AtomicNET.cs 2.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293
  1. using System;
  2. using System.Runtime.InteropServices;
  3. using System.Collections.Generic;
  4. namespace AtomicEngine
  5. {
  6. public static class Atomic
  7. {
  8. static public void Initialize()
  9. {
  10. ContainerModule.Initialize ();
  11. CoreModule.Initialize ();
  12. MathModule.Initialize ();
  13. EngineModule.Initialize ();
  14. InputModule.Initialize ();
  15. IOModule.Initialize ();
  16. ResourceModule.Initialize ();
  17. AudioModule.Initialize ();
  18. GraphicsModule.Initialize ();
  19. SceneModule.Initialize ();
  20. Atomic2DModule.Initialize ();
  21. Atomic3DModule.Initialize ();
  22. NavigationModule.Initialize ();
  23. NetworkModule.Initialize ();
  24. PhysicsModule.Initialize ();
  25. EnvironmentModule.Initialize ();
  26. UIModule.Initialize ();
  27. AtomicNETModule.Initialize();
  28. AtomicPlayer.PlayerModule.Initialize ();
  29. //initSubsystems();
  30. }
  31. static Dictionary<Type, RefCounted> subSystems = new Dictionary<Type, RefCounted>();
  32. static private void registerSubsystem (RefCounted subsystem)
  33. {
  34. subSystems[subsystem.GetType()] = subsystem;
  35. }
  36. static public T GetSubsystem<T>() where T : RefCounted
  37. {
  38. return (T) subSystems [typeof(T)];
  39. }
  40. static private void initSubsystems()
  41. {
  42. registerSubsystem (NativeCore.WrapNative<Graphics> (csb_AtomicEngine_GetSubsystem("Graphics")));
  43. registerSubsystem (NativeCore.WrapNative<Renderer> (csb_AtomicEngine_GetSubsystem("Renderer")));
  44. registerSubsystem (NativeCore.WrapNative<ResourceCache> (csb_AtomicEngine_GetSubsystem("ResourceCache")));
  45. }
  46. [DllImport (Constants.LIBNAME, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
  47. private static extern IntPtr csb_AtomicEngine_GetSubsystem(string name);
  48. }
  49. public static partial class Constants
  50. {
  51. public const string LIBNAME = "__Internal";
  52. }
  53. public partial class RefCounted
  54. {
  55. public RefCounted()
  56. {
  57. }
  58. protected RefCounted (IntPtr native)
  59. {
  60. nativeInstance = native;
  61. }
  62. public IntPtr nativeInstance = IntPtr.Zero;
  63. [DllImport (Constants.LIBNAME, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
  64. public static extern IntPtr csb_Atomic_RefCounted_GetClassID (IntPtr self);
  65. }
  66. public class InspectorAttribute : Attribute
  67. {
  68. public InspectorAttribute(string DefaultValue = "")
  69. {
  70. }
  71. public string DefaultValue;
  72. }
  73. }