- public:
- /// Construct.
- MaterialImporter(Context* context, Asset *asset);
- virtual ~MaterialImporter();
- virtual void SetDefaults();
- void SaveMaterial();
- Resource* GetResource(const String& typeName = String::EMPTY);
- protected:
- bool Import();
- virtual bool LoadSettingsInternal(JSONValue& jsonRoot);
- virtual bool SaveSettingsInternal(JSONValue& jsonRoot);
- };
- }
|