BuildEvents.h 684 B

123456789101112131415161718192021222324252627282930
  1. //
  2. // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
  3. // LICENSE: Atomic Game Engine Editor and Tools EULA
  4. // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
  5. // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
  6. //
  7. #pragma once
  8. #include <Atomic/Core/Object.h>
  9. using namespace Atomic;
  10. namespace ToolCore
  11. {
  12. EVENT(E_BUILDCOMPLETE, BuildComplete)
  13. {
  14. PARAM(P_PLATFORMID, PlatformID); // unsigned (PLATFORMID)
  15. PARAM(P_BUILDFOLDER, BuildFolder); // String
  16. PARAM(P_MESSAGE, Message); // String
  17. PARAM(P_SUCCESS, Success); // Bool
  18. }
  19. EVENT(E_BUILDOUTPUT, BuildOutput)
  20. {
  21. PARAM(P_TEXT, Text); // string
  22. }
  23. }