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- #include <ThirdParty/CEF/include/cef_render_handler.h>
- #include <Atomic/Resource/ResourceCache.h>
- #include <Atomic/Graphics/Graphics.h>
- #include <Atomic/Graphics/Technique.h>
- #include "WebTexture2D.h"
- namespace Atomic
- {
- class WebTexture2DPrivate : public CefRenderHandler
- {
- friend class WebTexture2D;
- public:
- IMPLEMENT_REFCOUNTING(WebTexture2DPrivate)
- WebTexture2DPrivate(WebTexture2D* webTexture2D)
- {
- webTexture2D_ = webTexture2D;
- }
- bool GetViewRect(CefRefPtr<CefBrowser> browser, CefRect &rect) OVERRIDE
- {
- rect = CefRect(0, 0, webTexture2D_->GetCurrentWidth(), webTexture2D_->GetCurrentHeight());
- return true;
- }
- void OnPaint(CefRefPtr<CefBrowser> browser, PaintElementType type, const RectList &dirtyRects,
- const void *buffer, int width, int height) OVERRIDE
- {
- if (type == PET_VIEW)
- {
- webTexture2D_->texture_->SetData(0, 0, 0, width, height, buffer);
- }
- /*
- if (dirtyRects.size() == 1 && width == )
- return;
- int vwidth = width;
- int vheight = height;
- if (vwidth > webTexture2D_->texture_->GetWidth())
- vwidth = webTexture2D_->texture_->GetWidth();
- if (vheight > webTexture2D_->texture_->GetHeight())
- vheight = webTexture2D_->texture_->GetHeight();
- */
- }
- private:
- WeakPtr<WebTexture2D> webTexture2D_;
- };
- WebTexture2D::WebTexture2D(Context* context, int width, int height) : WebRenderHandler(context)
- {
- d_ = new WebTexture2DPrivate(this);
- d_->AddRef();
- texture_ = new Texture2D(context_);
- texture_->SetNumLevels(1);
- texture_->SetFilterMode(FILTER_BILINEAR);
- SetCurrentSize(width, height);
- ResourceCache* cache = GetSubsystem<ResourceCache>();
- material_ = new Material(context_);
- material_->SetTechnique(0, cache->GetResource<Technique>("Techniques/DiffUnlit.xml"));
- material_->SetTexture(TU_DIFFUSE, texture_);
- }
- WebTexture2D::~WebTexture2D()
- {
- //d_->Release();
- }
- CefRenderHandler* WebTexture2D::GetCEFRenderHandler()
- {
- return d_;
- }
- void WebTexture2D::SetCurrentSize(unsigned width, unsigned height)
- {
- currentWidth_ = width;
- currentHeight_ = height;
- unsigned newMaxWidth = NextPowerOfTwo(width);
- unsigned newMaxHeight = NextPowerOfTwo(height);
- if (newMaxWidth != maxWidth_ || newMaxHeight != maxHeight_)
- {
- SetMaxSize(newMaxWidth, newMaxHeight);
- }
- }
- void WebTexture2D::SetMaxSize(unsigned width, unsigned height)
- {
- maxWidth_ = width;
- maxHeight_ = height;
- texture_->SetSize(maxWidth_, maxHeight_, Graphics::GetBGRAFormat(), TEXTURE_DYNAMIC);
- }
- }
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