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- //
- // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved
- // LICENSE: Atomic Game Engine Editor and Tools EULA
- // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for
- // license information: https://github.com/AtomicGameEngine/AtomicGameEngine
- //
- #pragma once
- #include <Atomic/Core/Object.h>
- using namespace Atomic;
- namespace ToolCore
- {
- class Project;
- static const int PROJECTFILE_VERSION = 1;
- class ProjectFile : public Object
- {
- OBJECT(ProjectFile);
- public:
- /// Construct.
- ProjectFile(Context* context);
- /// Destruct.
- virtual ~ProjectFile();
- void Save(Project* project);
- bool Load(Project* project);
- void WriteNewProject(const String& fullpath);
- private:
- SharedPtr<Project> project_;
- };
- }
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