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- //
- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- // LICENSE: Atomic Game Engine Editor and Tools EULA
- // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
- // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
- //
- #pragma once
- #include <Atomic/Core/Object.h>
- using namespace Atomic;
- namespace ToolCore
- {
- class BuildBase;
- class Project;
- enum PlatformID
- {
- PLATFORMID_UNDEFINED,
- PLATFORMID_WINDOWS,
- PLATFORMID_MAC,
- PLATFORMID_ANDROID,
- PLATFORMID_IOS,
- PLATFORMID_WEB
- };
- class Platform : public Object
- {
- OBJECT(Platform);
- public:
- Platform(Context* context);
- virtual ~Platform();
- virtual bool GetLicense() = 0;
- virtual String GetName() = 0;
- virtual PlatformID GetPlatformID() = 0;
- virtual BuildBase* NewBuild(Project* project) = 0;
- private:
- bool validLicense_;
- };
- }
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