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- //
- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- // LICENSE: Atomic Game Engine Editor and Tools EULA
- // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
- // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
- //
- #include <ThirdParty/PugiXml/src/pugixml.hpp>
- #include "../Build/BuildIOS.h"
- #include "../License/LicenseSystem.h"
- #include "PlatformIOS.h"
- #ifdef ATOMIC_PLATFORM_OSX
- #include "PlatformIOSUtils.h"
- #endif
- namespace ToolCore
- {
- PlatformIOS::PlatformIOS(Context* context) : Platform(context)
- {
- }
- PlatformIOS::~PlatformIOS()
- {
- }
- String PlatformIOS::ParseProvisionAppIdentifierPrefix(const String& provisionFile)
- {
- #if defined(ATOMIC_PLATFORM_WINDOWS) || defined(ATOMIC_PLATFORM_LINUX)
- return String::EMPTY;
- #else
- String pdata = GetMobileProvisionData(provisionFile.CString());
- if (!pdata.Length())
- return String::EMPTY;
- pugi::xml_document doc;
- if (!doc.load(pdata.CString()))
- {
- return String::EMPTY;
- }
- String AppIDName;
- String ApplicationIdentifierPrefix;
- pugi::xml_node dict = doc.document_element().child("dict");
- for (pugi::xml_node key = dict.child("key"); key; key = key.next_sibling("key"))
- {
- String keyName = key.child_value();
- if (keyName == "AppIDName")
- {
- pugi::xml_node value = key.next_sibling();
- if (!strcmp(value.name(), "string"))
- AppIDName = value.child_value();
- }
- else if (keyName == "ApplicationIdentifierPrefix")
- {
- pugi::xml_node array = key.next_sibling();
- if (!strcmp(array.name(), "array"))
- {
- pugi::xml_node value = array.first_child();
- if (!strcmp(value.name(), "string"))
- ApplicationIdentifierPrefix = value.child_value();
- }
- }
- }
- return ApplicationIdentifierPrefix;
- #endif
- }
- BuildBase* PlatformIOS::NewBuild(Project *project)
- {
- return new BuildIOS(context_, project);
- }
- bool PlatformIOS::GetLicense()
- {
- // BEGIN LICENSE MANAGEMENT
- return GetSubsystem<LicenseSystem>()->GetLicenseIOS();
- // END LICENSE MANAGEMENT
- }
- }
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